Player Matchup

Fenrir
Fenrir
DoodleMTG
Fenrir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 296L
1,543 Elo+
Party 2
Sobek
Sobek
HughJabbut
Sobek
Level 130
God Stats
2W - 5L
1,618 SR
Queue Stats
218W - 210L
1,543 Elo+
Party 2
Cupid
Cupid
UnKoalaDiscret
Cupid
Level 104
God Stats
2W - 2L
1,303 SR
Queue Stats
3W - 4L
1,426 Elo+
Solo
Team Averages
Level 119
1,474 SR
1,504 Elo+

VS

Team Averages
Level 121
1,502 SR
1,540 Elo+
Cthulhu
Cthulhu
Farolilol
Cthulhu
Level 108
God Stats
2W - 5L
1,259 SR
Queue Stats
386W - 361L
1,534 Elo+
Party 1
Fenrir
Fenrir
Tinaick
Fenrir
Level 159
God Stats
68W - 37L
1,576 SR
Queue Stats
518W - 485L
1,602 Elo+
Party 1
Poseidon
Poseidon
ajencky
Poseidon
Level 97
God Stats
2W - 3L
1,672 SR
Queue Stats
295W - 405L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoodleMTG
Fenrir
15
10 / 3 / 8
12,145
759
13,048
14,677
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
15
5 / 3 / 15
11,526
720
11,636
20,241
18,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 1 / 10
11,556
722
15,919
9,365
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farolilol
Cthulhu
13
2 / 5 / 4
10,356
647
10,157
21,753
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Tinaick
Fenrir
13
5 / 4 / 1
10,867
679
6,470
12,876
7,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
ajencky
Poseidon
11
0 / 12 / 3
8,965
560
9,451
12,594
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
7
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DoodleMTG
Fenrir
10
3
8
4.67
L
Cthulhu
Farolilol
Cthulhu
2
5
4
0.8
W
Sobek
5
3
15
4.17
L
Fenrir
Tinaick
Fenrir
5
4
1
1.38
W
6
1
10
11
L
Poseidon
ajencky
Poseidon
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
26,078
44,283
Taken
47,223
31,846
Mitigated
24,651
20,438
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DoodleMTG
Fenrir
13,048
3,276
0
1,587
14,677
9,804
1,104
6,768
6,893
0
42,542
L
Cthulhu
Farolilol
Cthulhu
10,157
440
21
6,109
21,753
13,930
0
5,750
15,833
34,220
0
W
Sobek
11,636
1,671
933
9,718
20,241
18,173
571
7,375
12,866
40,894
0
L
Fenrir
Tinaick
Fenrir
6,470
1,236
0
560
12,876
7,957
0
3,003
9,823
0
21,303
W
15,919
8,922
1,505
6,695
9,365
3,869
1,530
5,851
3,514
0
62,236
L
Poseidon
ajencky
Poseidon
9,451
558
0
0
12,594
2,764
0
2,993
9,401
42,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
30,188
172
Minions Killed
131
0
Camps Cleared
0
899,895
Distance Traveled
770,711
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,145
759
52
3
0
313,968
1
L
Cthulhu
10,356
647
57
4
0
270,639
0
W
Sobek
11,526
720
33
2
0
295,260
2
L
Fenrir
10,867
679
25
2
0
254,890
2
W
Cupid
11,556
722
87
5
0
290,667
2
L
Poseidon
8,965
560
49
3
0
245,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role