Player Matchup

Ymir
Ymir
Mythical-CardoB
Ymir
Level 27
God Stats
8W - 7L
1,256 SR
Queue Stats
119W - 151L
1,448 Elo+
Solo
Set
Set
NightmareMas592
Set
Level 8
God Stats
3W - 4L
1,324 SR
Queue Stats
50W - 50L
1,299 Elo+
Party 2
Discordia
Discordia
Yulissah
Discordia
Level 14
God Stats
1W - 3L
1,693 SR
Queue Stats
51W - 52L
1,423 Elo+
Solo
Neith
Neith
erbac
Neith
Level 21
God Stats
10W - 5L
1,921 SR
Queue Stats
24W - 14L
1,540 Elo+
Solo
Hades
Hades
iurybelo960
Hades
Level 6
God Stats
5W - 6L
1,715 SR
Queue Stats
48W - 47L
1,279 Elo+
Party 2
Team Averages
Level 15
1,582 SR
1,398 Elo+

VS

Team Averages
Level 22
1,424 SR
1,429 Elo+
Tiamat
Tiamat
ShadowHexabr
Tiamat
Level 24
God Stats
8W - 7L
1,160 SR
Queue Stats
129W - 122L
1,410 Elo+
Solo
Hades
Hades
TOPOLLIYO14
Hades
Level 16
God Stats
13W - 7L
1,696 SR
Queue Stats
21W - 29L
1,350 Elo+
Party 1
Bellona
Bellona
iLunaticoV
Bellona
Level 28
God Stats
1W - 3L
1,327 SR
Queue Stats
119W - 67L
1,596 Elo+
Solo
Cerberus
Cerberus
jauyperrete
Cerberus
Level 15
God Stats
8W - 8L
1,438 SR
Queue Stats
19W - 25L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
shadovegeta123
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 72L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,485
474
6,128
10,142
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 7
8,411
421
6,069
13,483
4,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Yulissah
Discordia
15
0 / 5 / 5
9,232
462
5,753
10,197
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
erbac
Neith
17
4 / 2 / 5
10,575
529
9,024
9,705
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 8 / 3
8,733
437
10,767
15,887
6,998
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 1 / 5
9,848
492
6,388
9,959
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 3 / 7
9,298
465
11,161
8,382
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iLunaticoV
Bellona
17
6 / 1 / 2
10,215
511
9,592
11,773
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
jauyperrete
Cerberus
14
5 / 4 / 4
9,744
487
5,780
15,738
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
shadovegeta123
Heimdallr
17
2 / 4 / 2
9,936
497
9,788
15,097
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
13
Kills
23
23
Deaths
13
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
1
5
7
0.9
W
Tiamat
5
1
5
7.5
W
5
3
7
2.83
L
Discordia
Yulissah
Discordia
0
5
5
0.5
L
Neith
erbac
Neith
4
2
5
3.25
W
Bellona
iLunaticoV
Bellona
6
1
2
7
L
3
8
3
0.56
W
Cerberus
jauyperrete
Cerberus
5
4
4
1.75
W
Heimdallr
shadovegeta123
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
42,709
59,414
Taken
60,949
26,110
Mitigated
39,047
10,205
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,128
1,555
0
795
10,142
7,641
159
3,478
6,664
36,726
0
L
6,069
3,624
0
1,370
13,483
4,798
800
6,296
7,137
0
40,070
W
Tiamat
6,388
545
0
2,171
9,959
8,309
764
1,711
8,248
65,357
0
W
11,161
577
255
1,713
8,382
4,496
441
3,664
4,718
37,225
0
L
Discordia
Yulissah
Discordia
5,753
644
0
1,201
10,197
3,210
884
3,397
6,725
61,288
0
L
Neith
erbac
Neith
9,024
5,322
0
4,411
9,705
3,463
649
2,568
7,137
0
65,657
W
Bellona
iLunaticoV
Bellona
9,592
3,393
0
1,912
11,773
9,097
75
4,776
6,997
0
56,801
L
10,767
2,511
743
1,685
15,887
6,998
570
7,590
8,015
36,400
0
W
Cerberus
jauyperrete
Cerberus
5,780
749
0
3,646
15,738
12,041
1,069
9,236
6,502
38,451
0
W
Heimdallr
shadovegeta123
Heimdallr
9,788
5,353
0
5,039
15,097
5,104
959
3,261
11,836
0
64,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
49,041
459
Minions Killed
473
0
Camps Cleared
0
1,665,309
Distance Traveled
1,719,658
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,485
474
51
3
0
374,298
3
L
Set
8,411
421
83
4
0
391,350
3
W
Tiamat
9,848
492
112
6
0
354,649
0
W
Hades
9,298
465
65
3
0
348,674
0
L
Discordia
9,232
462
115
6
0
278,042
5
L
Neith
10,575
529
137
7
0
368,734
6
W
Bellona
10,215
511
102
5
0
325,853
3
L
Hades
8,733
437
73
4
0
252,885
0
W
Cerberus
9,744
487
78
4
0
343,787
0
W
Heimdallr
9,936
497
116
6
0
346,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role