Player Matchup

Bacchus
Bacchus
BurkeDaddy11
Bacchus
Level 147
God Stats
8W - 5L
1,534 SR
Queue Stats
324W - 295L
1,637 Elo+
Solo
Tiamat
Tiamat
EL Noob
Tiamat
Level 151
God Stats
3W - 2L
1,524 SR
Queue Stats
22W - 31L
1,528 Elo+
Party 2
Izanami
Izanami
MaleGaymer
Izanami
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
315W - 226L
1,367 Elo+
Party 2
Team Averages
Level 152
1,519 SR
1,511 Elo+

VS

Team Averages
Level 99
1,494 SR
1,579 Elo+
Jormungandr
Jormungandr
Average Nuts
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,561 Elo+
Party 1
Neith
Neith
KingArthuritis
Neith
Level 86
God Stats
9W - 9L
1,507 SR
Queue Stats
361W - 301L
1,592 Elo+
Solo
Vulcan
Vulcan
Pvrsons
Vulcan
Level 104
God Stats
8W - 10L
1,476 SR
Queue Stats
60W - 46L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurkeDaddy11
Bacchus
14
7 / 1 / 3
11,669
778
11,188
15,380
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
EL Noob
Tiamat
14
1 / 0 / 6
9,654
644
6,426
7,196
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
MaleGaymer
Izanami
15
3 / 0 / 5
10,435
696
12,503
7,648
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Average Nuts
Jormungandr
11
0 / 1 / 1
8,727
582
7,386
15,488
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
9,297
620
5,082
11,910
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Pvrsons
Vulcan
11
0 / 5 / 1
8,364
558
7,967
6,924
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
1
1
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Average Nuts
Jormungandr
0
1
1
0.5
W
Bacchus
BurkeDaddy11
Bacchus
7
1
3
8.5
W
Tiamat
EL Noob
Tiamat
1
0
6
4
L
1
5
0
0.2
W
Izanami
MaleGaymer
Izanami
3
0
5
5.5
L
Vulcan
Pvrsons
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
20,435
30,224
Taken
34,322
17,118
Mitigated
18,365
9,014
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Average Nuts
Jormungandr
7,386
1,799
0
717
15,488
11,748
0
5,521
9,967
25,162
0
W
Bacchus
BurkeDaddy11
Bacchus
11,188
1,128
0
4,130
15,380
9,675
0
8,251
6,763
40,264
0
W
Tiamat
EL Noob
Tiamat
6,426
773
0
2,536
7,196
4,867
348
3,351
3,642
44,817
0
L
5,082
1,599
0
2,661
11,910
4,078
0
7,139
4,771
0
35,937
W
Izanami
MaleGaymer
Izanami
12,503
7,758
0
2,348
7,648
2,576
2,601
3,225
4,264
0
73,476
L
Vulcan
Pvrsons
Vulcan
7,967
1,058
0
658
6,924
2,539
0
4,962
1,962
33,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
26,388
241
Minions Killed
206
0
Camps Cleared
0
857,896
Distance Traveled
786,475
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,727
582
65
4
0
262,215
2
W
Bacchus
11,669
778
27
2
0
291,345
1
W
Tiamat
9,654
644
77
5
0
295,300
0
L
Neith
9,297
620
76
5
0
247,999
1
W
Izanami
10,435
696
137
9
0
271,251
4
L
Vulcan
8,364
558
65
4
0
276,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role