Player Matchup

Danzaburou
Danzaburou
Altkove
Danzaburou
Level 7
God Stats
3W - 5L
1,319 SR
Queue Stats
13W - 18L
1,252 Elo+
Party 2
Kali
Kali
LEXSTROY
Kali
Level 24
God Stats
2W - 5L
1,299 SR
Queue Stats
150W - 164L
1,389 Elo+
Solo
Athena
Athena
kogoga06
Athena
Level 7
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Mulan
Mulan
mithrrw
Mulan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
monkwithbong
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,310 Elo+
Party 2
Team Averages
Level 13
1,439 SR
1,390 Elo+

VS

Team Averages
Level 28
1,508 SR
1,364 Elo+
Cthulhu
Cthulhu
Bones06
Cthulhu
Level 5
God Stats
2W - 2L
1,135 SR
Queue Stats
9W - 8L
1,193 Elo+
Party 1
Artemis
Artemis
GlenMorris
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
P1PE
Chaac
Level 85
God Stats
14W - 8L
1,785 SR
Queue Stats
102W - 85L
1,468 Elo+
Party 1
Janus
Janus
Rantarokiwi
Janus
Level 30
God Stats
5W - 0L
1,791 SR
Queue Stats
230W - 269L
1,404 Elo+
Solo
Kali
Kali
iWoFeLz99
Kali
Level 17
God Stats
4W - 7L
1,331 SR
Queue Stats
59W - 55L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Altkove
Danzaburou
14
5 / 4 / 6
9,520
529
13,399
14,121
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
2 / 5 / 8
8,635
480
8,150
13,093
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
kogoga06
Athena
13
2 / 1 / 10
8,925
496
6,105
18,359
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
mithrrw
Mulan
14
1 / 5 / 0
8,458
470
2,298
12,465
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 6 / 5
9,088
505
11,513
12,176
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bones06
Cthulhu
14
3 / 4 / 3
9,109
506
8,292
13,879
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GlenMorris
Artemis
13
0 / 5 / 4
7,582
421
9,009
9,189
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
P1PE
Chaac
16
6 / 0 / 4
9,939
552
13,810
15,537
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 4
9,291
516
8,775
12,840
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
17
8 / 2 / 1
10,433
580
7,898
14,592
9,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
16
Kills
20
21
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Altkove
Danzaburou
5
4
6
2
W
Cthulhu
Bones06
Cthulhu
3
4
3
1.13
W
Artemis
GlenMorris
Artemis
0
5
4
0.4
L
Kali
2
5
8
1.2
W
Chaac
P1PE
Chaac
6
0
4
8
W
3
5
4
1
W
Kali
8
2
1
4.25
L
Athena
kogoga06
Athena
2
1
10
7
L
Mulan
mithrrw
Mulan
1
5
0
0.2
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
47,784
70,214
Taken
66,037
41,929
Mitigated
42,388
18,035
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Altkove
Danzaburou
13,399
6,364
0
5,718
14,121
5,540
115
4,108
9,908
0
46,339
W
Cthulhu
Bones06
Cthulhu
8,292
1,075
268
914
13,879
11,126
0
3,473
10,406
28,090
0
W
Artemis
GlenMorris
Artemis
9,009
4,363
0
2,836
9,189
2,929
252
3,292
5,897
0
33,178
L
Kali
8,150
4,257
0
4,019
13,093
5,283
0
2,701
10,295
0
43,139
W
Chaac
P1PE
Chaac
13,810
3,712
0
8,830
15,537
14,128
368
3,692
11,645
0
54,501
W
8,775
587
0
2,536
12,840
4,725
419
5,918
6,897
57,715
0
W
Kali
7,898
5,117
0
4,406
14,592
9,480
0
1,243
13,305
0
90,448
L
Athena
kogoga06
Athena
6,105
2,001
0
1,902
18,359
18,343
0
6,284
11,812
37,313
0
L
Mulan
mithrrw
Mulan
2,298
475
0
1,318
12,465
7,362
850
256
11,934
0
28,922
L
11,513
1,610
1,369
3,709
12,176
5,401
506
3,554
8,480
54,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
46,354
337
Minions Killed
425
0
Camps Cleared
0
1,649,456
Distance Traveled
1,653,570
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,520
529
62
3
0
316,600
2
W
Cthulhu
9,109
506
34
2
0
372,165
1
W
Artemis
7,582
421
66
4
0
238,162
0
L
Kali
8,635
480
72
4
0
342,485
1
W
Chaac
9,939
552
97
5
0
361,551
4
W
Janus
9,291
516
97
5
0
338,702
0
W
Kali
10,433
580
131
7
0
342,990
0
L
Athena
8,925
496
57
3
0
384,078
1
L
Mulan
8,458
470
57
3
0
289,864
2
L
Ra
9,088
505
89
5
0
316,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role