Player Matchup

Thor
Thor
BarrelArrow
Thor
Level 104
God Stats
5W - 6L
1,679 SR
Queue Stats
338W - 338L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
CheesyCreations
Sun Wukong
Level 33
God Stats
25W - 25L
1,481 SR
Queue Stats
629W - 610L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Faolánn
Heimdallr
Level 94
God Stats
3W - 1L
1,303 SR
Queue Stats
105W - 96L
1,414 Elo+
Party 4
Scylla
Scylla
GrumpyGrayFox
Scylla
Level 14
God Stats
8W - 9L
1,490 SR
Queue Stats
234W - 275L
1,462 Elo+
Party 2
Chang'e
Chang'e
SamiWuvsChu
Chang'e
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 4
Team Averages
Level 54
1,490 SR
1,466 Elo+

VS

Team Averages
Level 58
1,500 SR
1,491 Elo+
Bakasura
Bakasura
GiggityGratch
Bakasura
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 54L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lightofzero
Kumbhakarna
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 3
Yemoja
Yemoja
ThorIsMyLove
Yemoja
Level 90
God Stats
6W - 7L
1,547 SR
Queue Stats
661W - 620L
1,511 Elo+
Party 1
Janus
Janus
Tourlyfe
Janus
Level 46
God Stats
21W - 40L
1,452 SR
Queue Stats
178W - 181L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
TubsMalone
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
13,499
587
15,041
16,127
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CheesyCreations
Sun Wukong
20
3 / 2 / 6
12,503
544
13,325
21,734
13,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Faolánn
Heimdallr
19
10 / 6 / 5
12,309
535
25,982
27,826
11,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 0
10,445
454
5,125
11,893
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SamiWuvsChu
Chang'e
16
1 / 3 / 7
10,284
447
8,718
11,665
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GiggityGratch
Bakasura
16
1 / 9 / 4
10,280
447
6,160
24,644
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Lightofzero
Kumbhakarna
17
3 / 4 / 11
11,117
483
9,487
23,552
25,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
20
2 / 1 / 8
12,942
563
11,054
16,127
15,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Tourlyfe
Janus
19
7 / 5 / 4
12,279
534
15,930
11,282
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
TubsMalone
Jing Wei
17
6 / 6 / 4
11,070
481
18,606
23,976
9,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
24
Kills
19
19
Deaths
25
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Sun Wukong
CheesyCreations
Sun Wukong
3
2
6
3
W
Heimdallr
Faolánn
Heimdallr
10
6
5
2.08
L
Bakasura
GiggityGratch
Bakasura
1
9
4
0.33
W
1
6
0
0.17
L
Kumbhakarna
Lightofzero
Kumbhakarna
3
4
11
2.13
W
Chang'e
SamiWuvsChu
Chang'e
1
3
7
1.5
L
Yemoja
2
1
8
6
L
Janus
Tourlyfe
Janus
7
5
4
1.8
L
Jing Wei
TubsMalone
Jing Wei
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,191
Damage
61,237
89,245
Taken
99,581
46,191
Mitigated
64,605
31,303
Healing
32,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,041
5,464
0
500
16,127
7,220
2,347
4,930
11,027
0
92,823
W
Sun Wukong
CheesyCreations
Sun Wukong
13,325
4,255
0
8,024
21,734
13,817
838
11,480
10,124
0
92,137
W
Heimdallr
Faolánn
Heimdallr
25,982
13,611
0
13,771
27,826
11,871
1,764
7,831
19,453
0
81,994
L
Bakasura
GiggityGratch
Bakasura
6,160
4,349
0
5,674
24,644
9,455
473
3,526
21,030
0
59,209
W
5,125
650
0
1,437
11,893
4,060
888
7,312
4,121
52,377
0
L
Kumbhakarna
Lightofzero
Kumbhakarna
9,487
1,096
0
3,606
23,552
25,156
185
4,402
19,120
30,493
0
W
Chang'e
SamiWuvsChu
Chang'e
8,718
1,758
3,057
4,514
11,665
9,223
523
4,024
7,529
35,470
0
L
Yemoja
11,054
2,313
593
11,016
16,127
15,933
200
1,859
14,168
108,155
0
L
Janus
Tourlyfe
Janus
15,930
1,724
0
750
11,282
4,174
0
788
10,433
83,287
0
L
Jing Wei
TubsMalone
Jing Wei
18,606
13,169
863
9,860
23,976
9,887
1,857
2,992
20,984
0
91,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
57,688
571
Minions Killed
629
0
Camps Cleared
0
1,997,108
Distance Traveled
2,192,310
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,499
587
146
6
0
465,444
1
W
Sun Wukong
12,503
544
171
7
0
422,880
1
W
Heimdallr
12,309
535
91
4
0
335,254
1
L
Bakasura
10,280
447
115
5
0
431,089
0
W
Scylla
10,445
454
118
5
0
385,272
1
L
Kumbhakarna
11,117
483
44
2
0
433,013
3
W
Chang'e
10,284
447
45
2
0
388,258
0
L
Yemoja
12,942
563
188
8
0
326,205
0
L
Janus
12,279
534
154
7
0
504,786
2
L
Jing Wei
11,070
481
128
6
0
497,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role