Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Aqsturner17
Kuzenbo
Level 19
God Stats
2W - 4L
1,100 SR
Queue Stats
6W - 8L
1,290 Elo+
Party 1
Tiamat
Tiamat
wildboy9205
Tiamat
Level 89
God Stats
9W - 6L
1,510 SR
Queue Stats
51W - 55L
1,408 Elo+
Party 1
Team Averages
Level 56
1,370 SR
1,399 Elo+

VS

Team Averages
Level 33
1,505 SR
1,304 Elo+
Bastet
Bastet
Inochi_no_ukete
Bastet
Level 25
God Stats
12W - 17L
1,514 SR
Queue Stats
107W - 198L
1,346 Elo+
Party 2
Chronos
Chronos
LuhCarree
Chronos
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 210L
1,523 Elo+
Party 2
Yemoja
Yemoja
hpersonic
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
10 / 1 / 4
9,244
840
6,027
8,132
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Aqsturner17
Kuzenbo
10
1 / 0 / 11
8,162
742
2,232
4,033
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
6 / 0 / 7
9,053
823
10,029
6,069
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,664
606
2,172
6,299
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
LuhCarree
Chronos
9
0 / 5 / 0
6,678
607
3,863
6,451
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
hpersonic
Yemoja
8
1 / 8 / 0
7,062
642
941
11,364
5,258
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
17
Kills
1
1
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
1
4
12
W
Kuzenbo
Aqsturner17
Kuzenbo
1
0
11
6.5
L
0
4
0
0
L
Chronos
LuhCarree
Chronos
0
5
0
0
L
Yemoja
hpersonic
Yemoja
1
8
0
0.13
W
Tiamat
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
6,976
18,234
Taken
24,114
11,245
Mitigated
9,247
4,447
Healing
1,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,027
2,626
0
1,561
8,132
3,336
43
2,310
5,822
0
28,756
W
Kuzenbo
Aqsturner17
Kuzenbo
2,232
1,246
0
659
4,033
3,835
66
1,909
2,124
7,635
0
L
2,172
600
0
304
6,299
1,993
0
2,608
3,691
0
20,454
L
Chronos
LuhCarree
Chronos
3,863
120
0
625
6,451
1,996
0
3,334
3,117
24,754
0
L
Yemoja
hpersonic
Yemoja
941
317
291
23
11,364
5,258
9
6,379
4,985
8,607
0
W
Tiamat
10,029
626
0
2,227
6,069
4,074
0
610
5,459
42,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
20,404
135
Minions Killed
101
0
Camps Cleared
0
582,129
Distance Traveled
498,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,244
840
50
5
0
197,009
3
W
Kuzenbo
8,162
742
21
2
0
176,402
0
L
Bastet
6,664
606
40
4
0
193,852
0
L
Chronos
6,678
607
51
5
0
166,672
1
L
Yemoja
7,062
642
10
1
0
138,073
1
W
Tiamat
9,053
823
64
6
0
208,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role