Player Matchup

Xing Tian
Xing Tian
JBMz
Xing Tian
Level 106
God Stats
1W - 1L
1,765 SR
Queue Stats
159W - 124L
1,603 Elo+
Party 1
Cupid
Cupid
LeaderLau
Cupid
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 124L
1,762 Elo+
Party 1
Tiamat
Tiamat
Wolfy1060
Tiamat
Level 102
God Stats
3W - 3L
1,862 SR
Queue Stats
90W - 62L
1,608 Elo+
Party 1
Team Averages
Level 109
1,709 SR
1,658 Elo+

VS

Team Averages
Level 128
1,701 SR
1,660 Elo+
Tiamat
Tiamat
Anantasit1991
Tiamat
Level 155
God Stats
80W - 89L
1,557 SR
Queue Stats
561W - 535L
1,570 Elo+
Solo
Danzaburou
Danzaburou
PunkolicoYT
Danzaburou
Level 102
God Stats
6W - 8L
1,889 SR
Queue Stats
47W - 53L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
TheFoxySeda02
Sun Wukong
Level 128
God Stats
2W - 3L
1,656 SR
Queue Stats
244W - 174L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JBMz
Xing Tian
11
0 / 4 / 2
8,498
607
4,292
12,120
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
LeaderLau
Cupid
12
3 / 4 / 0
8,239
589
4,585
13,165
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Wolfy1060
Tiamat
10
0 / 5 / 1
7,568
541
7,193
10,058
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
10,173
727
11,524
4,762
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PunkolicoYT
Danzaburou
14
4 / 0 / 7
10,082
720
8,019
9,022
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TheFoxySeda02
Sun Wukong
13
3 / 3 / 8
10,291
735
11,034
12,661
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Xing Tian
JBMz
Xing Tian
0
4
2
0.25
L
Cupid
LeaderLau
Cupid
3
4
0
0.75
W
Danzaburou
PunkolicoYT
Danzaburou
4
0
7
7.5
W
Sun Wukong
TheFoxySeda02
Sun Wukong
3
3
8
2.33
L
Tiamat
Wolfy1060
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
30,577
35,343
Taken
26,445
22,831
Mitigated
17,536
11,228
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,524
1,138
150
2,391
4,762
4,213
687
2,222
2,540
41,060
0
L
Xing Tian
JBMz
Xing Tian
4,292
529
0
2,157
12,120
10,744
0
4,023
7,755
15,869
0
L
Cupid
LeaderLau
Cupid
4,585
2,047
416
5,561
13,165
4,406
0
3,760
9,053
0
37,849
W
Danzaburou
PunkolicoYT
Danzaburou
8,019
2,305
0
5,600
9,022
3,666
2,011
3,542
5,480
0
66,834
W
Sun Wukong
TheFoxySeda02
Sun Wukong
11,034
2,284
0
3,129
12,661
9,657
432
5,797
6,864
0
24,284
L
Tiamat
Wolfy1060
Tiamat
7,193
746
0
3,094
10,058
7,681
0
2,848
6,977
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
30,546
165
Minions Killed
204
0
Camps Cleared
0
726,205
Distance Traveled
803,350
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,173
727
75
5
0
288,507
2
L
Xing Tian
8,498
607
18
1
0
261,711
3
L
Cupid
8,239
589
88
6
0
234,850
4
W
Danzaburou
10,082
720
108
8
0
242,988
5
W
Sun Wukong
10,291
735
21
2
0
271,855
0
L
Tiamat
7,568
541
59
4
0
229,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role