Player Matchup

Fafnir
Fafnir
EllOttomano
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,585 Elo+
Solo
Xbalanque
Xbalanque
Gneven
Xbalanque
Level 11
God Stats
34W - 19L
1,500 SR
Queue Stats
291W - 289L
1,507 Elo+
Solo
Fenrir
Fenrir
Kaguja
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 87L
1,561 Elo+
Party 2
Bellona
Bellona
Kanackenhashi
Bellona
Level 5
God Stats
4W - 0L
1,771 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
enly1
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,550 Elo+

VS

Team Averages
Level 22
1,616 SR
1,531 Elo+
Artemis
Artemis
Koba1878
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,386 Elo+
Solo
Bakasura
Bakasura
PeeweeThree
Bakasura
Level 28
God Stats
19W - 22L
1,555 SR
Queue Stats
117W - 100L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
SeBardGof
Guan Yu
Level 20
God Stats
5W - 2L
1,848 SR
Queue Stats
67W - 64L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Solanuit
Sylvanus
Level 28
God Stats
13W - 15L
1,492 SR
Queue Stats
74W - 81L
1,487 Elo+
Solo
Ah Puch
Ah Puch
bhaggomm
Ah Puch
Level 28
God Stats
17W - 8L
1,684 SR
Queue Stats
152W - 145L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 4 / 5
9,914
551
8,677
20,904
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Gneven
Xbalanque
16
7 / 3 / 8
10,459
581
13,120
13,387
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Kaguja
Fenrir
17
11 / 2 / 5
11,234
624
13,965
14,649
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
16
1 / 2 / 6
10,158
564
10,077
16,202
10,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
enly1
Aphrodite
17
3 / 2 / 6
10,794
600
7,516
9,725
4,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Koba1878
Artemis
9
0 / 10 / 2
6,100
339
5,564
12,764
4,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
PeeweeThree
Bakasura
15
4 / 5 / 0
9,077
504
5,845
15,910
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
SeBardGof
Guan Yu
14
2 / 4 / 2
8,522
473
7,780
16,387
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Solanuit
Sylvanus
11
3 / 4 / 3
7,858
437
5,274
14,255
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
bhaggomm
Ah Puch
14
4 / 3 / 2
8,628
479
11,372
9,160
3,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
13
13
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
4
5
1.38
W
Xbalanque
Gneven
Xbalanque
7
3
8
3.67
W
Fenrir
Kaguja
Fenrir
11
2
5
6.75
W
Bellona
1
2
6
2
L
Artemis
Koba1878
Artemis
0
10
2
0.1
L
Bakasura
PeeweeThree
Bakasura
4
5
0
0.8
L
Guan Yu
SeBardGof
Guan Yu
2
4
2
0.75
L
Sylvanus
Solanuit
Sylvanus
3
4
3
1.13
L
Ah Puch
bhaggomm
Ah Puch
4
3
2
1.67
W
Aphrodite
enly1
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
35,835
74,867
Taken
68,476
52,620
Mitigated
42,934
39,789
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,677
2,136
0
6,600
20,904
25,819
700
5,539
14,602
29,736
0
W
Xbalanque
Gneven
Xbalanque
13,120
5,965
0
6,720
13,387
4,874
4,820
1,674
11,501
0
61,667
W
Fenrir
Kaguja
Fenrir
13,965
3,467
0
4,454
14,649
7,063
2,663
2,520
11,302
0
72,567
W
Bellona
10,077
4,708
398
9,251
16,202
10,647
2,697
1,436
14,208
0
58,418
L
Artemis
Koba1878
Artemis
5,564
2,376
139
1,558
12,764
4,247
0
1,777
10,957
0
13,235
L
Bakasura
PeeweeThree
Bakasura
5,845
3,789
0
5,104
15,910
5,458
0
3,018
12,790
0
35,445
L
Guan Yu
SeBardGof
Guan Yu
7,780
730
792
5,689
16,387
17,472
0
3,227
12,994
0
36,582
L
Sylvanus
Solanuit
Sylvanus
5,274
1,158
1,878
3,373
14,255
12,537
0
4,343
9,866
19,132
0
L
Ah Puch
bhaggomm
Ah Puch
11,372
487
0
1,654
9,160
3,220
0
3,440
5,676
51,177
0
W
Aphrodite
enly1
Aphrodite
7,516
946
5,769
6,597
9,725
4,217
1,951
4,905
4,457
68,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
40,185
521
Minions Killed
298
0
Camps Cleared
0
1,695,666
Distance Traveled
1,586,930
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,914
551
30
2
0
345,123
1
W
Xbalanque
10,459
581
99
6
0
282,482
0
W
Fenrir
11,234
624
112
6
0
365,197
2
W
Bellona
10,158
564
115
6
0
351,065
1
L
Artemis
6,100
339
19
1
0
247,691
2
L
Bakasura
9,077
504
84
5
0
359,110
2
L
Guan Yu
8,522
473
77
4
0
338,387
2
L
Sylvanus
7,858
437
20
1
0
299,774
3
L
Ah Puch
8,628
479
98
5
0
341,968
1
W
Aphrodite
10,794
600
165
9
0
351,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role