Player Matchup

Cu Chulainn
Cu Chulainn
HypnoticWasTaken
Cu Chulainn
Level 77
God Stats
7W - 8L
1,520 SR
Queue Stats
96W - 112L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
IIJessII
Nu Wa
Level 126
God Stats
1W - 2L
1,518 SR
Queue Stats
95W - 111L
1,455 Elo+
Party 1
Odin
Odin
Kymimaro91
Odin
Level 47
God Stats
7W - 15L
1,354 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo
Raijin
Raijin
TheHumblerMines
Raijin
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
142W - 137L
1,513 Elo+
Solo
Anhur
Anhur
siwyzbik
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,478 SR
1,451 Elo+

VS

Team Averages
Level 114
1,435 SR
1,584 Elo+
Discordia
Discordia
Archérus
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,820 Elo+
Party 2
Rama
Rama
Doofaloof
Rama
Level 108
God Stats
1W - 0L
1,283 SR
Queue Stats
64W - 63L
1,588 Elo+
Party 2
Awilix
Awilix
chiqui2016
Awilix
Level 106
God Stats
17W - 11L
1,573 SR
Queue Stats
102W - 114L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
mercury54
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
sergyngs
Merlin
Level 160
God Stats
6W - 11L
1,320 SR
Queue Stats
145W - 156L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HypnoticWasTaken
Cu Chulainn
18
1 / 4 / 9
11,324
666
14,567
21,129
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
IIJessII
Nu Wa
20
3 / 3 / 3
12,623
743
14,331
12,423
4,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 2
8,938
526
1,175
8,716
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 2
13,350
785
15,795
16,807
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
siwyzbik
Anhur
17
2 / 9 / 4
11,583
681
8,124
15,730
5,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archérus
Discordia
19
2 / 1 / 10
12,045
709
9,900
10,981
3,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
10 / 4 / 6
13,829
813
21,407
19,597
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
chiqui2016
Awilix
20
7 / 4 / 9
13,980
822
20,661
18,440
6,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
mercury54
Kumbhakarna
17
0 / 3 / 10
10,965
645
5,146
16,992
14,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
sergyngs
Merlin
20
4 / 0 / 5
13,563
798
7,592
7,890
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
12
Kills
23
23
Deaths
12
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
Archérus
Discordia
2
1
10
7
W
Rama
10
4
6
3.25
L
Cu Chulainn
HypnoticWasTaken
Cu Chulainn
1
4
9
1.38
L
Nu Wa
IIJessII
Nu Wa
3
3
3
1.5
L
0
3
2
0.33
L
6
4
2
1.75
W
Awilix
chiqui2016
Awilix
7
4
9
2.88
W
Kumbhakarna
mercury54
Kumbhakarna
0
3
10
1.67
W
Merlin
sergyngs
Merlin
4
0
5
6.5
L
Anhur
siwyzbik
Anhur
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,992
Damage
64,706
74,805
Taken
73,900
37,678
Mitigated
35,590
16,964
Healing
30,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Archérus
Discordia
9,900
1,426
0
4,082
10,981
3,938
826
4,546
6,310
41,250
0
W
Rama
21,407
17,784
0
10,150
19,597
7,519
4,233
8,227
11,270
0
72,221
L
Cu Chulainn
HypnoticWasTaken
Cu Chulainn
14,567
2,199
840
6,272
21,129
17,508
297
6,950
14,011
4,440
39,921
L
Nu Wa
IIJessII
Nu Wa
14,331
3,227
137
2,158
12,423
4,365
120
3,826
8,410
60,802
0
L
1,175
0
0
1,157
8,716
3,740
0
2,042
6,674
0
5,419
L
15,795
1,725
0
4,392
16,807
6,631
0
6,687
10,010
63,291
0
W
Awilix
chiqui2016
Awilix
20,661
9,091
0
6,416
18,440
6,497
830
6,896
11,319
0
41,233
W
Kumbhakarna
mercury54
Kumbhakarna
5,146
114
972
2,056
16,992
14,414
0
8,057
8,140
24,668
0
W
Merlin
sergyngs
Merlin
7,592
159
1,348
5,125
7,890
3,222
1,682
4,796
3,044
69,415
0
L
Anhur
siwyzbik
Anhur
8,124
4,501
0
2,008
15,730
5,434
936
3,632
12,044
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
64,382
398
Minions Killed
424
7
Camps Cleared
10
1,257,966
Distance Traveled
1,546,259
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,045
709
73
4
2
301,256
1
W
Rama
13,829
813
99
6
4
292,933
2
L
Cu Chulainn
11,324
666
75
4
1
297,389
0
L
Nu Wa
12,623
743
134
8
3
264,068
1
L
Odin
8,938
526
12
1
0
217,076
0
L
Raijin
13,350
785
112
7
2
270,660
1
W
Awilix
13,980
822
47
3
1
339,587
3
W
Kumbhakarna
10,965
645
60
4
0
297,726
2
W
Merlin
13,563
798
145
9
3
314,757
7
L
Anhur
11,583
681
65
4
1
208,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role