Player Matchup

Arachne
Arachne
Extremc
Arachne
Level 27
God Stats
14W - 22L
1,446 SR
Queue Stats
102W - 88L
1,484 Elo+
Party 2
Anubis
Anubis
Hyroum-a
Anubis
Level 18
God Stats
18W - 18L
1,757 SR
Queue Stats
55W - 56L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
RockLeeTheSlaye
Cthulhu
Level 16
God Stats
0W - 1L
1,444 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
Slevoo
Danzaburou
Level 12
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 3
Chaac
Chaac
titipinky
Chaac
Level 44
God Stats
6W - 8L
1,532 SR
Queue Stats
52W - 61L
1,537 Elo+
Party 2
Team Averages
Level 23
1,485 SR
1,546 Elo+

VS

Team Averages
Level 16
1,537 SR
1,572 Elo+
Hou Yi
Hou Yi
Bossaura335
Hou Yi
Level 19
God Stats
3W - 1L
1,330 SR
Queue Stats
89W - 97L
1,501 Elo+
Party 1
Bellona
Bellona
DeadlockX85
Bellona
Level 27
God Stats
10W - 19L
1,478 SR
Queue Stats
164W - 180L
1,458 Elo+
Party 1
Anubis
Anubis
HeardPompano405
Anubis
Level 2
God Stats
11W - 7L
1,500 SR
Queue Stats
28W - 22L
1,524 Elo+
Solo
Ganesha
Ganesha
OnlyGanesha
Ganesha
Level 5
God Stats
10W - 3L
1,877 SR
Queue Stats
10W - 3L
1,844 Elo+
Solo
Set
Set
jacob_2382
Set
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
43W - 55L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Extremc
Arachne
15
5 / 3 / 2
9,476
557
8,386
12,707
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Hyroum-a
Anubis
14
2 / 6 / 1
8,264
486
3,859
8,606
2,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 2
6,532
384
2,713
10,396
6,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Slevoo
Danzaburou
11
0 / 5 / 2
6,551
385
4,483
9,194
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
titipinky
Chaac
14
1 / 2 / 2
8,362
492
9,148
12,876
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
7 / 1 / 0
8,810
518
6,532
9,680
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DeadlockX85
Bellona
14
1 / 2 / 3
8,256
486
8,343
14,324
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 4 / 1
9,965
586
7,119
8,295
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
OnlyGanesha
Ganesha
14
0 / 1 / 9
9,089
535
6,829
11,722
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 0 / 2
10,095
594
6,422
12,720
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
19
19
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
0
7
W
Bellona
DeadlockX85
Bellona
1
2
3
1.25
L
Arachne
Extremc
Arachne
5
3
2
2
W
7
4
1
1.88
L
Anubis
Hyroum-a
Anubis
2
6
1
0.42
W
Ganesha
OnlyGanesha
Ganesha
0
1
9
4.5
L
0
3
2
0.33
L
Danzaburou
Slevoo
Danzaburou
0
5
2
0.2
W
4
0
2
5
L
Chaac
titipinky
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
35,245
53,779
Taken
56,741
25,373
Mitigated
35,293
16,644
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,532
2,870
0
4,815
9,680
3,592
59
1,709
7,971
0
49,641
W
Bellona
DeadlockX85
Bellona
8,343
2,807
243
7,626
14,324
12,290
0
0
13,786
0
36,351
L
Arachne
Extremc
Arachne
8,386
5,640
0
6,428
12,707
4,139
49
2,332
10,375
0
44,770
W
7,119
204
0
2,179
8,295
3,948
588
2,019
6,251
60,652
0
L
Anubis
Hyroum-a
Anubis
3,859
1,008
79
1,972
8,606
2,579
0
4,544
4,062
30,761
0
W
Ganesha
OnlyGanesha
Ganesha
6,829
1,006
0
4,906
11,722
9,463
83
1,483
10,214
41,469
0
L
2,713
81
78
190
10,396
6,646
0
2,640
7,756
22,641
0
L
Danzaburou
Slevoo
Danzaburou
4,483
1,668
0
2,405
9,194
2,408
0
1,893
7,276
0
30,349
W
6,422
3,524
0
6,581
12,720
6,000
0
1,361
11,359
0
83,858
L
Chaac
titipinky
Chaac
9,148
1,840
0
5,492
12,876
9,601
591
2,539
9,740
0
46,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
46,215
298
Minions Killed
471
0
Camps Cleared
0
1,463,070
Distance Traveled
1,596,428
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,810
518
135
8
0
292,439
1
W
Bellona
8,256
486
73
4
0
296,301
0
L
Arachne
9,476
557
78
5
0
311,333
0
W
Anubis
9,965
586
116
7
0
260,036
4
L
Anubis
8,264
486
59
3
0
305,680
0
W
Ganesha
9,089
535
9
1
0
357,283
6
L
Cthulhu
6,532
384
24
1
0
298,785
4
L
Danzaburou
6,551
385
52
3
0
258,488
1
W
Set
10,095
594
138
8
0
390,369
0
L
Chaac
8,362
492
85
5
0
288,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role