Player Matchup

Xbalanque
Xbalanque
Benty-Pingouin
Xbalanque
Level 18
God Stats
33W - 29L
1,412 SR
Queue Stats
83W - 88L
1,509 Elo+
Solo
Ymir
Ymir
Koikkalaine-n
Ymir
Level 25
God Stats
7W - 7L
1,597 SR
Queue Stats
79W - 106L
1,403 Elo+
Solo
Merlin
Merlin
Olicard
Merlin
Level 16
God Stats
5W - 4L
1,350 SR
Queue Stats
12W - 16L
1,296 Elo+
Solo
Bellona
Bellona
Relmets
Bellona
Level 25
God Stats
4W - 3L
1,629 SR
Queue Stats
54W - 46L
1,554 Elo+
Solo
Hades
Hades
XsetX626
Hades
Level 27
God Stats
50W - 29L
1,602 SR
Queue Stats
109W - 85L
1,502 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,453 Elo+

VS

Team Averages
Level 18
1,526 SR
1,533 Elo+
Izanami
Izanami
FOOVANA
Izanami
Level 29
God Stats
66W - 86L
1,439 SR
Queue Stats
327W - 344L
1,473 Elo+
Solo
Scylla
Scylla
Loopeuur
Scylla
Level 26
God Stats
38W - 21L
1,690 SR
Queue Stats
177W - 144L
1,604 Elo+
Solo
Cthulhu
Cthulhu
T Alpha W
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
T Fizy W
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
YT_Swaazy
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benty-Pingouin
Xbalanque
20
14 / 7 / 19
14,273
1,189
46,948
18,744
10,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 30
14,121
1,177
10,168
19,579
23,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Olicard
Merlin
20
6 / 4 / 25
13,316
1,110
21,735
14,296
12,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Relmets
Bellona
20
10 / 6 / 22
14,148
1,179
19,248
21,225
18,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
XsetX626
Hades
20
12 / 5 / 11
13,771
1,148
24,420
16,380
8,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FOOVANA
Izanami
19
2 / 13 / 13
12,488
1,041
18,297
29,227
12,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Loopeuur
Scylla
20
13 / 5 / 7
15,447
1,287
27,278
18,037
7,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
T Alpha W
Cthulhu
19
1 / 18 / 14
11,939
995
3,877
32,663
15,479
Neith
T Fizy W
Neith
19
1 / 10 / 17
12,254
1,021
12,815
21,200
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
7 / 4 / 12
13,934
1,161
16,473
26,452
12,373
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
87
50
Kills
24
24
Deaths
50
107
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Benty-Pingouin
Xbalanque
14
7
19
3.36
L
Izanami
FOOVANA
Izanami
2
13
13
0.65
W
8
2
30
11.5
L
Scylla
Loopeuur
Scylla
13
5
7
3.3
W
Merlin
Olicard
Merlin
6
4
25
4.63
W
Bellona
Relmets
Bellona
10
6
22
3.5
L
Cthulhu
T Alpha W
Cthulhu
1
18
14
0.44
L
Neith
T Fizy W
Neith
1
10
17
0.95
W
Hades
XsetX626
Hades
12
5
11
3.5
L
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,519
Damage
78,740
90,224
Taken
127,579
73,390
Mitigated
56,302
10,427
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Benty-Pingouin
Xbalanque
46,948
35,143
303
546
18,744
10,421
0
9,481
9,059
0
71,001
L
Izanami
FOOVANA
Izanami
18,297
10,652
0
1,462
29,227
12,354
0
11,787
17,440
0
54,018
W
10,168
1,842
1,171
1,477
19,579
23,621
0
8,237
10,949
27,636
0
L
Scylla
Loopeuur
Scylla
27,278
1,548
0
1,002
18,037
7,368
0
6,779
11,258
57,905
0
W
Merlin
Olicard
Merlin
21,735
3,014
0
330
14,296
12,031
0
8,807
5,262
38,496
0
W
Bellona
Relmets
Bellona
19,248
6,133
0
306
21,225
18,954
0
10,292
10,765
0
33,846
L
Cthulhu
T Alpha W
Cthulhu
3,877
410
0
105
32,663
15,479
0
14,007
18,656
10,645
0
L
Neith
T Fizy W
Neith
12,815
7,335
0
1,429
21,200
8,728
0
11,433
9,767
0
29,018
W
Hades
XsetX626
Hades
24,420
232
1,660
4,634
16,380
8,363
0
9,587
6,561
52,294
0
L
16,473
1,801
9,607
10,083
26,452
12,373
0
12,317
14,135
36,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,629
Gold Earned
66,062
232
Minions Killed
224
5
Camps Cleared
2
1,021,076
Distance Traveled
1,035,499
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,273
1,189
59
5
2
197,273
3
L
Izanami
12,488
1,041
68
6
0
190,248
0
W
Ymir
14,121
1,177
33
3
2
217,864
0
L
Scylla
15,447
1,287
74
6
0
232,983
1
W
Merlin
13,316
1,110
30
3
0
189,469
0
W
Bellona
14,148
1,179
33
3
0
220,424
0
L
Cthulhu
11,939
995
13
1
0
208,120
4
L
Neith
12,254
1,021
27
2
0
204,263
0
W
Hades
13,771
1,148
77
6
1
196,046
3
L
Hel
13,934
1,161
42
4
2
199,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role