Player Matchup

Athena
Athena
ARC_Alaska
Athena
Level 26
God Stats
5W - 5L
1,421 SR
Queue Stats
219W - 234L
1,341 Elo+
Party 3
Neith
Neith
ARC_gustavo
Neith
Level 21
God Stats
1W - 1L
1,310 SR
Queue Stats
280W - 308L
1,267 Elo+
Party 3
Nemesis
Nemesis
Goorie
Nemesis
Level 7
God Stats
7W - 11L
1,547 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 1
Cerberus
Cerberus
Tiiveeen
Cerberus
Level 15
God Stats
7W - 8L
1,687 SR
Queue Stats
19W - 29L
1,429 Elo+
Party 1
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 18
God Stats
22W - 15L
1,477 SR
Queue Stats
305W - 328L
1,488 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,397 Elo+

VS

Team Averages
Level 16
1,400 SR
1,317 Elo+
Athena
Athena
Delrealfa
Athena
Level 23
God Stats
12W - 7L
1,288 SR
Queue Stats
129W - 122L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FSBRICIOLIMA
Tsukuyomi
Level 17
God Stats
10W - 6L
1,393 SR
Queue Stats
167W - 216L
1,269 Elo+
Solo
Anubis
Anubis
GamerBR227
Anubis
Level 24
God Stats
13W - 14L
1,530 SR
Queue Stats
305W - 313L
1,365 Elo+
Party 2
Fenrir
Fenrir
felpsmeno777_
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,403 Elo+
Party 2
Bellona
Bellona
the-_-killua
Bellona
Level 7
God Stats
2W - 2L
1,288 SR
Queue Stats
55W - 55L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ARC_Alaska
Athena
16
3 / 3 / 16
11,509
480
11,963
17,657
13,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 5 / 2
11,658
486
13,187
14,018
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Goorie
Nemesis
16
0 / 2 / 7
10,789
450
2,903
13,137
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Tiiveeen
Cerberus
17
4 / 4 / 14
12,357
515
10,042
19,269
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
19 / 2 / 3
16,558
690
32,109
13,142
5,522
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delrealfa
Athena
14
1 / 4 / 8
9,836
410
6,556
20,076
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
FSBRICIOLIMA
Tsukuyomi
16
6 / 9 / 0
10,215
426
11,566
17,905
7,246
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
GamerBR227
Anubis
17
6 / 8 / 1
11,181
466
22,463
23,515
13,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 3
10,204
425
4,666
18,980
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
the-_-killua
Bellona
15
1 / 4 / 7
9,651
402
5,651
15,526
19,218
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
32
Kills
16
16
Deaths
32
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
ARC_Alaska
Athena
3
3
16
3.67
W
6
5
2
1.4
L
Athena
Delrealfa
Athena
1
4
8
1.25
L
Tsukuyomi
FSBRICIOLIMA
Tsukuyomi
6
9
0
0.67
L
Anubis
GamerBR227
Anubis
6
8
1
0.81
W
Nemesis
Goorie
Nemesis
0
2
7
1.75
W
Cerberus
Tiiveeen
Cerberus
4
4
14
2.75
L
2
7
3
0.5
W
19
2
3
10.25
L
Bellona
the-_-killua
Bellona
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,204
Damage
50,902
77,223
Taken
96,002
49,651
Mitigated
60,878
20,397
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ARC_Alaska
Athena
11,963
2,319
348
486
17,657
13,746
1,154
8,128
9,529
32,393
0
W
13,187
5,457
534
3,712
14,018
6,008
4,094
4,012
10,006
0
54,983
L
Athena
Delrealfa
Athena
6,556
2,666
0
2,778
20,076
13,079
0
11,980
8,096
40,592
0
L
Tsukuyomi
FSBRICIOLIMA
Tsukuyomi
11,566
2,767
0
1,987
17,905
7,246
552
6,770
11,135
0
44,716
L
Anubis
GamerBR227
Anubis
22,463
1,514
0
9,340
23,515
13,011
572
16,212
7,303
85,016
0
W
Nemesis
Goorie
Nemesis
2,903
1,055
0
5,071
13,137
4,091
2,421
6,125
7,012
0
71,359
W
Cerberus
Tiiveeen
Cerberus
10,042
440
879
5,043
19,269
20,284
1,753
6,310
12,959
48,742
0
L
4,666
1,399
0
4,749
18,980
8,324
0
9,434
9,546
0
66,145
W
32,109
2,941
0
4,324
13,142
5,522
1,810
4,821
8,321
149,431
0
L
Bellona
the-_-killua
Bellona
5,651
678
0
296
15,526
19,218
80
9,718
5,808
1,798
30,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,871
Gold Earned
51,087
562
Minions Killed
417
0
Camps Cleared
0
2,197,714
Distance Traveled
2,025,552
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,509
480
44
2
0
408,665
4
W
Neith
11,658
486
101
4
0
377,992
0
L
Athena
9,836
410
62
3
0
505,090
0
L
Tsukuyomi
10,215
426
53
2
0
359,337
0
L
Anubis
11,181
466
131
5
0
340,727
0
W
Nemesis
10,789
450
100
4
0
494,649
0
W
Cerberus
12,357
515
86
4
0
443,925
0
L
Fenrir
10,204
425
117
5
0
423,563
0
W
Poseidon
16,558
690
231
10
0
472,483
0
L
Bellona
9,651
402
54
2
0
396,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role