Player Matchup

Danzaburou
Danzaburou
DByrd10
Danzaburou
Level 135
God Stats
6W - 5L
1,648 SR
Queue Stats
75W - 59L
1,549 Elo+
Party 3
Janus
Janus
JuanchoCrazyBoy
Janus
Level 46
God Stats
26W - 35L
1,500 SR
Queue Stats
797W - 758L
1,553 Elo+
Party 1
Serqet
Serqet
Katzehut420
Serqet
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
48W - 49L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
TheKillerants
Cthulhu
Level 147
God Stats
9W - 6L
1,250 SR
Queue Stats
251W - 266L
1,526 Elo+
Party 3
Osiris
Osiris
rtp_125
Osiris
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
440W - 408L
1,549 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,549 Elo+

VS

Team Averages
Level 59
1,555 SR
1,497 Elo+
Sylvanus
Sylvanus
Fullmetal24601
Sylvanus
Level 42
God Stats
27W - 27L
1,622 SR
Queue Stats
369W - 307L
1,565 Elo+
Solo
Discordia
Discordia
Mando_Boyy
Discordia
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 81L
1,534 Elo+
Party 2
Cupid
Cupid
MattHatter13
Cupid
Level 26
God Stats
3W - 3L
1,774 SR
Queue Stats
51W - 35L
1,488 Elo+
Party 2
King Arthur
King Arthur
The Ghosts Bane
King Arthur
Level 22
God Stats
24W - 24L
1,449 SR
Queue Stats
839W - 806L
1,393 Elo+
Party 4
Thanatos
Thanatos
Ze12oChance
Thanatos
Level 113
God Stats
9W - 10L
1,430 SR
Queue Stats
427W - 384L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DByrd10
Danzaburou
12
6 / 6 / 2
8,057
537
11,458
11,881
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
7,040
469
6,150
7,387
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
2 / 5 / 2
6,681
445
2,522
9,728
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
3 / 3 / 5
7,319
488
7,878
11,309
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
rtp_125
Osiris
14
0 / 2 / 1
7,775
518
4,734
12,012
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
5 / 2 / 4
7,508
501
7,334
12,552
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Mando_Boyy
Discordia
13
7 / 4 / 3
8,051
537
9,486
7,540
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 7
6,401
427
5,097
10,363
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
The Ghosts Bane
King Arthur
15
1 / 0 / 1
8,251
550
6,304
6,310
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Ze12oChance
Thanatos
13
8 / 3 / 3
8,554
570
6,101
10,290
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
22
22
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DByrd10
Danzaburou
6
6
2
1.17
W
Sylvanus
5
2
4
3.5
L
1
6
1
0.25
L
Serqet
2
5
2
0.6
W
Discordia
Mando_Boyy
Discordia
7
4
3
2.13
W
1
3
7
1.5
W
King Arthur
The Ghosts Bane
King Arthur
1
0
1
1.5
L
Cthulhu
3
3
5
1.83
W
Thanatos
Ze12oChance
Thanatos
8
3
3
3.17
L
Osiris
rtp_125
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
34,322
52,317
Taken
47,055
23,203
Mitigated
20,646
15,875
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DByrd10
Danzaburou
11,458
6,129
0
4,035
11,881
3,594
686
4,509
7,173
0
40,486
W
Sylvanus
7,334
2,726
935
2,717
12,552
7,145
0
5,868
6,561
24,791
4,666
L
6,150
484
0
1,030
7,387
2,279
0
3,221
3,949
34,277
0
L
Serqet
2,522
816
0
2,118
9,728
3,109
0
3,070
6,512
0
23,422
W
Discordia
Mando_Boyy
Discordia
9,486
698
0
500
7,540
2,566
478
3,324
3,972
35,048
0
W
5,097
3,217
1,068
4,176
10,363
3,235
0
3,532
6,607
0
21,812
W
King Arthur
The Ghosts Bane
King Arthur
6,304
837
0
3,126
6,310
4,213
242
0
6,310
0
54,265
L
Cthulhu
7,878
611
0
1,482
11,309
7,102
240
4,032
7,177
22,583
0
W
Thanatos
Ze12oChance
Thanatos
6,101
2,517
0
8,341
10,290
3,487
0
985
9,023
0
46,387
L
Osiris
rtp_125
Osiris
4,734
1,264
0
7,210
12,012
7,119
0
751
10,762
0
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
38,765
344
Minions Killed
353
0
Camps Cleared
0
1,346,882
Distance Traveled
1,402,703
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,057
537
59
4
0
237,630
1
W
Sylvanus
7,508
501
52
3
0
260,902
2
L
Janus
7,040
469
77
5
0
258,086
1
L
Serqet
6,681
445
48
3
0
279,428
0
W
Discordia
8,051
537
63
4
0
272,075
3
W
Cupid
6,401
427
37
2
0
293,445
0
W
King Arthur
8,251
550
113
8
0
265,079
5
L
Cthulhu
7,319
488
44
3
0
300,966
3
W
Thanatos
8,554
570
88
6
0
311,202
2
L
Osiris
7,775
518
116
8
0
270,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role