Player Matchup

Cthulhu
Cthulhu
CapitanSincero
Cthulhu
Level 5
God Stats
21W - 17L
1,604 SR
Queue Stats
50W - 56L
1,547 Elo+
Party 2
Janus
Janus
RedRaNgEr365
Janus
Level 27
God Stats
3W - 2L
1,248 SR
Queue Stats
7W - 8L
1,213 Elo+
Party 1
Olorun
Olorun
ThroneBreaker02
Olorun
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 39L
1,500 Elo+
Party 1
Rama
Rama
rEdLiTeZA
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,139 Elo+
Party 1
Kukulkan
Kukulkan
spartias198
Kukulkan
Level 34
God Stats
2W - 0L
1,731 SR
Queue Stats
115W - 107L
1,246 Elo+
Party 2
Team Averages
Level 19
1,517 SR
1,329 Elo+

VS

Team Averages
Level 9
1,457 SR
1,160 Elo+
King Arthur
King Arthur
KILLMYVIBE666
King Arthur
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 12L
1,034 Elo+
Party 3
Ymir
Ymir
Liricos
Ymir
Level 29
God Stats
23W - 17L
1,544 SR
Queue Stats
112W - 148L
1,435 Elo+
Solo
Thor
Thor
Mythicalzzzz
Thor
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 9L
1,155 Elo+
Party 3
Bakasura
Bakasura
kiau
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 3
Loki
Loki
tatie
Loki
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 13L
1,011 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 30
12,795
1,280
11,596
9,428
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 2 / 29
10,792
1,079
17,766
4,666
1,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 26
10,546
1,055
10,649
13,319
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
20
21 / 1 / 24
13,186
1,319
28,929
9,686
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
spartias198
Kukulkan
18
10 / 0 / 22
11,706
1,171
15,815
5,293
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KILLMYVIBE666
King Arthur
16
1 / 14 / 4
9,332
933
4,674
21,853
9,511
Ymir
Liricos
Ymir
12
0 / 0 / 0
7,780
778
0
566
261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 14 / 3
8,902
890
8,780
24,090
9,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
kiau
Bakasura
16
1 / 16 / 5
9,721
972
12,601
29,137
12,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
tatie
Loki
16
5 / 9 / 2
11,072
1,107
10,877
21,556
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
21
53
Kills
7
7
Deaths
53
131
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
0
30
27
L
King Arthur
KILLMYVIBE666
King Arthur
1
14
4
0.21
L
Ymir
Liricos
Ymir
0
0
0
0
L
0
14
3
0.11
W
4
2
29
9.25
W
6
4
26
4.75
L
Bakasura
kiau
Bakasura
1
16
5
0.22
W
Rama
21
1
24
33
W
Kukulkan
spartias198
Kukulkan
10
0
22
21
L
Loki
tatie
Loki
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,755
Damage
36,932
42,392
Taken
97,202
25,708
Mitigated
40,050
13,063
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,596
1,193
0
540
9,428
11,900
0
0
8,627
24,985
0
L
King Arthur
KILLMYVIBE666
King Arthur
4,674
887
0
0
21,853
9,511
0
12,328
9,427
0
14,012
L
Ymir
Liricos
Ymir
0
0
0
0
566
261
0
566
0
0
0
L
8,780
3,085
0
966
24,090
9,541
0
11,948
12,042
0
24,811
W
17,766
2,623
0
370
4,666
1,684
0
0
4,666
28,795
0
W
10,649
7,242
746
5,105
13,319
5,444
0
0
12,111
13,554
0
L
Bakasura
kiau
Bakasura
12,601
7,937
0
1,865
29,137
12,347
0
16,872
12,044
0
22,216
W
Rama
28,929
26,004
0
5,783
9,686
4,260
0
0
9,546
0
43,244
W
Kukulkan
spartias198
Kukulkan
15,815
2,645
0
519
5,293
2,420
0
0
5,293
38,286
0
L
Loki
tatie
Loki
10,877
2,547
0
978
21,556
8,390
0
13,468
7,863
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,025
Gold Earned
46,807
156
Minions Killed
137
3
Camps Cleared
0
825,962
Distance Traveled
675,632
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,795
1,280
41
4
0
188,913
2
L
King Arthur
9,332
933
21
2
0
161,332
3
L
Ymir
7,780
778
0
0
0
2,051
0
L
Thor
8,902
890
31
3
0
141,613
0
W
Janus
10,792
1,079
23
2
0
146,044
0
W
Olorun
10,546
1,055
3
0
0
145,339
1
L
Bakasura
9,721
972
24
2
0
186,393
3
W
Rama
13,186
1,319
31
3
2
159,604
0
W
Kukulkan
11,706
1,171
58
6
1
186,062
1
L
Loki
11,072
1,107
61
6
0
184,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role