Player Matchup

Khepri
Khepri
CallMeTr0ll
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,414 Elo+
Solo
Nemesis
Nemesis
Every1sConcubine
Nemesis
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 111L
1,454 Elo+
Party 1
Tiamat
Tiamat
Maggot07
Tiamat
Level 84
God Stats
1W - 7L
1,161 SR
Queue Stats
334W - 317L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Mangotash-reborn
Jing Wei
Level 145
God Stats
7W - 4L
1,709 SR
Queue Stats
326W - 346L
1,442 Elo+
Party 1
Nike
Nike
emiledesad
Nike
Level 108
God Stats
7W - 10L
1,300 SR
Queue Stats
550W - 552L
1,543 Elo+
Party 2
Team Averages
Level 104
1,434 SR
1,478 Elo+

VS

Team Averages
Level 98
1,508 SR
1,515 Elo+
Neith
Neith
Harimato
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SCAULDR0N
Ullr
Level 82
God Stats
4W - 3L
1,542 SR
Queue Stats
395W - 396L
1,450 Elo+
Solo
Fafnir
Fafnir
SnowShadowv
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
WodkaTorro
Agni
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 142L
1,569 Elo+
Party 3
Nemesis
Nemesis
ulria6666
Nemesis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 93L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 2 / 3
10,052
718
4,308
9,195
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
1 / 5 / 7
9,291
664
10,231
15,968
14,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Maggot07
Tiamat
16
1 / 4 / 3
9,174
655
16,838
10,373
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 4
10,463
747
11,738
12,242
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 5 / 4
10,575
755
13,563
13,057
8,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harimato
Neith
18
2 / 1 / 12
10,719
766
13,275
11,841
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
18
6 / 4 / 11
11,664
833
11,726
15,798
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
3 / 3 / 11
10,511
751
7,408
19,298
27,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 10
10,486
749
12,799
11,283
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ulria6666
Nemesis
19
4 / 1 / 12
10,970
784
9,562
20,420
10,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
20
20
Deaths
11
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
2
3
1.75
L
1
5
7
0.9
W
Neith
Harimato
Neith
2
1
12
8
L
Tiamat
Maggot07
Tiamat
1
4
3
0.63
L
2
4
4
1
W
Ullr
6
4
11
2.88
W
Fafnir
3
3
11
2.83
W
5
2
10
5
L
4
5
4
1.2
W
Nemesis
ulria6666
Nemesis
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,678
Damage
54,770
60,835
Taken
78,640
50,046
Mitigated
57,684
18,969
Healing
34,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,308
119
2,092
1,388
9,195
12,251
33
2,760
6,435
8,708
0
L
10,231
2,219
129
3,170
15,968
14,830
523
5,436
10,532
0
11,970
W
Neith
Harimato
Neith
13,275
5,602
0
3,016
11,841
6,374
2,643
2,599
9,192
0
39,939
L
Tiamat
Maggot07
Tiamat
16,838
397
0
2,704
10,373
7,143
0
2,839
7,534
35,315
0
L
11,738
8,214
1,515
3,290
12,242
7,507
1,507
5,074
7,168
0
40,896
W
Ullr
11,726
5,814
2,258
5,109
15,798
8,116
1,802
4,663
11,085
0
30,864
W
Fafnir
7,408
2,584
1,456
4,334
19,298
27,034
544
5,122
14,051
14,092
0
W
12,799
1,066
2,698
2,976
11,283
5,418
956
3,773
7,385
26,698
0
L
13,563
1,105
2,705
1,976
13,057
8,315
1,465
4,098
8,959
0
19,791
W
Nemesis
ulria6666
Nemesis
9,562
3,460
3,693
9,417
20,420
10,742
204
4,989
15,256
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
54,350
123
Minions Killed
161
0
Camps Cleared
0
1,161,033
Distance Traveled
1,194,856
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,052
718
6
0
0
160,064
0
L
Nemesis
9,291
664
7
1
0
268,818
1
W
Neith
10,719
766
48
3
0
263,973
4
L
Tiamat
9,174
655
35
3
0
235,292
0
L
Jing Wei
10,463
747
59
4
0
250,130
1
W
Ullr
11,664
833
47
3
0
205,380
1
W
Fafnir
10,511
751
9
1
0
231,343
0
W
Agni
10,486
749
21
2
0
210,091
0
L
Nike
10,575
755
16
1
0
246,729
0
W
Nemesis
10,970
784
36
3
0
284,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role