Player Matchup

Jormungandr
Jormungandr
NeWBANTCC
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Pedrones77
Danzaburou
Level 109
God Stats
3W - 3L
1,370 SR
Queue Stats
224W - 204L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
RaiZzenjlo
Baron Samedi
Level 160
God Stats
10W - 4L
1,820 SR
Queue Stats
508W - 597L
1,427 Elo+
Solo
Ares
Ares
Thorvyn
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Solo
Neith
Neith
xxXXLEOXXxx
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,538 SR
1,445 Elo+

VS

Team Averages
Level 100
1,500 SR
1,310 Elo+
Kuzenbo
Kuzenbo
Derstern
Kuzenbo
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 70L
1,491 Elo+
Solo
Tyr
Tyr
DiegoB9899
Tyr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,538 Elo+
Solo
Da Ji
Da Ji
Heitor_323
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,081 Elo+
Party 1
Hun Batz
Hun Batz
ObliterarSupremo
Hun Batz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 39L
1,021 Elo+
Party 1
Aphrodite
Aphrodite
ThePhantom2389
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 191L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NeWBANTCC
Jormungandr
20
11 / 5 / 12
12,176
812
22,255
24,794
36,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Pedrones77
Danzaburou
20
8 / 4 / 16
13,052
870
21,722
19,811
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RaiZzenjlo
Baron Samedi
18
5 / 4 / 15
11,279
752
15,179
12,702
6,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Thorvyn
Ares
15
0 / 6 / 15
9,780
652
5,521
18,844
16,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 2 / 15
11,550
770
19,952
11,382
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Derstern
Kuzenbo
19
7 / 5 / 10
11,991
799
16,547
26,727
34,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 13
10,135
676
13,464
22,280
26,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
16
3 / 9 / 9
10,162
677
8,131
15,907
7,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 10
8,692
579
9,064
14,481
6,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ThePhantom2389
Aphrodite
19
5 / 4 / 13
11,174
745
20,610
23,198
14,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
30
Kills
20
21
Deaths
31
73
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Derstern
Kuzenbo
7
5
10
2.4
L
4
5
13
2.1
L
Da Ji
3
9
9
0.83
W
Jormungandr
NeWBANTCC
Jormungandr
11
5
12
3.4
L
1
8
10
0.75
W
Danzaburou
Pedrones77
Danzaburou
8
4
16
4
W
Baron Samedi
RaiZzenjlo
Baron Samedi
5
4
15
3.13
L
Aphrodite
ThePhantom2389
Aphrodite
5
4
13
2.88
W
Ares
Thorvyn
Ares
0
6
15
1.25
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,629
Damage
67,816
87,533
Taken
102,593
74,088
Mitigated
88,565
32,692
Healing
44,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Derstern
Kuzenbo
16,547
5,988
1,716
3,469
26,727
34,888
54
11,072
15,655
23,533
0
L
13,464
2,079
1,654
4,652
22,280
26,014
29
9,277
13,003
0
20,530
L
Da Ji
8,131
1,147
1,284
1,996
15,907
7,358
0
5,565
10,342
0
17,463
W
Jormungandr
NeWBANTCC
Jormungandr
22,255
6,253
766
3,907
24,794
36,388
419
9,386
15,408
39,830
0
L
9,064
840
643
1,674
14,481
6,138
0
5,445
9,036
0
20,587
W
Danzaburou
Pedrones77
Danzaburou
21,722
13,267
353
7,346
19,811
9,487
1,460
6,799
13,012
0
42,464
W
Baron Samedi
RaiZzenjlo
Baron Samedi
15,179
445
6,304
3,855
12,702
6,207
572
6,496
6,206
31,741
0
L
Aphrodite
ThePhantom2389
Aphrodite
20,610
714
13,214
14,191
23,198
14,167
220
11,596
11,602
52,314
0
W
Ares
Thorvyn
Ares
5,521
1,322
2,229
2,359
18,844
16,699
233
10,111
8,733
11,639
0
W
19,952
12,147
1,203
4,370
11,382
5,307
3,159
4,365
7,017
0
43,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,837
Gold Earned
52,154
163
Minions Killed
135
0
Camps Cleared
0
1,257,938
Distance Traveled
1,224,024
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,991
799
14
1
0
256,846
0
L
Tyr
10,135
676
15
1
0
249,026
2
L
Da Ji
10,162
677
12
1
0
211,615
0
W
Jormungandr
12,176
812
27
2
0
242,561
3
L
Hun Batz
8,692
579
15
1
0
242,806
4
W
Danzaburou
13,052
870
41
3
0
249,893
0
W
Baron Samedi
11,279
752
35
2
0
263,180
0
L
Aphrodite
11,174
745
79
5
0
263,731
2
W
Ares
9,780
652
14
1
0
252,837
0
W
Neith
11,550
770
46
3
0
249,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role