Player Matchup

Ares
Ares
AcuteDrip717
Ares
Level 18
God Stats
4W - 1L
1,680 SR
Queue Stats
66W - 66L
1,447 Elo+
Solo
Merlin
Merlin
Olicard
Merlin
Level 16
God Stats
5W - 4L
1,384 SR
Queue Stats
12W - 16L
1,310 Elo+
Solo
Ymir
Ymir
TheDjokerer
Ymir
Level 23
God Stats
45W - 34L
1,687 SR
Queue Stats
151W - 160L
1,521 Elo+
Solo
Tiamat
Tiamat
Vxyyr
Tiamat
Level 22
God Stats
0W - 2L
1,108 SR
Queue Stats
13W - 14L
1,737 Elo+
Solo
Tsukuyomi
Tsukuyomi
oOBranflakeOo
Tsukuyomi
Level 14
God Stats
5W - 4L
1,571 SR
Queue Stats
35W - 38L
1,489 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,501 Elo+

VS

Team Averages
Level 22
1,656 SR
1,497 Elo+
Thanatos
Thanatos
Bazz W
Thanatos
Level 27
God Stats
36W - 31L
1,652 SR
Queue Stats
337W - 334L
1,517 Elo+
Party 1
He Bo
He Bo
Bezerk CD
He Bo
Level 29
God Stats
126W - 129L
1,549 SR
Queue Stats
206W - 205L
1,508 Elo+
Party 1
Yemoja
Yemoja
Britt S x
Yemoja
Level 18
God Stats
23W - 23L
1,724 SR
Queue Stats
334W - 365L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
SpareQuasar9400
Danzaburou
Level 28
God Stats
8W - 2L
1,853 SR
Queue Stats
119W - 74L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
Ti Y R o NI X
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,848
987
6,627
26,648
48,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Olicard
Merlin
17
3 / 6 / 5
11,488
957
9,170
19,954
15,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 7 / 3
11,184
932
3,224
21,328
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Vxyyr
Tiamat
15
0 / 5 / 5
9,820
818
6,908
9,837
7,776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
oOBranflakeOo
Tsukuyomi
17
3 / 14 / 5
11,207
934
17,914
29,586
14,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bazz W
Thanatos
18
6 / 5 / 17
12,524
1,044
15,691
14,855
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Bezerk CD
He Bo
19
4 / 1 / 18
11,654
971
13,438
7,377
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Britt S x
Yemoja
19
2 / 0 / 22
12,097
1,008
7,950
9,796
9,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SpareQuasar9400
Danzaburou
20
20 / 0 / 12
16,730
1,394
42,511
7,409
3,304
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 5 / 13
11,916
993
8,107
11,990
4,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
11
Kills
36
40
Deaths
11
23
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Thanatos
Bazz W
Thanatos
6
5
17
2.9
W
He Bo
Bezerk CD
He Bo
4
1
18
13
W
Yemoja
Britt S x
Yemoja
2
0
22
13
L
Merlin
Olicard
Merlin
3
6
5
0.92
W
Danzaburou
SpareQuasar9400
Danzaburou
20
0
12
26
L
2
7
3
0.5
W
4
5
13
2.1
L
Tiamat
Vxyyr
Tiamat
0
5
5
0.5
L
Tsukuyomi
oOBranflakeOo
Tsukuyomi
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
87,697
107,353
Taken
51,427
97,587
Mitigated
27,657
4,842
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
651
0
1,018
26,648
48,445
0
6,028
20,620
17,240
0
W
Thanatos
Bazz W
Thanatos
15,691
6,804
0
7,287
14,855
5,915
0
7,793
7,062
0
25,678
W
He Bo
Bezerk CD
He Bo
13,438
602
0
790
7,377
3,892
0
3,493
3,884
22,998
0
W
Yemoja
Britt S x
Yemoja
7,950
1,232
1,638
143
9,796
9,859
0
5,435
4,361
17,725
0
L
Merlin
Olicard
Merlin
9,170
606
0
0
19,954
15,183
0
3,262
16,692
31,914
0
W
Danzaburou
SpareQuasar9400
Danzaburou
42,511
25,936
0
4,667
7,409
3,304
0
3,142
4,267
0
88,532
L
3,224
576
0
806
21,328
11,954
0
2,473
9,831
14,112
0
W
8,107
2,843
0
2,890
11,990
4,687
0
6,066
5,924
0
24,895
L
Tiamat
Vxyyr
Tiamat
6,908
436
355
1,311
9,837
7,776
0
2,683
7,154
16,401
0
L
Tsukuyomi
oOBranflakeOo
Tsukuyomi
17,914
4,878
0
1,352
29,586
14,229
0
6,942
22,644
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
64,921
148
Minions Killed
219
5
Camps Cleared
7
980,337
Distance Traveled
1,122,621
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,848
987
7
1
1
180,838
0
W
Thanatos
12,524
1,044
27
2
1
217,300
0
W
He Bo
11,654
971
33
3
0
243,170
0
W
Yemoja
12,097
1,008
4
0
0
238,978
0
L
Merlin
11,488
957
60
5
1
181,214
0
W
Danzaburou
16,730
1,394
104
9
4
201,410
1
L
Ymir
11,184
932
22
2
2
237,965
1
W
Ne Zha
11,916
993
51
4
2
221,763
0
L
Tiamat
9,820
818
25
2
0
147,032
1
L
Tsukuyomi
11,207
934
34
3
1
233,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role