Player Matchup

Hades
Hades
King_6Of6_Games
Hades
Level 29
God Stats
6W - 4L
1,487 SR
Queue Stats
138W - 211L
1,379 Elo+
Party 2
Geb
Geb
Scootnum
Geb
Level 25
God Stats
1W - 1L
1,215 SR
Queue Stats
68W - 96L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Skyman_B64
Danzaburou
Level 27
God Stats
25W - 18L
1,576 SR
Queue Stats
103W - 165L
1,392 Elo+
Party 2
Team Averages
Level 27
1,426 SR
1,395 Elo+

VS

Team Averages
Level 11
1,607 SR
1,477 Elo+
Jormungandr
Jormungandr
Adal Birb
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
ExxtraMoist
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
dgege
Danzaburou
Level 23
God Stats
2W - 2L
1,822 SR
Queue Stats
12W - 14L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 2 / 9
9,250
925
9,925
10,918
6,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 18
8,161
816
2,624
8,014
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Skyman_B64
Danzaburou
13
9 / 0 / 12
9,684
968
14,345
6,981
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adal Birb
Jormungandr
8
2 / 10 / 1
6,651
665
4,330
14,100
6,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
9
1 / 7 / 1
6,759
676
2,086
9,739
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
dgege
Danzaburou
10
1 / 5 / 2
7,006
701
5,198
8,670
2,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
4
4
Deaths
22
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adal Birb
Jormungandr
2
10
1
0.25
L
Tiamat
1
7
1
0.21
W
12
2
9
8.25
W
1
2
18
5
W
Danzaburou
Skyman_B64
Danzaburou
9
0
12
15
L
Danzaburou
dgege
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,894
Damage
11,614
25,913
Taken
32,509
15,508
Mitigated
17,250
9,908
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adal Birb
Jormungandr
4,330
1,648
0
0
14,100
6,866
0
4,848
9,252
14,190
0
L
Tiamat
2,086
578
76
1,033
9,739
7,404
0
4,145
5,594
5,645
0
W
9,925
1,548
1,293
4,973
10,918
6,511
1,394
2,754
8,164
40,073
0
W
2,624
355
0
697
8,014
6,377
206
1,064
6,950
9,328
0
W
Danzaburou
Skyman_B64
Danzaburou
14,345
8,256
0
2,945
6,981
2,620
1,689
2,630
4,351
0
44,288
L
Danzaburou
dgege
Danzaburou
5,198
2,077
203
995
8,670
2,980
36
3,580
5,090
0
25,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
20,416
132
Minions Killed
58
0
Camps Cleared
0
576,505
Distance Traveled
439,352
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,651
665
15
2
0
157,109
0
L
Tiamat
6,759
676
9
1
0
144,486
0
W
Hades
9,250
925
69
7
0
168,763
0
W
Geb
8,161
816
11
1
0
203,091
0
W
Danzaburou
9,684
968
52
5
0
204,651
0
L
Danzaburou
7,006
701
34
3
0
137,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role