Player Matchup

Izanami
Izanami
BendingShrimp
Izanami
Level 25
God Stats
17W - 10L
1,577 SR
Queue Stats
48W - 39L
1,390 Elo+
Solo
Anubis
Anubis
LgD MaJeStIc
Anubis
Level 24
God Stats
4W - 1L
1,690 SR
Queue Stats
4W - 2L
1,662 Elo+
Solo
Athena
Athena
P3rc1
Athena
Level 28
God Stats
3W - 2L
1,333 SR
Queue Stats
116W - 108L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Pelotii-AFK-_-
Danzaburou
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 112L
1,017 Elo+
Solo
Guan Yu
Guan Yu
get-established
Guan Yu
Level 16
God Stats
27W - 15L
1,555 SR
Queue Stats
219W - 240L
1,316 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,367 Elo+

VS

Team Averages
Level 22
1,451 SR
1,346 Elo+
Khepri
Khepri
Exotic_Origin_
Khepri
Level 24
God Stats
12W - 9L
1,500 SR
Queue Stats
500W - 498L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Bapples
Baron Samedi
Level 23
God Stats
2W - 3L
1,241 SR
Queue Stats
31W - 22L
1,379 Elo+
Solo
Bellona
Bellona
Rafasaur
Bellona
Level 30
God Stats
204W - 228L
1,442 SR
Queue Stats
277W - 328L
1,333 Elo+
Solo
Olorun
Olorun
nwa3003
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Apollo
Apollo
waterlogger
Apollo
Level 29
God Stats
13W - 10L
1,572 SR
Queue Stats
90W - 127L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
4 / 2 / 6
6,154
615
5,641
5,536
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
8
2 / 4 / 4
5,401
540
2,300
3,729
986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
P3rc1
Athena
8
0 / 3 / 10
5,210
521
1,665
5,217
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Pelotii-AFK-_-
Danzaburou
10
5 / 0 / 10
6,436
644
8,981
3,884
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 3
5,645
565
4,635
6,039
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,782
478
1,578
8,176
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mr Bapples
Baron Samedi
5
0 / 2 / 1
4,038
404
1,852
3,437
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rafasaur
Bellona
11
2 / 0 / 0
6,127
613
2,675
5,616
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
nwa3003
Olorun
6
0 / 5 / 2
4,201
420
2,162
6,645
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
10
5 / 4 / 0
6,054
605
4,678
8,113
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
15
Kills
7
10
Deaths
16
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
2
6
3.5
L
0
5
3
0.3
W
Anubis
2
4
4
1
L
Baron Samedi
Mr Bapples
Baron Samedi
0
2
1
0.25
W
Athena
P3rc1
Athena
0
3
10
1.67
W
Danzaburou
Pelotii-AFK-_-
Danzaburou
5
0
10
10
L
Bellona
Rafasaur
Bellona
2
0
0
2
W
4
1
3
5.5
L
Olorun
nwa3003
Olorun
0
5
2
0.2
L
Apollo
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
12,945
24,405
Taken
31,987
10,716
Mitigated
11,588
7,612
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,641
3,341
171
1,940
5,536
2,465
644
1,495
4,041
0
28,578
L
1,578
126
0
360
8,176
3,443
45
1,557
6,619
13,679
0
W
Anubis
2,300
147
0
794
3,729
986
368
677
3,052
20,141
0
L
Baron Samedi
Mr Bapples
Baron Samedi
1,852
300
522
742
3,437
891
0
408
3,029
7,088
0
W
Athena
P3rc1
Athena
1,665
780
0
612
5,217
2,747
30
973
4,244
8,503
0
W
Danzaburou
Pelotii-AFK-_-
Danzaburou
8,981
2,925
0
1,650
3,884
1,394
984
1,519
2,365
0
28,677
L
Bellona
Rafasaur
Bellona
2,675
1,851
0
1,664
5,616
2,763
0
280
5,336
0
32,999
W
4,635
1,022
257
2,188
6,039
3,124
0
928
5,111
0
25,696
L
Olorun
nwa3003
Olorun
2,162
846
464
1,262
6,645
1,834
0
744
5,901
10,345
0
L
Apollo
4,678
2,413
0
2,061
8,113
2,657
994
976
7,137
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
25,202
213
Minions Killed
186
0
Camps Cleared
0
944,266
Distance Traveled
858,020
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,154
615
59
6
0
171,318
1
L
Khepri
4,782
478
15
2
0
189,049
0
W
Anubis
5,401
540
42
4
0
181,596
0
L
Baron Samedi
4,038
404
12
1
0
147,921
1
W
Athena
5,210
521
10
1
0
193,452
0
W
Danzaburou
6,436
644
57
6
0
175,462
0
L
Bellona
6,127
613
70
7
0
201,564
0
W
Guan Yu
5,645
565
45
5
0
222,438
0
L
Olorun
4,201
420
26
3
0
165,557
2
L
Apollo
6,054
605
63
6
0
153,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role