Player Matchup

Ao Kuang
Ao Kuang
DawnoftheDead
Ao Kuang
Level 129
God Stats
5W - 8L
1,502 SR
Queue Stats
202W - 195L
1,480 Elo+
Party 1
Tiamat
Tiamat
Kazaryy
Tiamat
Level 42
God Stats
54W - 29L
1,732 SR
Queue Stats
280W - 240L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
LandSharkRosa
Cernunnos
Level 64
God Stats
4W - 0L
1,813 SR
Queue Stats
70W - 76L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
SR3s
Sylvanus
Level 106
God Stats
2W - 0L
1,772 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 1
Bellona
Bellona
SeanDaPrawn
Bellona
Level 109
God Stats
1W - 2L
990 SR
Queue Stats
44W - 43L
1,524 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,548 Elo+

VS

Team Averages
Level 50
1,612 SR
1,503 Elo+
Cernunnos
Cernunnos
Auzzie14
Cernunnos
Level 29
God Stats
3W - 2L
1,843 SR
Queue Stats
107W - 102L
1,642 Elo+
Party 3
Ganesha
Ganesha
Caramel_Raiin
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HorseActual
Cu Chulainn
Level 64
God Stats
3W - 6L
1,695 SR
Queue Stats
125W - 106L
1,561 Elo+
Party 2
Scylla
Scylla
Thaxamundar
Scylla
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 15L
1,349 Elo+
Party 2
Thanatos
Thanatos
jacob7986
Thanatos
Level 44
God Stats
15W - 18L
1,519 SR
Queue Stats
103W - 122L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DawnoftheDead
Ao Kuang
15
11 / 3 / 10
10,440
549
9,338
12,728
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Kazaryy
Tiamat
19
17 / 4 / 8
12,514
659
24,459
17,280
15,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
LandSharkRosa
Cernunnos
16
5 / 4 / 5
10,118
533
14,821
19,780
7,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SR3s
Sylvanus
15
2 / 1 / 23
10,106
532
9,170
11,666
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
SeanDaPrawn
Bellona
15
5 / 3 / 16
9,373
493
12,246
15,392
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Auzzie14
Cernunnos
14
4 / 5 / 3
8,895
468
10,894
18,346
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
12
1 / 6 / 7
8,157
429
7,638
18,323
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
HorseActual
Cu Chulainn
16
6 / 10 / 4
10,496
552
14,177
21,824
13,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
2 / 8 / 5
8,451
445
10,137
11,240
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
jacob7986
Thanatos
11
2 / 11 / 4
7,999
421
5,309
16,892
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
40
Kills
15
15
Deaths
40
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Auzzie14
Cernunnos
4
5
3
1.1
L
Ganesha
1
6
7
0.75
W
Ao Kuang
DawnoftheDead
Ao Kuang
11
3
10
5.33
L
Cu Chulainn
HorseActual
Cu Chulainn
6
10
4
0.8
W
Tiamat
Kazaryy
Tiamat
17
4
8
5.25
W
Cernunnos
LandSharkRosa
Cernunnos
5
4
5
1.88
W
Sylvanus
SR3s
Sylvanus
2
1
23
13.5
W
Bellona
SeanDaPrawn
Bellona
5
3
16
4.33
L
Scylla
2
8
5
0.56
L
Thanatos
jacob7986
Thanatos
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,034
Damage
48,155
76,846
Taken
86,625
55,847
Mitigated
44,130
37,405
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Auzzie14
Cernunnos
10,894
3,608
0
5,304
18,346
6,477
812
8,086
10,074
0
47,480
L
Ganesha
7,638
515
0
1,628
18,323
14,279
0
8,021
10,061
29,103
0
W
Ao Kuang
DawnoftheDead
Ao Kuang
9,338
3,256
228
3,343
12,728
5,504
528
3,113
9,615
40,828
0
L
Cu Chulainn
HorseActual
Cu Chulainn
14,177
3,812
0
2,775
21,824
13,587
100
10,592
10,505
0
59,423
W
Tiamat
Kazaryy
Tiamat
24,459
2,727
164
8,024
17,280
15,865
998
5,005
12,275
77,996
0
W
Cernunnos
LandSharkRosa
Cernunnos
14,821
8,305
0
9,330
19,780
7,514
3,583
3,448
16,332
0
86,820
W
Sylvanus
SR3s
Sylvanus
9,170
1,758
7,386
5,832
11,666
14,033
760
2,106
9,560
25,184
0
W
Bellona
SeanDaPrawn
Bellona
12,246
2,854
0
3,098
15,392
12,931
1,932
4,103
11,289
0
43,711
L
Scylla
10,137
939
0
798
11,240
3,861
0
5,616
5,280
38,456
0
L
Thanatos
jacob7986
Thanatos
5,309
946
0
6,190
16,892
5,926
90
9,646
7,013
0
32,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
43,998
389
Minions Killed
395
0
Camps Cleared
0
1,754,230
Distance Traveled
1,604,971
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,895
468
136
7
0
327,870
0
L
Ganesha
8,157
429
10
1
0
346,549
3
W
Ao Kuang
10,440
549
49
3
0
397,264
0
L
Cu Chulainn
10,496
552
105
6
0
296,757
3
W
Tiamat
12,514
659
135
7
0
351,922
5
W
Cernunnos
10,118
533
118
6
0
306,742
3
W
Sylvanus
10,106
532
30
2
0
334,268
6
W
Bellona
9,373
493
57
3
0
364,034
2
L
Scylla
8,451
445
75
4
0
319,120
2
L
Thanatos
7,999
421
69
4
0
314,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role