Player Matchup

Chaac
Chaac
housenetwork1
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,510 Elo+
Party 1
Fenrir
Fenrir
pepilacasaco2
Fenrir
Level 86
God Stats
2W - 0L
1,641 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Agni
Agni
valencarp14
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,555 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,532 Elo+

VS

Team Averages
Level 79
1,468 SR
1,334 Elo+
Danzaburou
Danzaburou
Hyroks23
Danzaburou
Level 105
God Stats
1W - 4L
1,404 SR
Queue Stats
9W - 19L
1,214 Elo+
Solo
Chaac
Chaac
Lenda013
Chaac
Level 32
God Stats
9W - 10L
1,500 SR
Queue Stats
38W - 53L
1,500 Elo+
Solo
Zeus
Zeus
Leojsilva23
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,426
743
4,409
4,907
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 1 / 1
7,770
777
2,525
6,119
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 4
7,729
773
5,462
3,836
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyroks23
Danzaburou
7
0 / 4 / 1
5,911
591
2,212
5,791
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Lenda013
Chaac
9
0 / 3 / 1
5,955
596
3,613
7,414
4,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 2 / 0
6,251
625
2,453
3,730
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hyroks23
Danzaburou
0
4
1
0.13
L
Chaac
Lenda013
Chaac
0
3
1
0.17
L
1
2
0
0.5
W
1
0
7
4.5
W
5
1
1
5.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
8,278
14,862
Taken
16,935
8,065
Mitigated
7,340
6,788
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hyroks23
Danzaburou
2,212
479
0
1,423
5,791
1,690
0
752
4,991
0
15,057
L
Chaac
Lenda013
Chaac
3,613
399
134
2,251
7,414
4,458
0
2,743
4,494
0
16,981
L
2,453
49
0
405
3,730
1,192
0
1,664
1,872
18,019
0
W
4,409
559
0
1,680
4,907
4,780
114
767
4,140
329
24,674
W
2,525
653
0
3,765
6,119
2,109
273
945
5,174
0
17,753
W
5,462
367
0
1,343
3,836
1,176
299
760
3,076
37,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
18,117
140
Minions Killed
80
0
Camps Cleared
0
623,380
Distance Traveled
419,325
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,911
591
25
3
0
110,933
6
L
Chaac
5,955
596
18
2
0
157,862
0
L
Zeus
6,251
625
37
4
0
150,530
3
W
Chaac
7,426
743
48
5
0
221,934
1
W
Fenrir
7,770
777
27
3
0
219,781
2
W
Agni
7,729
773
65
7
0
181,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role