Player Matchup

Horus
Horus
CDawgV
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Flami3
Ra
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
288W - 153L
1,643 Elo+
Party 2
Thor
Thor
SerNawe
Thor
Level 60
God Stats
28W - 11L
1,847 SR
Queue Stats
298W - 160L
1,641 Elo+
Party 2
Team Averages
Level 84
1,616 SR
1,594 Elo+

VS

Team Averages
Level 66
1,553 SR
1,663 Elo+
Raijin
Raijin
Akogrith
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,630 Elo+
Party 1
Thanatos
Thanatos
BeMySun
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
Nayther
Sylvanus
Level 143
God Stats
4W - 2L
1,658 SR
Queue Stats
79W - 38L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CDawgV
Horus
11
2 / 5 / 4
9,107
701
6,676
16,469
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
12
4 / 6 / 2
8,790
676
9,927
9,164
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
SerNawe
Thor
10
0 / 4 / 4
7,241
557
2,914
10,451
3,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akogrith
Raijin
13
5 / 1 / 8
9,329
718
12,753
8,018
3,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BeMySun
Thanatos
13
8 / 3 / 5
9,884
760
12,169
11,206
4,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Nayther
Sylvanus
13
2 / 2 / 13
9,937
764
6,181
14,032
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akogrith
Raijin
5
1
8
9
W
Thanatos
BeMySun
Thanatos
8
3
5
3.5
L
Horus
CDawgV
Horus
2
5
4
0.8
L
Ra
4
6
2
0.83
W
Sylvanus
Nayther
Sylvanus
2
2
13
4.25
L
Thor
SerNawe
Thor
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
31,103
36,084
Taken
33,256
23,730
Mitigated
22,602
6,929
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akogrith
Raijin
12,753
1,993
0
2,036
8,018
3,978
718
3,238
4,624
44,971
0
W
Thanatos
BeMySun
Thanatos
12,169
3,479
0
8,843
11,206
4,802
398
2,304
8,696
0
49,231
L
Horus
CDawgV
Horus
6,676
2,936
529
3,186
16,469
17,285
68
7,688
8,781
0
17,267
L
Ra
9,927
751
1,596
1,618
9,164
2,985
237
4,851
4,313
31,933
0
W
Sylvanus
Nayther
Sylvanus
6,181
1,408
4,630
6,201
14,032
13,822
411
3,705
9,919
19,659
0
L
Thor
SerNawe
Thor
2,914
447
0
0
10,451
3,460
120
6,411
4,040
0
11,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
29,150
89
Minions Killed
145
0
Camps Cleared
0
702,555
Distance Traveled
643,321
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,329
718
58
4
0
213,358
5
W
Thanatos
9,884
760
67
5
0
240,672
5
L
Horus
9,107
701
16
1
0
246,336
0
L
Ra
8,790
676
60
5
0
219,939
1
W
Sylvanus
9,937
764
20
2
0
189,291
2
L
Thor
7,241
557
13
1
0
236,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role