Player Matchup

Medusa
Medusa
AmigoAngelyoh
Medusa
Level 66
God Stats
0W - 4L
1,269 SR
Queue Stats
393W - 432L
1,513 Elo+
Solo
Bacchus
Bacchus
Cabuloso_30
Bacchus
Level 88
God Stats
3W - 6L
1,365 SR
Queue Stats
260W - 294L
1,421 Elo+
Solo
The Morrigan
The Morrigan
HeeIla
The Morrigan
Level 29
God Stats
81W - 89L
1,244 SR
Queue Stats
1,057W - 998L
1,430 Elo+
Party 2
Bellona
Bellona
MestreZubumafu
Bellona
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,444 Elo+
Solo
Hel
Hel
Z Witcher Z
Hel
Level 80
God Stats
6W - 8L
1,607 SR
Queue Stats
502W - 470L
1,497 Elo+
Party 2
Team Averages
Level 59
1,397 SR
1,461 Elo+

VS

Team Averages
Level 61
1,498 SR
1,426 Elo+
Nemesis
Nemesis
Ackermanx2
Nemesis
Level 38
God Stats
25W - 31L
1,492 SR
Queue Stats
93W - 107L
1,420 Elo+
Party 1
Izanami
Izanami
IceSevem
Izanami
Level 46
God Stats
46W - 32L
1,589 SR
Queue Stats
884W - 817L
1,554 Elo+
Solo
He Bo
He Bo
ImHomemDaLuax
He Bo
Level 77
God Stats
2W - 2L
1,388 SR
Queue Stats
31W - 40L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
MikuMeRuy
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
juanjpodd123
Jormungandr
Level 43
God Stats
19W - 14L
1,519 SR
Queue Stats
147W - 145L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
4,947
353
703
2,926
709
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Cabuloso_30
Bacchus
9
5 / 5 / 1
6,702
479
7,252
11,590
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
HeeIla
The Morrigan
10
0 / 5 / 3
6,319
451
2,801
9,384
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 0
6,630
474
5,452
11,793
6,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 6 / 1
5,857
418
5,565
8,888
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ackermanx2
Nemesis
13
2 / 0 / 8
7,737
553
5,623
7,829
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
IceSevem
Izanami
13
3 / 3 / 5
7,868
562
5,192
6,567
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
10 / 3 / 2
8,160
583
8,007
7,197
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MikuMeRuy
Kukulkan
14
2 / 1 / 1
7,930
566
5,167
3,155
1,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
juanjpodd123
Jormungandr
12
5 / 1 / 13
8,224
587
7,617
9,064
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
22
22
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ackermanx2
Nemesis
2
0
8
6
L
0
3
2
0.33
L
Bacchus
Cabuloso_30
Bacchus
5
5
1
1.1
L
The Morrigan
HeeIla
The Morrigan
0
5
3
0.3
W
Izanami
IceSevem
Izanami
3
3
5
1.83
W
10
3
2
3.67
L
2
3
0
0.67
W
Kukulkan
MikuMeRuy
Kukulkan
2
1
1
2.5
L
1
6
1
0.25
W
Jormungandr
juanjpodd123
Jormungandr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
31,606
44,581
Taken
33,812
22,739
Mitigated
15,719
15,455
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ackermanx2
Nemesis
5,623
2,897
0
838
7,829
3,308
0
1,389
6,440
0
55,708
L
703
266
0
278
2,926
709
0
1,030
1,896
0
9,669
L
Bacchus
Cabuloso_30
Bacchus
7,252
722
368
3,412
11,590
9,264
0
6,747
4,843
18,956
0
L
The Morrigan
HeeIla
The Morrigan
2,801
587
0
2,273
9,384
2,944
33
2,309
6,831
30,174
0
W
Izanami
IceSevem
Izanami
5,192
3,255
0
2,051
6,567
2,222
2,675
3,123
3,444
0
48,575
W
8,007
483
0
318
7,197
2,586
1,155
6,379
818
33,629
0
L
5,452
2,620
0
5,198
11,793
6,951
0
6,531
5,262
0
24,254
W
Kukulkan
MikuMeRuy
Kukulkan
5,167
877
0
1,368
3,155
1,122
1,506
0
3,155
40,651
0
L
5,565
646
1,648
2,278
8,888
2,871
87
3,930
4,958
21,540
0
W
Jormungandr
juanjpodd123
Jormungandr
7,617
1,688
304
1,769
9,064
6,481
1,071
4,727
4,337
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
39,919
202
Minions Killed
366
0
Camps Cleared
0
1,078,966
Distance Traveled
1,244,572
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,737
553
85
6
0
306,711
2
L
Medusa
4,947
353
24
2
0
102,147
0
L
Bacchus
6,702
479
19
1
0
244,969
0
L
The Morrigan
6,319
451
72
5
0
243,864
1
W
Izanami
7,868
562
99
7
0
205,435
1
W
He Bo
8,160
583
61
4
0
234,814
0
L
Bellona
6,630
474
53
4
0
259,815
2
W
Kukulkan
7,930
566
86
6
0
228,780
0
L
Hel
5,857
418
34
2
0
228,171
1
W
Jormungandr
8,224
587
35
3
0
268,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role