Player Matchup

Ne Zha
Ne Zha
Desolver
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FlameWarrior77
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
RedreaperXX
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,455 Elo+

VS

Team Averages
Level 109
1,630 SR
1,508 Elo+
Ymir
Ymir
GODKINGBIRT
Ymir
Level 42
God Stats
4W - 0L
1,808 SR
Queue Stats
10W - 8L
1,518 Elo+
Solo
Eset
Eset
TheSamy
Eset
Level 138
God Stats
21W - 21L
1,583 SR
Queue Stats
261W - 275L
1,505 Elo+
Solo
Pele
Pele
XxEXODIALxX
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Desolver
Ne Zha
9
1 / 7 / 1
6,700
609
4,808
9,524
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 1
6,205
564
5,318
9,807
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RedreaperXX
Bellona
10
1 / 4 / 1
7,038
640
3,032
9,101
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 16
8,260
751
6,908
8,872
8,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
TheSamy
Eset
13
9 / 0 / 9
9,026
821
8,991
6,059
2,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 8
8,829
803
7,903
8,761
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
19
19
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Desolver
Ne Zha
1
7
1
0.21
L
0
8
1
0.06
W
3
0
16
11
L
Bellona
RedreaperXX
Bellona
1
4
1
0.38
W
Eset
TheSamy
Eset
9
0
9
13.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,158
Damage
23,802
28,432
Taken
23,692
15,780
Mitigated
16,470
2,183
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Desolver
Ne Zha
4,808
1,435
0
579
9,524
3,251
0
5,953
3,377
0
14,016
L
5,318
367
0
1,044
9,807
5,244
0
5,426
4,227
12,736
0
W
6,908
1,626
0
0
8,872
8,303
405
1,659
6,938
21,020
0
L
Bellona
RedreaperXX
Bellona
3,032
682
0
560
9,101
7,285
0
4,019
4,909
0
9,677
W
Eset
TheSamy
Eset
8,991
123
1,771
1,525
6,059
2,379
705
1,418
4,459
28,932
0
W
7,903
1,926
0
548
8,761
5,788
272
1,651
6,937
0
42,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
26,115
51
Minions Killed
141
0
Camps Cleared
0
500,405
Distance Traveled
574,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,700
609
21
2
0
159,768
1
L
Tiamat
6,205
564
19
2
0
147,654
0
W
Ymir
8,260
751
32
3
0
189,411
3
L
Bellona
7,038
640
11
1
0
192,983
2
W
Eset
9,026
821
46
4
0
187,988
0
W
Pele
8,829
803
63
6
0
197,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role