Player Matchup

Hades
Hades
H_O_D_O_R_2011
Hades
Level 29
God Stats
0W - 6L
1,353 SR
Queue Stats
35W - 60L
1,714 Elo+
Solo
Xing Tian
Xing Tian
Lonzo2trill
Xing Tian
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
248W - 248L
1,596 Elo+
Solo
Set
Set
Mychu-5
Set
Level 12
God Stats
0W - 1L
1,767 SR
Queue Stats
49W - 73L
1,554 Elo+
Solo
Neith
Neith
QuotedRegent8
Neith
Level 25
God Stats
7W - 7L
1,470 SR
Queue Stats
60W - 51L
1,561 Elo+
Solo
Zeus
Zeus
marcosdio888
Zeus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 81L
1,641 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,613 Elo+

VS

Team Averages
Level 10
1,541 SR
1,680 Elo+
Tiamat
Tiamat
KomodoHype6682
Tiamat
Level 6
God Stats
13W - 4L
1,638 SR
Queue Stats
25W - 9L
1,601 Elo+
Solo
Ares
Ares
PasSteak007
Ares
Level 19
God Stats
4W - 3L
1,695 SR
Queue Stats
19W - 16L
1,581 Elo+
Solo
Neith
Neith
Tomato5092
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,669 Elo+
Solo
Bakasura
Bakasura
Yourare2922
Bakasura
Level 16
God Stats
2W - 2L
1,371 SR
Queue Stats
5W - 2L
1,773 Elo+
Solo
Horus
Horus
mastercreep117
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
9,274
442
11,053
17,674
9,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Lonzo2trill
Xing Tian
12
2 / 6 / 6
8,646
412
8,782
28,962
29,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
4
0 / 1 / 1
5,884
280
908
2,913
648
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 9 / 3
9,508
453
9,196
15,299
5,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 8 / 2
8,399
400
8,508
12,953
4,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 3
14,810
705
34,042
13,491
18,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 0 / 13
11,042
526
12,980
16,738
19,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
19
5 / 1 / 6
11,319
539
6,134
10,969
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Yourare2922
Bakasura
15
4 / 5 / 7
10,317
491
8,610
15,349
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 9 / 2
7,804
372
2,206
13,561
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
15
Kills
32
32
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
19
0
3
20.5
L
Xing Tian
Lonzo2trill
Xing Tian
2
6
6
0.83
L
Set
0
1
1
0.5
W
4
0
13
10.5
L
6
9
3
0.83
W
Neith
5
1
6
8
W
Bakasura
Yourare2922
Bakasura
4
5
7
1.5
L
3
8
2
0.5
W
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
63,972
77,801
Taken
70,108
49,228
Mitigated
59,546
8,519
Healing
24,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,053
1,498
832
3,059
17,674
9,375
971
9,336
8,001
48,037
0
W
34,042
4,953
543
10,220
13,491
18,024
4,520
4,327
9,164
133,001
0
L
Xing Tian
Lonzo2trill
Xing Tian
8,782
1,163
0
911
28,962
29,114
0
18,683
9,711
27,231
0
L
Set
908
427
0
719
2,913
648
0
831
2,057
0
7,909
W
12,980
525
0
3,117
16,738
19,627
617
9,184
7,554
32,312
0
L
9,196
4,285
0
773
15,299
5,660
369
10,223
4,859
103
52,369
W
Neith
6,134
2,770
0
6,357
10,969
6,284
2,703
1,922
9,047
0
88,590
W
Bakasura
Yourare2922
Bakasura
8,610
6,255
0
3,559
15,349
6,218
2,078
6,096
9,253
0
41,146
L
8,508
1,608
351
1,874
12,953
4,431
0
7,949
4,964
50,892
0
W
2,206
1,200
36
1,101
13,561
9,393
544
6,913
6,648
0
13,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
55,292
311
Minions Killed
530
0
Camps Cleared
0
1,390,221
Distance Traveled
1,829,461
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,274
442
71
3
0
310,833
2
W
Tiamat
14,810
705
233
11
0
344,971
1
L
Xing Tian
8,646
412
41
2
0
375,576
2
L
Set
5,884
280
16
1
0
123,002
0
W
Ares
11,042
526
41
2
0
384,496
0
L
Neith
9,508
453
104
5
0
282,759
2
W
Neith
11,319
539
139
7
0
314,806
0
W
Bakasura
10,317
491
95
5
0
398,592
0
L
Zeus
8,399
400
79
4
0
298,051
6
W
Horus
7,804
372
22
1
0
386,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role