Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
AARONSD914
Osiris
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Miladypop
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Rejuvinating
Aphrodite
Level 3
God Stats
225W - 129L
1,805 SR
Queue Stats
285W - 211L
1,687 Elo+
Party 3
Olorun
Olorun
Vampirec
Olorun
Level 8
God Stats
1W - 1L
1,240 SR
Queue Stats
38W - 37L
1,464 Elo+
Party 1
Team Averages
Level 31
1,509 SR
1,529 Elo+

VS

Team Averages
Level 15
1,608 SR
1,608 Elo+
Ra
Ra
Akinator1013
Ra
Level 12
God Stats
20W - 24L
1,453 SR
Queue Stats
73W - 77L
1,543 Elo+
Party 2
Bellona
Bellona
CaptainSwed
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Danzaburou
Danzaburou
DarkVader1
Danzaburou
Level 19
God Stats
29W - 18L
1,785 SR
Queue Stats
73W - 55L
1,640 Elo+
Solo
Merlin
Merlin
DwarfInAJar
Merlin
Level 28
God Stats
23W - 26L
1,698 SR
Queue Stats
525W - 472L
1,623 Elo+
Party 2
Fenrir
Fenrir
griffithinguts
Fenrir
Level 13
God Stats
31W - 24L
1,603 SR
Queue Stats
70W - 56L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
8 / 3 / 2
8,572
571
10,829
16,449
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
AARONSD914
Osiris
16
11 / 2 / 0
9,834
656
9,115
11,951
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Miladypop
Merlin
12
4 / 4 / 0
7,728
515
6,997
6,690
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Rejuvinating
Aphrodite
12
1 / 5 / 5
7,980
532
3,138
10,508
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Vampirec
Olorun
11
0 / 6 / 3
7,171
478
5,297
10,232
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
6,322
421
5,002
8,311
2,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CaptainSwed
Bellona
10
0 / 6 / 3
5,991
399
2,205
7,639
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DarkVader1
Danzaburou
15
10 / 3 / 5
10,101
673
13,928
11,726
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
2 / 4 / 5
7,371
491
5,763
7,065
1,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 5 / 6
8,571
571
8,822
10,733
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
24
Kills
20
20
Deaths
25
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
3
2
3
W
Osiris
AARONSD914
Osiris
11
2
0
5.5
L
1
7
5
0.5
L
Bellona
CaptainSwed
Bellona
0
6
3
0.25
L
Danzaburou
DarkVader1
Danzaburou
10
3
5
4.17
L
Merlin
2
4
5
1.13
W
Merlin
Miladypop
Merlin
4
4
0
1
W
Aphrodite
Rejuvinating
Aphrodite
1
5
5
0.7
W
Olorun
Vampirec
Olorun
0
6
3
0.25
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
35,720
55,830
Taken
45,474
23,830
Mitigated
18,198
22,783
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,829
5,992
0
6,947
16,449
5,388
815
5,754
10,695
0
59,706
W
Osiris
AARONSD914
Osiris
9,115
3,170
0
5,182
11,951
8,297
0
1,144
10,757
0
66,346
L
5,002
1,109
589
1,885
8,311
2,451
476
2,358
5,953
19,440
0
L
Bellona
CaptainSwed
Bellona
2,205
1,002
0
225
7,639
5,009
0
4,654
2,985
0
13,706
L
Danzaburou
DarkVader1
Danzaburou
13,928
6,564
0
3,728
11,726
4,661
0
5,944
5,782
0
64,794
L
Merlin
5,763
403
0
1,395
7,065
1,907
324
692
6,373
35,665
0
W
Merlin
Miladypop
Merlin
6,997
763
0
455
6,690
2,313
619
791
5,749
39,202
0
W
Aphrodite
Rejuvinating
Aphrodite
3,138
305
2,747
4,120
10,508
4,342
248
3,076
7,432
22,190
0
W
Olorun
Vampirec
Olorun
5,297
2,050
311
3,021
10,232
3,490
1,943
0
10,232
37,795
0
L
8,822
1,539
0
1,438
10,733
4,170
0
1,784
8,949
0
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
38,356
406
Minions Killed
296
0
Camps Cleared
0
1,374,189
Distance Traveled
1,384,481
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,572
571
88
6
0
290,647
2
W
Osiris
9,834
656
127
8
0
286,025
2
L
Ra
6,322
421
23
2
0
262,321
0
L
Bellona
5,991
399
29
2
0
270,692
1
L
Danzaburou
10,101
673
110
7
0
276,348
4
L
Merlin
7,371
491
67
4
0
273,874
3
W
Merlin
7,728
515
80
5
0
246,639
1
W
Aphrodite
7,980
532
37
2
0
282,101
5
W
Olorun
7,171
478
74
5
0
268,777
3
L
Fenrir
8,571
571
67
4
0
301,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role