Player Matchup

Sobek
Sobek
Djenka3
Sobek
Level 95
God Stats
0W - 1L
1,570 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Cupid
Cupid
Earthdigger
Cupid
Level 125
God Stats
0W - 1L
1,848 SR
Queue Stats
9W - 7L
1,572 Elo+
Party 1
Poseidon
Poseidon
Panda-lakris
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,737 Elo+
Party 3
Discordia
Discordia
Valhall_Viking90
Discordia
Level 28
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 3L
1,737 Elo+
Party 3
Loki
Loki
tron5003
Loki
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Team Averages
Level 65
1,624 SR
1,616 Elo+

VS

Team Averages
Level 104
1,491 SR
1,441 Elo+
Tiamat
Tiamat
BulletArcher
Tiamat
Level 102
God Stats
22W - 30L
1,532 SR
Queue Stats
139W - 138L
1,536 Elo+
Party 2
Medusa
Medusa
Karagalas
Medusa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
742W - 616L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
Thamiega
Ne Zha
Level 117
God Stats
3W - 1L
1,451 SR
Queue Stats
104W - 123L
1,365 Elo+
Solo
Nu Wa
Nu Wa
cinnamonten
Nu Wa
Level 26
God Stats
14W - 11L
1,474 SR
Queue Stats
40W - 30L
1,222 Elo+
Party 2
Sobek
Sobek
hoofdletter
Sobek
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Djenka3
Sobek
13
1 / 4 / 1
6,349
635
4,802
10,521
9,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 1
6,387
639
4,964
10,303
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Panda-lakris
Poseidon
11
0 / 7 / 2
5,838
584
2,651
10,045
3,021
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
13
1 / 4 / 0
6,568
657
2,984
6,866
2,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
1 / 4 / 0
6,318
632
3,700
9,648
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 14
8,931
893
7,295
3,110
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Karagalas
Medusa
16
14 / 0 / 8
11,027
1,103
13,877
5,648
2,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Thamiega
Ne Zha
15
1 / 2 / 6
8,208
821
6,035
7,780
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 0 / 10
7,449
745
7,139
3,909
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 17
9,161
916
5,688
10,524
10,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
4
Kills
25
25
Deaths
4
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
14
11
L
Sobek
Djenka3
Sobek
1
4
1
0.38
L
1
6
1
0.25
W
Medusa
Karagalas
Medusa
14
0
8
18
L
Poseidon
Panda-lakris
Poseidon
0
7
2
0.14
W
Ne Zha
Thamiega
Ne Zha
1
2
6
2
L
Discordia
1
4
0
0.25
W
1
0
10
6
W
5
2
17
6.75
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
40,034
47,383
Taken
30,971
20,864
Mitigated
19,614
4,898
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,295
834
0
1,211
3,110
2,351
1,029
1,490
1,543
22,494
0
L
Sobek
Djenka3
Sobek
4,802
257
0
2,120
10,521
9,234
0
5,021
5,296
17,167
0
L
4,964
1,882
23
1,960
10,303
3,366
0
3,460
6,637
0
18,755
W
Medusa
Karagalas
Medusa
13,877
6,528
0
811
5,648
2,535
1,082
979
4,583
0
33,555
L
Poseidon
Panda-lakris
Poseidon
2,651
470
0
0
10,045
3,021
0
4,830
5,053
11,791
0
W
Ne Zha
Thamiega
Ne Zha
6,035
1,364
0
2,034
7,780
3,262
161
2,817
4,887
0
40,189
L
Discordia
2,984
52
0
359
6,866
2,066
0
3,644
2,940
16,170
0
W
7,139
1,154
231
270
3,909
1,349
1,245
1,642
2,123
16,209
0
W
5,688
301
0
3,485
10,524
10,117
56
3,653
6,731
13,414
0
L
Loki
3,700
732
0
436
9,648
3,177
0
2,185
7,335
0
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
44,776
159
Minions Killed
242
4
Camps Cleared
12
841,031
Distance Traveled
1,023,281
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,931
893
49
5
2
203,448
2
L
Sobek
6,349
635
25
3
1
186,201
0
L
Cupid
6,387
639
43
4
1
159,120
1
W
Medusa
11,027
1,103
63
6
0
224,525
0
L
Poseidon
5,838
584
21
2
0
150,763
0
W
Ne Zha
8,208
821
77
8
9
196,733
2
L
Discordia
6,568
657
45
5
1
169,068
0
W
Nu Wa
7,449
745
35
4
0
188,629
0
W
Sobek
9,161
916
18
2
1
209,946
3
L
Loki
6,318
632
25
3
1
175,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role