Player Matchup

Artio
Artio
Cristiniti128
Artio
Level 16
God Stats
9W - 7L
1,660 SR
Queue Stats
76W - 77L
1,480 Elo+
Solo
Amaterasu
Amaterasu
KranossKSG
Amaterasu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 28L
1,508 Elo+
Solo
Mercury
Mercury
Rividien
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 48L
1,283 Elo+
Solo
Agni
Agni
VELP188
Agni
Level 15
God Stats
19W - 18L
1,608 SR
Queue Stats
251W - 238L
1,442 Elo+
Solo
Danzaburou
Danzaburou
kelesidis03
Danzaburou
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 7L
1,059 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,354 Elo+

VS

Team Averages
Level 18
1,589 SR
1,289 Elo+
Tsukuyomi
Tsukuyomi
EmeraldVermin58
Tsukuyomi
Level 14
God Stats
11W - 15L
1,201 SR
Queue Stats
48W - 88L
1,153 Elo+
Party 1
Nu Wa
Nu Wa
Exiled90T_
Nu Wa
Level 26
God Stats
67W - 29L
1,772 SR
Queue Stats
187W - 169L
1,539 Elo+
Solo
Cerberus
Cerberus
adm_63007
Cerberus
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 60L
1,103 Elo+
Party 1
Ah Puch
Ah Puch
akaiboa
Ah Puch
Level 29
God Stats
35W - 23L
1,771 SR
Queue Stats
136W - 95L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
goodmornit
Sun Wukong
Level 12
God Stats
3W - 1L
1,699 SR
Queue Stats
69W - 107L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 7
13,135
938
8,353
27,743
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
KranossKSG
Amaterasu
19
2 / 11 / 12
12,952
925
9,390
24,078
6,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Rividien
Mercury
20
8 / 7 / 5
14,262
1,019
16,656
19,088
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
VELP188
Agni
20
8 / 8 / 8
14,693
1,050
26,220
22,769
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
kelesidis03
Danzaburou
20
2 / 4 / 12
13,413
958
11,281
19,930
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EmeraldVermin58
Tsukuyomi
19
1 / 10 / 18
12,947
925
8,630
20,144
7,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
20
18 / 2 / 15
17,446
1,246
49,161
11,261
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
adm_63007
Cerberus
20
5 / 6 / 23
14,355
1,025
10,818
24,568
14,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
akaiboa
Ah Puch
20
10 / 0 / 14
17,024
1,216
31,119
7,929
2,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
goodmornit
Sun Wukong
20
3 / 5 / 16
13,351
954
7,765
14,174
9,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
23
Kills
37
37
Deaths
23
44
Assists
86
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Tsukuyomi
EmeraldVermin58
Tsukuyomi
1
10
18
1
W
Nu Wa
18
2
15
12.75
L
Amaterasu
KranossKSG
Amaterasu
2
11
12
0.73
L
Mercury
Rividien
Mercury
8
7
5
1.5
L
Agni
VELP188
Agni
8
8
8
1.5
W
Cerberus
adm_63007
Cerberus
5
6
23
2.75
W
Ah Puch
akaiboa
Ah Puch
10
0
14
17
W
Sun Wukong
goodmornit
Sun Wukong
3
5
16
2.2
L
Danzaburou
kelesidis03
Danzaburou
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,900
Damage
107,493
113,608
Taken
78,076
46,207
Mitigated
38,241
7,042
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
1,625
697
1,962
27,743
25,163
0
19,994
7,749
23,683
0
W
Tsukuyomi
EmeraldVermin58
Tsukuyomi
8,630
3,063
0
1,850
20,144
7,327
0
8,749
11,395
0
15,341
W
Nu Wa
49,161
13,140
178
2,115
11,261
4,047
0
3,349
7,912
71,761
0
L
Amaterasu
KranossKSG
Amaterasu
9,390
3,410
0
1,940
24,078
6,793
0
19,705
4,373
0
18,581
L
Mercury
Rividien
Mercury
16,656
8,488
0
1,617
19,088
4,976
0
14,585
4,503
0
45,353
L
Agni
VELP188
Agni
26,220
2,079
0
0
22,769
4,812
0
19,285
3,318
84,578
0
W
Cerberus
adm_63007
Cerberus
10,818
1,659
267
3,782
24,568
14,326
0
10,025
14,543
21,804
0
W
Ah Puch
akaiboa
Ah Puch
31,119
842
0
1,560
7,929
2,965
0
3,894
4,035
96,037
0
W
Sun Wukong
goodmornit
Sun Wukong
7,765
1,770
0
733
14,174
9,576
0
8,556
5,618
0
16,324
L
Danzaburou
kelesidis03
Danzaburou
11,281
1,936
0
826
19,930
4,463
0
17,363
2,567
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,455
Gold Earned
75,123
266
Minions Killed
278
4
Camps Cleared
5
1,279,914
Distance Traveled
1,319,750
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,135
938
17
1
1
270,100
1
W
Tsukuyomi
12,947
925
11
1
0
224,110
0
W
Nu Wa
17,446
1,246
55
4
2
283,481
1
L
Amaterasu
12,952
925
16
1
1
209,867
2
L
Mercury
14,262
1,019
82
6
1
282,561
0
L
Agni
14,693
1,050
131
9
1
251,101
0
W
Cerberus
14,355
1,025
14
1
2
281,035
0
W
Ah Puch
17,024
1,216
174
12
1
292,484
0
W
Sun Wukong
13,351
954
24
2
0
238,640
0
L
Danzaburou
13,413
958
20
1
0
266,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role