Player Matchup

Fafnir
Fafnir
Djokman
Fafnir
Level 14
God Stats
7W - 7L
1,529 SR
Queue Stats
18W - 19L
1,438 Elo+
Party 1
Thoth
Thoth
Moustik08
Thoth
Level 7
God Stats
26W - 20L
1,208 SR
Queue Stats
69W - 60L
1,316 Elo+
Party 2
Neith
Neith
Tercru
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Tiamat
Tiamat
UnderDarkTiest
Tiamat
Level 15
God Stats
11W - 9L
1,438 SR
Queue Stats
99W - 90L
1,438 Elo+
Party 1
Da Ji
Da Ji
Zetatsu
Da Ji
Level 15
God Stats
4W - 4L
1,534 SR
Queue Stats
81W - 64L
1,479 Elo+
Party 2
Team Averages
Level 11
1,442 SR
1,398 Elo+

VS

Team Averages
Level 19
1,629 SR
1,488 Elo+
Heimdallr
Heimdallr
AnimeWaifuLover
Heimdallr
Level 47
God Stats
6W - 9L
1,448 SR
Queue Stats
37W - 41L
1,484 Elo+
Party 3
Olorun
Olorun
Disperanda
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,281 Elo+
Solo
Osiris
Osiris
TinglingBits
Osiris
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
43W - 46L
1,681 Elo+
Solo
Ymir
Ymir
Torlum
Ymir
Level 12
God Stats
9W - 5L
1,996 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 3
Loki
Loki
Tweez19
Loki
Level 8
God Stats
3W - 1L
1,700 SR
Queue Stats
14W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Djokman
Fafnir
11
1 / 2 / 3
6,911
494
2,191
6,825
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Moustik08
Thoth
11
4 / 3 / 4
7,416
530
6,438
5,160
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tercru
Neith
9
0 / 6 / 1
5,674
405
1,698
5,955
1,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 3
7,616
544
4,673
5,031
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Zetatsu
Da Ji
11
5 / 5 / 3
7,583
542
9,460
11,546
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimeWaifuLover
Heimdallr
13
9 / 2 / 1
8,252
589
6,327
5,828
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Disperanda
Olorun
12
2 / 4 / 1
7,188
513
2,111
8,683
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
13
1 / 2 / 2
7,305
522
3,440
9,809
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Torlum
Ymir
12
1 / 1 / 10
6,956
497
5,790
9,411
6,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Tweez19
Loki
14
5 / 3 / 4
8,206
586
5,520
10,004
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
18
18
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnimeWaifuLover
Heimdallr
9
2
1
4.75
W
Olorun
Disperanda
Olorun
2
4
1
0.63
L
Fafnir
Djokman
Fafnir
1
2
3
1.25
L
Thoth
Moustik08
Thoth
4
3
4
2
L
Neith
Tercru
Neith
0
6
1
0.08
W
Osiris
1
2
2
1
W
Ymir
Torlum
Ymir
1
1
10
6
W
Loki
Tweez19
Loki
5
3
4
2.33
L
1
2
3
1.25
L
Da Ji
Zetatsu
Da Ji
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
23,188
34,517
Taken
43,735
14,691
Mitigated
18,503
7,339
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnimeWaifuLover
Heimdallr
6,327
1,968
0
500
5,828
2,093
428
971
4,793
0
46,664
W
Olorun
Disperanda
Olorun
2,111
957
96
2,212
8,683
2,303
2,053
4,998
3,273
28,974
0
L
Fafnir
Djokman
Fafnir
2,191
285
0
2,343
6,825
4,358
0
2,866
3,959
12,868
0
L
Thoth
Moustik08
Thoth
6,438
179
171
794
5,160
1,411
262
954
4,206
31,338
0
L
Neith
Tercru
Neith
1,698
719
0
685
5,955
1,588
0
2,148
3,807
0
18,396
W
Osiris
3,440
1,605
0
6,463
9,809
4,928
788
2,661
6,695
0
30,031
W
Ymir
Torlum
Ymir
5,790
1,105
0
0
9,411
6,055
0
1,236
8,111
18,583
0
W
Loki
Tweez19
Loki
5,520
1,840
0
3,194
10,004
3,124
5
2,275
7,561
0
49,223
L
4,673
498
0
1,432
5,031
3,277
503
0
5,031
32,518
0
L
Da Ji
Zetatsu
Da Ji
9,460
3,211
159
1,755
11,546
4,057
614
1,933
9,613
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
37,907
272
Minions Killed
332
0
Camps Cleared
0
1,286,581
Distance Traveled
1,242,787
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,252
589
82
6
0
236,655
2
W
Olorun
7,188
513
56
4
0
237,028
0
L
Fafnir
6,911
494
19
1
0
291,225
1
L
Thoth
7,416
530
67
5
0
252,615
1
L
Neith
5,674
405
43
3
0
244,730
0
W
Osiris
7,305
522
74
5
0
227,447
1
W
Ymir
6,956
497
24
2
0
264,464
1
W
Loki
8,206
586
96
7
0
277,193
2
L
Tiamat
7,616
544
78
6
0
228,838
2
L
Da Ji
7,583
542
65
5
0
269,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role