Player Matchup

Chang'e
Chang'e
Apartmoney72218
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 107L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
Container77
Guan Yu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 210L
1,402 Elo+
Party 1
Medusa
Medusa
lanayrui
Medusa
Level 13
God Stats
0W - 3L
1,315 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo
Team Averages
Level 64
1,438 SR
1,388 Elo+

VS

Team Averages
Level 61
1,582 SR
1,547 Elo+
Agni
Agni
Mkw019
Agni
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,469 Elo+
Solo
Neith
Neith
bl4ckwolf8
Neith
Level 93
God Stats
5W - 3L
1,747 SR
Queue Stats
26W - 36L
1,673 Elo+
Solo
Nike
Nike
sorrizominato
Nike
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
11,224
624
7,275
15,183
6,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Container77
Guan Yu
14
5 / 4 / 2
11,141
619
9,498
18,564
19,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
lanayrui
Medusa
14
3 / 2 / 3
10,572
587
13,020
13,462
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mkw019
Agni
16
6 / 2 / 4
12,310
684
19,823
10,149
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
2 / 2 / 6
11,388
633
10,633
11,567
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 4 / 6
11,943
664
7,828
19,095
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
10
10
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Guan Yu
Container77
Guan Yu
5
4
2
1.5
W
Agni
Mkw019
Agni
6
2
4
4
W
Neith
2
2
6
2.5
L
Medusa
lanayrui
Medusa
3
2
3
2.25
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
38,284
47,209
Taken
40,811
30,967
Mitigated
23,506
18,221
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,275
273
3,573
4,168
15,183
6,466
608
8,215
6,968
35,883
0
L
Guan Yu
Container77
Guan Yu
9,498
2,350
4,068
4,943
18,564
19,759
323
5,924
12,640
583
54,380
W
Agni
Mkw019
Agni
19,823
2,377
0
3,567
10,149
3,144
792
1,795
8,354
67,598
0
W
Neith
10,633
4,152
0
3,474
11,567
4,526
1,653
2,765
8,802
0
57,463
L
Medusa
lanayrui
Medusa
13,020
4,927
0
1,469
13,462
4,742
489
5,852
7,610
0
44,904
W
7,828
897
0
1,266
19,095
15,836
319
4,064
15,031
0
31,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
35,641
175
Minions Killed
197
0
Camps Cleared
0
979,681
Distance Traveled
917,213
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,224
624
51
3
0
313,583
1
L
Guan Yu
11,141
619
66
4
0
320,611
3
W
Agni
12,310
684
89
5
0
320,331
3
W
Neith
11,388
633
81
5
0
296,344
6
L
Medusa
10,572
587
58
3
0
345,487
0
W
Nike
11,943
664
27
2
0
300,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role