Player Matchup

Ymir
Ymir
AidenS1
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
Ang3LW4akS
Danzaburou
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,304 Elo+
Party 1
Chang'e
Chang'e
Oh_Le_Sameuhh-93
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,304 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,304 Elo+

VS

Team Averages
Level 57
1,493 SR
1,478 Elo+
Tiamat
Tiamat
MrXcentric
Tiamat
Level 25
God Stats
1W - 2L
1,480 SR
Queue Stats
101W - 102L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Zero_Xposure00
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,644 Elo+
Party 2
Mercury
Mercury
vegeta-ultra97
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AidenS1
Ymir
17
11 / 4 / 15
15,755
788
15,886
24,843
35,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Ang3LW4akS
Danzaburou
19
11 / 3 / 16
15,495
775
24,524
20,985
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 3 / 16
14,752
738
20,426
15,777
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrXcentric
Tiamat
16
4 / 8 / 4
12,879
644
13,141
15,839
9,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Zero_Xposure00
Sun Wukong
16
4 / 6 / 4
12,681
634
15,326
31,887
20,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
2 / 18 / 3
11,751
588
10,345
23,678
8,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
32
Kills
10
10
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
AidenS1
Ymir
11
4
15
4.63
W
Danzaburou
Ang3LW4akS
Danzaburou
11
3
16
6.33
L
Tiamat
MrXcentric
Tiamat
4
8
4
0.75
W
10
3
16
6
L
Sun Wukong
Zero_Xposure00
Sun Wukong
4
6
4
1
L
2
18
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,836
Damage
38,812
61,605
Taken
71,404
52,861
Mitigated
38,104
28,503
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AidenS1
Ymir
15,886
4,482
0
3,965
24,843
35,136
347
4,450
19,788
43,773
0
W
Danzaburou
Ang3LW4akS
Danzaburou
24,524
12,277
0
8,826
20,985
11,133
3,133
3,672
16,981
0
108,796
L
Tiamat
MrXcentric
Tiamat
13,141
538
696
2,138
15,839
9,429
0
7,032
8,807
38,755
0
W
20,426
735
6,358
9,354
15,777
6,592
560
3,899
11,560
59,581
0
L
Sun Wukong
Zero_Xposure00
Sun Wukong
15,326
5,347
0
1,546
31,887
20,629
0
17,003
14,884
0
61,509
L
10,345
5,101
0
1,858
23,678
8,046
0
12,368
11,310
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
37,311
218
Minions Killed
164
0
Camps Cleared
0
971,379
Distance Traveled
925,952
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,755
788
32
2
0
309,809
3
W
Danzaburou
15,495
775
115
6
0
319,518
0
L
Tiamat
12,879
644
57
3
0
286,825
4
W
Chang'e
14,752
738
71
4
0
342,052
2
L
Sun Wukong
12,681
634
56
3
0
342,526
0
L
Mercury
11,751
588
51
3
0
296,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role