Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
AyoubMessiNeymar
Mercury
Gold V
Level 100
God Stats
42W - 29L
1,767 SR
Queue Stats
377W - 381L
1,539 MMR
Solo
Ymir
Ymir
Gold III
Creasy2k
Ymir
Gold III
Level 89
God Stats
33W - 20L
1,756 SR
Queue Stats
487W - 490L
1,509 MMR
Party 3
Pele
Pele
Gold I
Gildas69
Pele
Gold I
Level 128
God Stats
8W - 11L
1,420 SR
Queue Stats
215W - 208L
1,545 MMR
Solo
Izanami
Izanami
Gold II
NDrew2k
Izanami
Gold II
Level 102
God Stats
199W - 147L
1,606 SR
Queue Stats
634W - 642L
1,569 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,610 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,608 SR
1,541 MMR
Ra
Ra
Gold IV
Crathen_
Ra
Gold IV
Level 107
God Stats
14W - 28L
1,407 SR
Queue Stats
340W - 333L
1,527 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
QUI-GINSENG
Cu Chulainn
Gold III
Level 105
God Stats
7W - 10L
1,898 SR
Queue Stats
93W - 95L
1,643 MMR
Party 2
Nemesis
Nemesis
Gold II
Speeder361
Nemesis
Gold II
Level 127
God Stats
0W - 3L
1,556 SR
Queue Stats
71W - 77L
1,530 MMR
Party 1
Sobek
Sobek
Gold II
pa17ru1001
Sobek
Gold II
Level 126
God Stats
2W - 2L
1,618 SR
Queue Stats
71W - 72L
1,541 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
xX_TKD-Gamer_Xx
Heimdallr
Gold IV
Level 144
God Stats
15W - 22L
1,561 SR
Queue Stats
301W - 294L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 2 / 9
14,287
550
16,561
17,967
21,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 2 / 12
14,103
542
15,412
18,518
11,372
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
1 / 3 / 9
11,393
438
9,699
20,949
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
9 / 1 / 11
15,131
582
20,051
18,057
7,770
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
NDrew2k
Izanami
20
5 / 1 / 4
13,854
533
10,958
13,272
5,255
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ScyllaDanzaburouJanusTsukuyomiNu Wa

VS

Bans
ApolloThothBastetGuan YuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 3
13,144
506
13,886
15,746
7,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
QUI-GINSENG
Cu Chulainn
20
2 / 5 / 2
13,143
506
12,474
21,657
19,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Speeder361
Nemesis
17
0 / 3 / 3
11,051
425
8,434
17,984
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
16
1 / 5 / 7
11,296
434
9,371
23,411
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
20
3 / 6 / 3
12,924
497
17,418
19,746
9,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
26
Kills
9
9
Deaths
26
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
9
5.25
W
5
2
12
5.5
L
3
7
3
0.64
W
Ymir
1
3
9
1.83
W
Pele
9
1
11
14.5
W
Izanami
NDrew2k
Izanami
5
1
4
7
L
Cu Chulainn
QUI-GINSENG
Cu Chulainn
2
5
2
0.6
L
Nemesis
Speeder361
Nemesis
0
3
3
0.5
L
Sobek
1
5
7
0.9
L
Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,681
Damage
61,583
88,763
Taken
98,544
65,873
Mitigated
69,161
31,021
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,561
1,518
0
3,895
17,967
21,828
440
3,014
14,232
87,483
0
W
15,412
9,182
0
4,212
18,518
11,372
2,272
7,420
11,076
0
98,759
L
13,886
886
2,333
3,354
15,746
7,193
82
2,822
12,764
103,092
0
W
Ymir
9,699
872
0
3,756
20,949
19,648
312
7,245
13,679
36,161
0
W
Pele
20,051
4,444
0
9,773
18,057
7,770
2,096
4,547
13,385
0
131,610
W
Izanami
NDrew2k
Izanami
10,958
6,955
513
8,872
13,272
5,255
4,857
1,740
11,531
0
109,108
L
Cu Chulainn
QUI-GINSENG
Cu Chulainn
12,474
2,806
0
4,147
21,657
19,916
874
8,359
13,218
1,776
87,212
L
Nemesis
Speeder361
Nemesis
8,434
4,183
0
1,771
17,984
9,320
0
3,614
14,370
0
105,054
L
Sobek
9,371
1,168
0
5,614
23,411
23,100
0
8,263
14,908
25,988
0
L
Heimdallr
xX_TKD-Gamer_Xx
Heimdallr
17,418
8,683
0
4,052
19,746
9,632
608
3,202
16,544
0
111,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,768
Gold Earned
61,558
747
Minions Killed
700
0
Camps Cleared
0
2,850,011
Distance Traveled
2,432,239
43
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,287
550
157
6
0
528,837
1
W
Mercury
14,103
542
169
7
0
575,490
10
L
Ra
13,144
506
199
8
0
473,939
5
W
Ymir
11,393
438
39
2
0
593,753
9
W
Pele
15,131
582
193
7
0
605,162
12
W
Izanami
13,854
533
189
7
0
546,769
11
L
Cu Chulainn
13,143
506
170
7
0
464,645
3
L
Nemesis
11,051
425
137
5
0
587,928
6
L
Sobek
11,296
434
19
1
0
480,645
8
L
Heimdallr
12,924
497
175
7
0
425,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role