Player Matchup

Danzaburou
Danzaburou
GrayMatter100
Danzaburou
Level 67
God Stats
27W - 22L
1,650 SR
Queue Stats
146W - 122L
1,663 Elo+
Party 2
Mulan
Mulan
Ram5b0tt0m
Mulan
Level 19
God Stats
30W - 21L
1,647 SR
Queue Stats
117W - 94L
1,516 Elo+
Party 2
Zeus
Zeus
puripine
Zeus
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
261W - 237L
1,694 Elo+
Party 2
Team Averages
Level 78
1,599 SR
1,624 Elo+

VS

Team Averages
Level 94
1,559 SR
1,376 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EternalBlood320
Anubis
Level 24
God Stats
1W - 5L
1,469 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TenshoGOD
Tsukuyomi
Level 99
God Stats
0W - 3L
1,707 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrayMatter100
Danzaburou
13
4 / 1 / 5
9,627
688
2,045
4,920
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
12
0 / 2 / 8
8,634
617
3,429
9,940
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
5 / 0 / 4
10,076
720
13,303
7,052
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 3
7,625
545
1,648
3,216
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 3
7,995
571
3,443
8,813
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TenshoGOD
Tsukuyomi
11
3 / 5 / 0
8,408
601
8,207
10,072
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
3
1.5
L
0
4
3
0.38
W
Danzaburou
GrayMatter100
Danzaburou
4
1
5
6.5
W
Mulan
0
2
8
2
L
Tsukuyomi
TenshoGOD
Tsukuyomi
3
5
0
0.6
W
Zeus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
13,298
21,912
Taken
22,101
10,627
Mitigated
9,747
7,274
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,648
107
1,810
1,637
3,216
2,044
115
1,843
1,199
19,756
0
L
3,443
45
0
1,393
8,813
3,828
112
4,644
3,833
28,283
0
W
Danzaburou
GrayMatter100
Danzaburou
2,045
417
0
1,337
4,920
2,129
1,011
1,541
3,379
0
27,117
W
Mulan
3,429
182
0
2,623
9,940
6,675
581
3,167
6,773
0
27,102
L
Tsukuyomi
TenshoGOD
Tsukuyomi
8,207
1,153
0
1,191
10,072
3,875
0
6,360
3,401
0
32,850
W
Zeus
13,303
452
47
3,267
7,052
1,823
760
724
6,328
58,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
24,028
179
Minions Killed
136
0
Camps Cleared
0
752,378
Distance Traveled
670,921
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,625
545
25
2
0
184,403
6
L
Anubis
7,995
571
70
5
0
229,526
0
W
Danzaburou
9,627
688
46
3
0
258,585
5
W
Mulan
8,634
617
41
3
0
258,002
5
L
Tsukuyomi
8,408
601
41
3
0
256,992
4
W
Zeus
10,076
720
92
7
0
235,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role