Player Matchup

Bellona
Bellona
CourbeTramway19
Bellona
Level 12
God Stats
2W - 1L
1,259 SR
Queue Stats
48W - 46L
1,476 Elo+
Solo
Fenrir
Fenrir
CptDanJackson
Fenrir
Level 20
God Stats
3W - 0L
1,755 SR
Queue Stats
22W - 17L
1,472 Elo+
Solo
Loki
Loki
DankSpankems
Loki
Level 21
God Stats
12W - 9L
1,561 SR
Queue Stats
45W - 30L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
G0at3d M1
Baron Samedi
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,319 Elo+
Party 2
Ymir
Ymir
IM Dzekito
Ymir
Level 24
God Stats
12W - 6L
1,645 SR
Queue Stats
74W - 68L
1,477 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,463 Elo+

VS

Team Averages
Level 11
1,504 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Alex_javier055
Baron Samedi
Level 26
God Stats
7W - 11L
1,561 SR
Queue Stats
14W - 22L
1,552 Elo+
Party 1
Thor
Thor
Espinoz_aa
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 82L
1,502 Elo+
Party 3
Raijin
Raijin
SV7_FIGO
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
SheluvG33NZ-_-
Guan Yu
Level 5
God Stats
1W - 2L
1,457 SR
Queue Stats
3W - 6L
1,278 Elo+
Solo
Kukulkan
Kukulkan
iristrolo
Kukulkan
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 10
12,508
893
16,519
11,717
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 4 / 9
12,733
910
10,651
17,836
9,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
10 / 2 / 9
13,811
987
20,279
11,155
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
G0at3d M1
Baron Samedi
19
4 / 2 / 9
12,010
858
9,982
10,961
4,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 11
14,549
1,039
9,756
8,140
8,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_javier055
Baron Samedi
18
3 / 3 / 3
12,545
896
14,196
12,350
5,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 3
13,247
946
22,058
19,909
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
SV7_FIGO
Raijin
17
0 / 3 / 6
11,322
809
4,038
10,014
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 3
10,658
761
6,566
20,023
18,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
iristrolo
Kukulkan
17
0 / 3 / 3
11,321
809
4,707
10,478
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
24
Kills
9
9
Deaths
24
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex_javier055
Baron Samedi
3
3
3
1.5
W
2
1
10
7
W
4
4
9
2.13
W
10
2
9
7.25
L
6
5
3
1.5
W
Baron Samedi
G0at3d M1
Baron Samedi
4
2
9
4.25
W
4
0
11
9.5
L
Raijin
SV7_FIGO
Raijin
0
3
6
1
L
0
10
3
0.15
L
Kukulkan
iristrolo
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,187
Damage
51,565
59,809
Taken
72,774
37,271
Mitigated
41,219
7,726
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex_javier055
Baron Samedi
14,196
2,019
2,732
2,483
12,350
5,683
0
3,237
8,988
41,892
0
W
16,519
4,396
0
1,336
11,717
9,796
0
3,702
7,870
204
33,640
W
10,651
4,057
0
2,786
17,836
9,990
0
7,154
10,607
0
34,340
W
20,279
8,899
0
0
11,155
4,222
0
4,800
6,255
0
28,692
L
22,058
8,426
0
1,036
19,909
8,905
0
6,342
13,317
0
33,518
W
Baron Samedi
G0at3d M1
Baron Samedi
9,982
2,707
819
2,785
10,961
4,890
0
3,151
7,660
19,805
0
W
9,756
879
0
0
8,140
8,373
0
4,134
3,981
45,850
0
L
Raijin
SV7_FIGO
Raijin
4,038
653
0
0
10,014
4,157
0
2,888
7,001
12,628
0
L
6,566
2,542
322
1,972
20,023
18,318
0
5,308
14,459
0
12,738
L
Kukulkan
iristrolo
Kukulkan
4,707
1,052
0
347
10,478
4,156
0
2,167
8,261
17,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,611
Gold Earned
59,093
243
Minions Killed
140
8
Camps Cleared
4
1,282,927
Distance Traveled
1,145,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,545
896
52
4
1
216,340
1
W
Bellona
12,508
893
41
3
1
289,217
0
W
Fenrir
12,733
910
59
4
3
243,267
0
W
Loki
13,811
987
12
1
1
269,992
0
L
Thor
13,247
946
25
2
0
268,120
0
W
Baron Samedi
12,010
858
29
2
2
233,561
0
W
Ymir
14,549
1,039
102
7
1
246,890
1
L
Raijin
11,322
809
11
1
0
251,326
0
L
Guan Yu
10,658
761
11
1
2
208,545
2
L
Kukulkan
11,321
809
41
3
1
201,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role