Player Matchup

Ymir
Ymir
L1L2_AsTral
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,101 Elo+
Party 1
He Bo
He Bo
L1L2_ChYBr4X
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,101 Elo+
Party 1
Olorun
Olorun
Mc_CHuchU8
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,101 Elo+
Party 1
Hera
Hera
Twitter-Hidan___
Hera
Level 25
God Stats
9W - 6L
1,686 SR
Queue Stats
134W - 136L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
VerifyLogisticss
Tsukuyomi
Level 30
God Stats
21W - 14L
1,739 SR
Queue Stats
86W - 105L
1,447 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,229 Elo+

VS

Team Averages
Level 20
1,641 SR
1,368 Elo+
Chaac
Chaac
KETSUMI_18
Chaac
Level 29
God Stats
10W - 6L
1,565 SR
Queue Stats
118W - 129L
1,441 Elo+
Solo
Chiron
Chiron
Loo3er
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Solo
Sobek
Sobek
PiterTime
Sobek
Level 26
God Stats
10W - 0L
1,799 SR
Queue Stats
89W - 103L
1,404 Elo+
Party 2
Neith
Neith
xSmoke213
Neith
Level 9
God Stats
7W - 2L
1,788 SR
Queue Stats
19W - 19L
1,334 Elo+
Party 2
Set
Set
zXenonicx
Set
Level 28
God Stats
48W - 32L
1,551 SR
Queue Stats
73W - 82L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,875
362
3,881
17,059
9,777
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 11 / 3
6,577
346
4,015
13,715
9,306
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Mc_CHuchU8
Olorun
11
1 / 10 / 2
6,828
359
7,168
15,311
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 0
7,575
399
10,653
10,795
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
15
7 / 5 / 1
9,882
520
13,799
16,010
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
15 / 0 / 14
10,839
570
21,182
15,715
11,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Loo3er
Chiron
14
3 / 2 / 8
8,773
462
6,640
10,974
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
PiterTime
Sobek
13
4 / 0 / 9
9,503
500
4,153
10,656
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xSmoke213
Neith
12
1 / 6 / 7
7,901
416
6,907
9,809
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
15 / 4 / 4
10,933
575
12,510
12,030
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
11
Kills
38
40
Deaths
12
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
15
0
14
22
L
0
10
0
0
L
0
11
3
0.14
W
Chiron
Loo3er
Chiron
3
2
8
3.5
L
Olorun
Mc_CHuchU8
Olorun
1
10
2
0.2
W
Sobek
PiterTime
Sobek
4
0
9
8.5
L
3
4
0
0.75
L
Tsukuyomi
7
5
1
1.5
W
Neith
xSmoke213
Neith
1
6
7
0.75
W
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,516
Damage
51,392
72,890
Taken
59,184
33,250
Mitigated
33,498
12,478
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,182
5,121
0
7,100
15,715
11,452
372
8,475
7,041
0
62,990
L
3,881
1,192
0
1,365
17,059
9,777
0
294
16,765
40,967
0
L
4,015
922
0
730
13,715
9,306
109
1,355
12,360
14,043
0
W
Chiron
Loo3er
Chiron
6,640
2,589
163
5,200
10,974
3,834
2,051
5,349
5,625
0
37,736
L
Olorun
Mc_CHuchU8
Olorun
7,168
4,607
319
3,022
15,311
5,093
0
860
14,451
19,877
0
W
Sobek
PiterTime
Sobek
4,153
0
0
2,488
10,656
9,138
1,565
6,154
4,502
23,436
0
L
10,653
3,766
537
1,831
10,795
3,200
310
455
10,340
45,324
0
L
Tsukuyomi
13,799
3,862
0
4,674
16,010
5,874
120
1,189
14,821
0
65,822
W
Neith
xSmoke213
Neith
6,907
2,567
0
1,938
9,809
3,786
3,414
2,304
7,480
0
34,962
W
12,510
5,542
0
3,138
12,030
5,288
0
3,161
8,819
0
48,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
47,949
291
Minions Killed
318
0
Camps Cleared
0
1,540,812
Distance Traveled
1,796,978
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,839
570
98
5
0
383,339
0
L
Ymir
6,875
362
61
3
0
316,484
1
L
He Bo
6,577
346
25
1
0
288,370
0
W
Chiron
8,773
462
66
3
0
299,215
1
L
Olorun
6,828
359
28
1
0
287,543
0
W
Sobek
9,503
500
38
2
0
378,094
0
L
Hera
7,575
399
68
4
0
301,362
1
L
Tsukuyomi
9,882
520
109
6
0
347,053
6
W
Neith
7,901
416
54
3
0
322,374
5
W
Set
10,933
575
62
3
0
413,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role