Player Matchup

Ra
Ra
CR11111
Ra
Level 36
God Stats
0W - 2L
1,491 SR
Queue Stats
7W - 6L
1,357 Elo+
Party 1
Mulan
Mulan
EBO3
Mulan
Level 47
God Stats
0W - 5L
1,132 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 1
Anhur
Anhur
Jfto3
Anhur
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 21L
1,397 Elo+
Party 1
Team Averages
Level 57
1,374 SR
1,352 Elo+

VS

Team Averages
Level 69
1,678 SR
1,560 Elo+
Bastet
Bastet
AlexUltimate54
Bastet
Level 119
God Stats
12W - 6L
1,603 SR
Queue Stats
724W - 585L
1,574 Elo+
Party 2
Discordia
Discordia
Ik3rtxo
Discordia
Level 69
God Stats
36W - 26L
1,511 SR
Queue Stats
625W - 475L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
hugogamer03389
Cthulhu
Level 20
God Stats
35W - 13L
1,920 SR
Queue Stats
580W - 443L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
8,447
650
3,211
9,836
3,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
EBO3
Mulan
11
1 / 6 / 3
8,165
628
6,338
11,020
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Jfto3
Anhur
11
2 / 5 / 2
8,633
664
4,548
9,826
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 5
9,900
762
9,414
8,375
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Ik3rtxo
Discordia
13
9 / 2 / 6
10,259
789
10,920
5,423
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 15
9,785
753
7,269
11,219
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
2
8
2
0.38
L
Mulan
EBO3
Mulan
1
6
3
0.42
W
Discordia
Ik3rtxo
Discordia
9
2
6
6
L
Anhur
Jfto3
Anhur
2
5
2
0.6
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
27,603
30,682
Taken
25,017
12,963
Mitigated
16,370
4,250
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,414
2,461
0
200
8,375
3,069
1,113
550
7,825
0
23,635
L
3,211
473
1,027
1,623
9,836
3,376
373
5,379
4,169
34,647
0
L
Mulan
EBO3
Mulan
6,338
1,306
0
690
11,020
6,495
226
6,306
4,394
0
25,330
W
Discordia
Ik3rtxo
Discordia
10,920
715
0
620
5,423
2,113
1,054
1,023
4,400
43,746
0
L
Anhur
Jfto3
Anhur
4,548
1,696
0
910
9,826
3,092
726
5,606
3,908
0
16,854
W
7,269
93
1,665
1,984
11,219
11,188
570
1,654
9,565
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
29,944
150
Minions Killed
136
0
Camps Cleared
0
643,333
Distance Traveled
704,604
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,900
762
30
2
0
239,240
2
L
Ra
8,447
650
77
6
0
208,402
1
L
Mulan
8,165
628
33
3
0
218,641
0
W
Discordia
10,259
789
68
5
0
212,150
0
L
Anhur
8,633
664
40
3
0
216,290
2
W
Cthulhu
9,785
753
38
3
0
253,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role