Player Matchup

Ymir
Ymir
AzuTeki
Ymir
Level 18
God Stats
2W - 5L
1,448 SR
Queue Stats
33W - 70L
1,198 Elo+
Party 1
Anubis
Anubis
Haristotel1234
Anubis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Khur123
Ra
Level 13
God Stats
39W - 77L
1,653 SR
Queue Stats
65W - 148L
1,246 Elo+
Party 1
Thor
Thor
Morneo78
Thor
Level 6
God Stats
2W - 7L
1,323 SR
Queue Stats
41W - 85L
1,267 Elo+
Party 1
Bellona
Bellona
hectornovobl
Bellona
Level 15
God Stats
3W - 10L
1,483 SR
Queue Stats
24W - 40L
1,316 Elo+
Party 1
Team Averages
Level 12
1,481 SR
1,306 Elo+

VS

Team Averages
Level 20
1,432 SR
1,325 Elo+
Cthulhu
Cthulhu
Archiepiscop
Cthulhu
Level 28
God Stats
2W - 1L
1,220 SR
Queue Stats
20W - 28L
1,330 Elo+
Party 2
Izanami
Izanami
Kahtukyp
Izanami
Level 13
God Stats
33W - 26L
1,302 SR
Queue Stats
108W - 107L
1,416 Elo+
Solo
Cupid
Cupid
ToxicFox79
Cupid
Level 26
God Stats
60W - 54L
1,463 SR
Queue Stats
169W - 214L
1,315 Elo+
Solo
Kukulkan
Kukulkan
ZdxMyf
Kukulkan
Level 26
God Stats
11W - 6L
1,672 SR
Queue Stats
24W - 25L
1,383 Elo+
Party 2
Hera
Hera
moyZee
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AzuTeki
Ymir
17
0 / 9 / 10
10,882
1,088
5,387
25,334
28,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 12 / 5
9,149
915
2,957
16,427
7,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 6
9,365
937
4,861
12,649
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
3 / 10 / 8
10,568
1,057
5,969
21,951
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
hectornovobl
Bellona
17
13 / 6 / 3
13,534
1,353
21,892
20,467
20,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archiepiscop
Cthulhu
19
12 / 1 / 26
12,918
1,292
16,835
14,561
19,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Kahtukyp
Izanami
19
18 / 6 / 17
13,382
1,338
26,479
11,651
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
17
1 / 1 / 16
10,233
1,023
8,152
5,359
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ZdxMyf
Kukulkan
19
8 / 3 / 28
11,523
1,152
20,220
6,192
2,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
moyZee
Hera
18
6 / 5 / 28
11,436
1,144
14,230
8,130
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
160
16
Kills
45
45
Deaths
16
32
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Archiepiscop
Cthulhu
12
1
26
25
L
Ymir
AzuTeki
Ymir
0
9
10
0.56
L
0
12
5
0.21
W
Izanami
Kahtukyp
Izanami
18
6
17
4.42
L
0
8
6
0.38
L
Thor
3
10
8
0.7
W
Cupid
1
1
16
9
W
Kukulkan
ZdxMyf
Kukulkan
8
3
28
7.33
L
Bellona
hectornovobl
Bellona
13
6
3
2.42
W
Hera
moyZee
Hera
6
5
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
85,916
96,828
Taken
45,893
71,018
Mitigated
34,386
6,187
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Archiepiscop
Cthulhu
16,835
1,587
0
625
14,561
19,903
0
5,097
9,199
30,916
0
L
Ymir
AzuTeki
Ymir
5,387
1,605
0
954
25,334
28,017
0
11,404
13,671
18,826
0
L
2,957
648
0
1,596
16,427
7,415
0
7,742
8,585
17,455
0
W
Izanami
Kahtukyp
Izanami
26,479
22,236
0
2,362
11,651
5,520
0
2,221
9,230
0
36,899
L
4,861
289
1,007
363
12,649
5,244
0
8,566
3,958
31,464
0
L
Thor
5,969
2,623
0
1,055
21,951
9,374
0
12,354
9,454
0
25,036
W
Cupid
8,152
2,746
798
1,001
5,359
2,319
0
880
4,454
0
34,680
W
Kukulkan
ZdxMyf
Kukulkan
20,220
3,204
0
0
6,192
2,968
0
2,564
3,578
39,940
0
L
Bellona
hectornovobl
Bellona
21,892
8,499
0
1,212
20,467
20,968
0
10,396
9,875
0
29,607
W
Hera
moyZee
Hera
14,230
4,713
0
684
8,130
3,676
0
2,443
5,512
27,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
59,492
168
Minions Killed
199
5
Camps Cleared
4
830,271
Distance Traveled
840,919
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,918
1,292
31
3
0
201,072
0
L
Ymir
10,882
1,088
22
2
0
159,154
0
L
Anubis
9,149
915
34
3
0
118,885
0
W
Izanami
13,382
1,338
25
3
1
149,101
1
L
Ra
9,365
937
73
7
0
180,892
0
L
Thor
10,568
1,057
33
3
3
169,474
1
W
Cupid
10,233
1,023
62
6
0
168,079
0
W
Kukulkan
11,523
1,152
52
5
2
182,703
1
L
Bellona
13,534
1,353
6
1
2
201,866
0
W
Hera
11,436
1,144
29
3
1
139,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role