Player Matchup

Achilles
Achilles
IdioticWeevil4
Achilles
Level 68
God Stats
14W - 24L
1,613 SR
Queue Stats
158W - 167L
1,496 Elo+
Party 1
Nemesis
Nemesis
Jakesyyy
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,318 Elo+
Solo
Olorun
Olorun
RyanChrist27
Olorun
Level 40
God Stats
20W - 8L
1,508 SR
Queue Stats
276W - 196L
1,562 Elo+
Party 1
Team Averages
Level 72
1,540 SR
1,459 Elo+

VS

Team Averages
Level 73
1,339 SR
1,452 Elo+
Merlin
Merlin
InExtrusive
Merlin
Level 124
God Stats
0W - 3L
1,147 SR
Queue Stats
51W - 64L
1,606 Elo+
Solo
Izanami
Izanami
jota111111
Izanami
Level 27
God Stats
6W - 3L
1,705 SR
Queue Stats
62W - 72L
1,367 Elo+
Party 2
Tyr
Tyr
leoneltk117
Tyr
Level 68
God Stats
0W - 5L
1,166 SR
Queue Stats
57W - 76L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 4 / 11
16,597
664
19,354
31,797
33,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Jakesyyy
Nemesis
20
10 / 4 / 8
16,941
678
20,456
21,875
13,196
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
20
5 / 8 / 10
16,420
657
25,752
22,473
11,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 11 / 6
15,691
628
30,074
18,668
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jota111111
Izanami
18
6 / 9 / 8
15,610
624
17,019
21,803
7,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 9
15,077
603
14,889
34,392
27,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
24
Kills
16
16
Deaths
24
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
4
11
3.63
L
Merlin
6
11
6
0.82
W
Nemesis
Jakesyyy
Nemesis
10
4
8
3.5
W
Olorun
5
8
10
1.25
L
Izanami
jota111111
Izanami
6
9
8
1.11
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,562
Damage
61,982
76,145
Taken
74,863
58,661
Mitigated
46,156
24,005
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
19,354
4,531
0
8,456
31,797
33,845
546
13,524
17,637
474
49,929
L
Merlin
30,074
2,493
0
1,892
18,668
10,587
713
5,611
13,057
99,925
0
W
Nemesis
Jakesyyy
Nemesis
20,456
8,565
0
3,990
21,875
13,196
1,449
7,827
13,688
0
102,535
W
Olorun
25,752
13,110
2,409
9,150
22,473
11,620
967
7,494
14,661
107,883
3,787
L
Izanami
jota111111
Izanami
17,019
11,247
0
2,742
21,803
7,794
1,795
6,850
14,953
0
89,892
L
14,889
1,629
0
15,200
34,392
27,775
220
13,055
21,337
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
46,378
271
Minions Killed
268
0
Camps Cleared
0
1,352,763
Distance Traveled
1,166,830
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,597
664
37
1
0
455,304
1
L
Merlin
15,691
628
97
4
0
336,709
2
W
Nemesis
16,941
678
98
4
0
507,572
5
W
Olorun
16,420
657
136
5
0
389,887
0
L
Izanami
15,610
624
135
5
0
351,050
1
L
Tyr
15,077
603
36
1
0
479,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role