Player Matchup

Xing Tian
Xing Tian
BunnyRambo
Xing Tian
Level 124
God Stats
1W - 0L
1,542 SR
Queue Stats
64W - 51L
1,587 Elo+
Party 3
Vulcan
Vulcan
Confucis
Vulcan
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
188W - 171L
1,602 Elo+
Party 3
Anhur
Anhur
Rekuri
Anhur
Level 160
God Stats
26W - 11L
1,736 SR
Queue Stats
574W - 262L
1,745 Elo+
Party 3
Ratatoskr
Ratatoskr
quakehammer
Ratatoskr
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 119L
1,709 Elo+
Party 3
Erlang Shen
Erlang Shen
Åntīthesis
Erlang Shen
Level 158
God Stats
9W - 9L
1,553 SR
Queue Stats
237W - 222L
1,516 Elo+
Party 3
Team Averages
Level 115
1,609 SR
1,632 Elo+

VS

Team Averages
Level 67
1,443 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Ale-Nova
Sun Wukong
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Khepri
Khepri
AleNova
Khepri
Level 118
God Stats
6W - 7L
1,580 SR
Queue Stats
499W - 475L
1,503 Elo+
Party 2
Rama
Rama
DSmall104
Rama
Level 114
God Stats
5W - 5L
1,503 SR
Queue Stats
89W - 71L
1,529 Elo+
Party 1
Loki
Loki
LudaThor
Loki
Level 12
God Stats
4W - 4L
1,256 SR
Queue Stats
30W - 30L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
saenzrd
Nu Wa
Level 29
God Stats
2W - 2L
1,375 SR
Queue Stats
62W - 80L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BunnyRambo
Xing Tian
6
0 / 0 / 0
3,581
597
1,968
4,323
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Confucis
Vulcan
8
3 / 0 / 1
4,896
816
3,071
1,771
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Rekuri
Anhur
7
1 / 0 / 2
4,104
684
2,919
3,365
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
quakehammer
Ratatoskr
5
1 / 0 / 1
3,718
620
1,124
2,952
627
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
Åntīthesis
Erlang Shen
7
3 / 0 / 0
4,298
716
1,801
3,103
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale-Nova
Sun Wukong
7
0 / 0 / 0
4,059
677
2,459
4,569
1,573
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
AleNova
Khepri
5
0 / 3 / 0
3,448
575
757
5,531
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
6
0 / 1 / 0
3,475
579
681
2,599
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
3
0 / 2 / 0
2,934
489
265
2,354
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
saenzrd
Nu Wa
5
0 / 3 / 0
3,437
573
721
3,014
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ale-Nova
Sun Wukong
0
0
0
0
L
Khepri
AleNova
Khepri
0
3
0
0
W
Xing Tian
BunnyRambo
Xing Tian
0
0
0
0
W
Vulcan
Confucis
Vulcan
3
0
1
3.5
L
Rama
0
1
0
0
L
Loki
0
2
0
0
W
Anhur
Rekuri
Anhur
1
0
2
2
W
Ratatoskr
quakehammer
Ratatoskr
1
0
1
1.5
L
Nu Wa
saenzrd
Nu Wa
0
3
0
0
W
Erlang Shen
Åntīthesis
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,883
Damage
4,883
15,514
Taken
18,067
5,838
Mitigated
5,037
7,179
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ale-Nova
Sun Wukong
2,459
596
0
1,741
4,569
1,573
0
1,718
2,601
0
18,889
L
Khepri
AleNova
Khepri
757
269
0
1,073
5,531
1,558
0
983
4,494
9,505
0
W
Xing Tian
BunnyRambo
Xing Tian
1,968
519
0
1,188
4,323
2,907
0
0
4,323
13,631
0
W
Vulcan
Confucis
Vulcan
3,071
1,070
0
250
1,771
484
0
354
1,409
25,606
0
L
Rama
681
487
0
775
2,599
791
0
0
2,599
0
15,350
L
Loki
265
197
0
513
2,354
335
0
0
2,354
0
4,803
W
Anhur
Rekuri
Anhur
2,919
2,074
0
2,815
3,365
784
0
397
2,968
0
21,143
W
Ratatoskr
quakehammer
Ratatoskr
1,124
344
0
1,486
2,952
627
0
73
2,847
0
13,030
L
Nu Wa
saenzrd
Nu Wa
721
215
0
290
3,014
780
0
1,872
980
11,354
0
W
Erlang Shen
Åntīthesis
Erlang Shen
1,801
1,010
0
1,440
3,103
1,036
0
574
2,489
0
10,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
17,353
176
Minions Killed
131
0
Camps Cleared
0
564,532
Distance Traveled
543,230
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,059
677
46
8
0
114,168
1
L
Khepri
3,448
575
13
2
0
127,935
1
W
Xing Tian
3,581
597
27
5
0
107,216
0
W
Vulcan
4,896
816
55
9
0
119,454
3
L
Rama
3,475
579
33
6
0
105,303
0
L
Loki
2,934
489
14
2
0
87,580
0
W
Anhur
4,104
684
45
8
0
100,670
1
W
Ratatoskr
3,718
620
39
7
0
118,918
1
L
Nu Wa
3,437
573
25
4
0
108,244
2
W
Erlang Shen
4,298
716
10
2
0
118,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role