Player Matchup

Cthulhu
Cthulhu
NicoLend26
Cthulhu
Level 19
God Stats
1W - 1L
1,753 SR
Queue Stats
23W - 11L
1,691 Elo+
Party 1
Discordia
Discordia
NunoRonaldo18
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,470 Elo+
Solo
Skadi
Skadi
markgarcor
Skadi
Level 80
God Stats
3W - 6L
1,710 SR
Queue Stats
92W - 81L
1,599 Elo+
Party 1
Team Averages
Level 39
1,654 SR
1,587 Elo+

VS

Team Averages
Level 29
1,927 SR
1,956 Elo+
Osiris
Osiris
Kamoo257
Osiris
Level 27
God Stats
1W - 0L
1,760 SR
Queue Stats
109W - 15L
2,097 Elo+
Party 2
Ullr
Ullr
SzewADC
Ullr
Level 13
God Stats
8W - 1L
2,055 SR
Queue Stats
42W - 3L
1,883 Elo+
Party 2
Chronos
Chronos
SzewJungle
Chronos
Level 46
God Stats
6W - 1L
1,965 SR
Queue Stats
62W - 14L
1,888 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NicoLend26
Cthulhu
11
1 / 3 / 1
7,556
687
5,433
9,631
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
NunoRonaldo18
Discordia
10
2 / 4 / 2
7,618
693
5,790
4,886
1,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
10
1 / 5 / 3
7,349
668
6,438
12,064
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kamoo257
Osiris
12
2 / 1 / 7
8,274
752
4,778
7,858
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
SzewADC
Ullr
12
3 / 2 / 6
8,408
764
6,655
8,728
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
SzewJungle
Chronos
13
7 / 1 / 4
8,753
796
12,173
10,724
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Kamoo257
Osiris
2
1
7
5.5
L
Cthulhu
NicoLend26
Cthulhu
1
3
1
0.5
L
Discordia
NunoRonaldo18
Discordia
2
4
2
0.75
W
Ullr
SzewADC
Ullr
3
2
6
3
W
Chronos
SzewJungle
Chronos
7
1
4
9
L
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
23,606
26,581
Taken
27,310
11,293
Mitigated
12,140
2,825
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Kamoo257
Osiris
4,778
1,730
0
1,589
7,858
5,037
167
2,592
5,266
0
45,559
L
Cthulhu
NicoLend26
Cthulhu
5,433
218
94
1,661
9,631
5,570
0
4,330
5,301
15,895
0
L
Discordia
NunoRonaldo18
Discordia
5,790
272
0
393
4,886
1,579
0
1,600
3,286
26,500
0
W
Ullr
SzewADC
Ullr
6,655
2,472
0
1,327
8,728
3,165
694
4,167
4,561
0
37,512
W
Chronos
SzewJungle
Chronos
12,173
2,644
0
4,597
10,724
3,938
635
4,468
6,256
33,476
0
L
Skadi
6,438
2,217
0
677
12,064
4,144
0
6,255
5,809
0
26,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
25,435
123
Minions Killed
173
0
Camps Cleared
0
588,779
Distance Traveled
626,722
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,274
752
58
5
0
212,978
3
L
Cthulhu
7,556
687
35
3
0
208,306
3
L
Discordia
7,618
693
49
4
0
179,206
3
W
Ullr
8,408
764
76
7
0
196,981
2
W
Chronos
8,753
796
39
4
0
216,763
4
L
Skadi
7,349
668
39
4
0
201,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role