Player Matchup

Mercury
Mercury
ByelDark--
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,357 Elo+
Party 1
Bellona
Bellona
D4rkBrother
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Merlin
Merlin
Edhera7
Merlin
Level 8
God Stats
1W - 2L
1,360 SR
Queue Stats
21W - 23L
1,439 Elo+
Party 1
Yemoja
Yemoja
KOG_omar_KOG
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 1
Osiris
Osiris
Nick7oon17
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,481 Elo+
Party 1
Team Averages
Level 17
1,472 SR
1,465 Elo+

VS

Team Averages
Level 14
1,452 SR
1,410 Elo+
Scylla
Scylla
DiFFA39
Scylla
Level 26
God Stats
4W - 6L
1,359 SR
Queue Stats
74W - 84L
1,457 Elo+
Solo
Kali
Kali
FFKZ_DYLAN
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 172L
1,175 Elo+
Party 2
Tiamat
Tiamat
Kledinas
Tiamat
Level 17
God Stats
6W - 5L
1,620 SR
Queue Stats
27W - 35L
1,440 Elo+
Solo
Apollo
Apollo
Qnay1
Apollo
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 36L
1,708 Elo+
Solo
Cerberus
Cerberus
bleix023
Cerberus
Level 18
God Stats
8W - 10L
1,283 SR
Queue Stats
460W - 534L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByelDark--
Mercury
18
3 / 7 / 1
10,339
544
6,512
15,264
6,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
D4rkBrother
Bellona
14
2 / 9 / 2
8,493
447
6,745
17,397
15,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Edhera7
Merlin
14
4 / 8 / 2
9,130
481
10,962
13,657
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
12
1 / 8 / 7
7,449
392
5,676
16,376
9,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Nick7oon17
Osiris
14
3 / 6 / 2
9,045
476
4,979
16,447
8,282
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DiFFA39
Scylla
14
5 / 3 / 2
10,167
535
8,108
10,586
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 4
8,242
434
246
7,491
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Kledinas
Tiamat
17
8 / 2 / 3
11,433
602
12,562
11,073
6,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Qnay1
Apollo
20
22 / 2 / 2
13,458
708
29,149
20,974
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
bleix023
Cerberus
13
3 / 5 / 9
9,914
522
4,392
15,039
9,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
13
Kills
38
38
Deaths
17
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
ByelDark--
Mercury
3
7
1
0.5
L
Bellona
D4rkBrother
Bellona
2
9
2
0.33
W
Scylla
DiFFA39
Scylla
5
3
2
2
L
Merlin
Edhera7
Merlin
4
8
2
0.63
W
0
5
4
0.4
L
Yemoja
1
8
7
0.56
W
Tiamat
Kledinas
Tiamat
8
2
3
4.75
L
Osiris
Nick7oon17
Osiris
3
6
2
0.67
W
Apollo
Qnay1
Apollo
22
2
2
11.5
W
Cerberus
bleix023
Cerberus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,874
Damage
54,457
79,141
Taken
65,163
44,890
Mitigated
30,710
7,389
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ByelDark--
Mercury
6,512
3,486
0
2,687
15,264
6,334
1,829
2,037
13,227
0
82,283
L
Bellona
D4rkBrother
Bellona
6,745
1,293
0
929
17,397
15,584
894
6,335
10,990
4,799
29,532
W
Scylla
DiFFA39
Scylla
8,108
1,131
219
2,736
10,586
3,802
192
5,238
5,298
49,193
0
L
Merlin
Edhera7
Merlin
10,962
785
0
1,534
13,657
4,898
916
5,320
7,987
52,079
0
W
246
182
0
2,010
7,491
2,031
45
344
7,147
0
18,580
L
Yemoja
5,676
1,220
1,014
1,225
16,376
9,792
170
3,998
12,260
19,384
0
W
Tiamat
Kledinas
Tiamat
12,562
3,257
0
4,551
11,073
6,489
4,967
1,425
9,355
64,532
0
L
Osiris
Nick7oon17
Osiris
4,979
2,002
0
0
16,447
8,282
0
6,772
9,615
0
48,199
W
Apollo
Qnay1
Apollo
29,149
19,067
0
9,950
20,974
8,659
2,309
5,172
15,702
0
110,985
W
Cerberus
bleix023
Cerberus
4,392
128
0
1,748
15,039
9,729
565
5,352
9,637
20,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
53,214
413
Minions Killed
405
0
Camps Cleared
0
1,632,004
Distance Traveled
1,540,325
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,339
544
138
7
0
379,538
0
L
Bellona
8,493
447
68
4
0
310,739
4
W
Scylla
10,167
535
78
4
0
329,422
4
L
Merlin
9,130
481
93
5
0
295,106
4
W
Kali
8,242
434
34
2
0
247,719
1
L
Yemoja
7,449
392
21
1
0
324,393
0
W
Tiamat
11,433
602
113
6
0
318,918
9
L
Osiris
9,045
476
93
5
0
322,228
1
W
Apollo
13,458
708
145
8
0
320,946
0
W
Cerberus
9,914
522
35
2
0
323,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role