Player Matchup

Cthulhu
Cthulhu
Abitxu
Cthulhu
Level 23
God Stats
4W - 1L
1,792 SR
Queue Stats
10W - 6L
1,510 Elo+
Party 1
Anubis
Anubis
LHAPMSGI
Anubis
Level 74
God Stats
3W - 2L
1,689 SR
Queue Stats
20W - 13L
1,515 Elo+
Party 1
Ratatoskr
Ratatoskr
SANjuyt
Ratatoskr
Level 29
God Stats
2W - 0L
1,436 SR
Queue Stats
26W - 21L
1,474 Elo+
Party 1
Team Averages
Level 42
1,639 SR
1,500 Elo+

VS

Team Averages
Level 66
1,604 SR
1,453 Elo+
Erlang Shen
Erlang Shen
BlackShadow1990
Erlang Shen
Level 100
God Stats
3W - 3L
1,403 SR
Queue Stats
89W - 83L
1,458 Elo+
Party 2
Hades
Hades
Or91
Hades
Level 10
God Stats
54W - 39L
1,690 SR
Queue Stats
67W - 68L
1,458 Elo+
Party 2
Bacchus
Bacchus
kobe4ever1506
Bacchus
Level 88
God Stats
1W - 2L
1,718 SR
Queue Stats
56W - 62L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abitxu
Cthulhu
16
9 / 4 / 16
13,764
765
13,729
16,847
19,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
LHAPMSGI
Anubis
18
12 / 5 / 14
14,002
778
26,721
15,287
9,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SANjuyt
Ratatoskr
17
7 / 3 / 19
14,015
779
12,581
12,497
4,865
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackShadow1990
Erlang Shen
15
8 / 9 / 3
13,261
737
12,635
19,762
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Or91
Hades
15
2 / 11 / 8
11,934
663
10,385
19,763
10,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
2 / 8 / 9
12,350
686
13,465
20,795
28,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
28
Kills
12
12
Deaths
28
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abitxu
Cthulhu
9
4
16
4.25
L
Erlang Shen
BlackShadow1990
Erlang Shen
8
9
3
1.06
W
Anubis
LHAPMSGI
Anubis
12
5
14
3.8
L
Hades
Or91
Hades
2
11
8
0.55
W
Ratatoskr
SANjuyt
Ratatoskr
7
3
19
5.5
L
Bacchus
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,031
Damage
36,485
44,631
Taken
60,320
33,533
Mitigated
45,396
10,959
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abitxu
Cthulhu
13,729
2,339
280
711
16,847
19,419
506
7,896
8,951
38,952
0
L
Erlang Shen
BlackShadow1990
Erlang Shen
12,635
5,814
0
830
19,762
6,683
0
11,590
8,172
0
51,781
W
Anubis
LHAPMSGI
Anubis
26,721
2,370
0
7,439
15,287
9,249
679
9,134
6,153
74,936
0
L
Hades
Or91
Hades
10,385
470
349
2,948
19,763
10,425
0
15,281
4,482
43,016
0
W
Ratatoskr
SANjuyt
Ratatoskr
12,581
4,688
0
2,529
12,497
4,865
1,783
7,126
5,371
0
64,438
L
Bacchus
13,465
2,031
0
1,399
20,795
28,288
0
13,619
7,176
30,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
37,545
203
Minions Killed
161
0
Camps Cleared
0
961,266
Distance Traveled
806,706
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,764
765
31
2
0
284,673
1
L
Erlang Shen
13,261
737
70
4
0
259,164
2
W
Anubis
14,002
778
93
5
0
267,014
3
L
Hades
11,934
663
63
4
0
265,492
0
W
Ratatoskr
14,015
779
79
4
0
409,579
2
L
Bacchus
12,350
686
28
2
0
282,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role