Player Matchup

Tiamat
Tiamat
CRYSxKapKan
Tiamat
Level 32
God Stats
6W - 4L
1,669 SR
Queue Stats
91W - 99L
1,489 Elo+
Party 1
Mulan
Mulan
Destrock6462
Mulan
Level 29
God Stats
6W - 4L
1,564 SR
Queue Stats
53W - 53L
1,492 Elo+
Solo
Fenrir
Fenrir
JaHrw0rK
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Lazzarium
Kukulkan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,445 Elo+
Solo
Aphrodite
Aphrodite
chernobog_95
Aphrodite
Level 18
God Stats
3W - 0L
1,701 SR
Queue Stats
9W - 7L
1,575 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,479 Elo+

VS

Team Averages
Level 14
1,444 SR
1,450 Elo+
Discordia
Discordia
Exiled90T_
Discordia
Level 26
God Stats
3W - 6L
1,319 SR
Queue Stats
187W - 169L
1,552 Elo+
Solo
Bellona
Bellona
Jettski2010_Anas
Bellona
Level 4
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 3
Ratatoskr
Ratatoskr
Yung_Babou
Ratatoskr
Level 8
God Stats
2W - 2L
1,598 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 3
Loki
Loki
cenalyse
Loki
Level 15
God Stats
1W - 2L
1,454 SR
Queue Stats
62W - 98L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
homer_snake
Cthulhu
Level 18
God Stats
1W - 4L
1,360 SR
Queue Stats
173W - 212L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 2 / 25
12,555
1,046
20,862
16,178
13,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 1 / 25
13,754
1,146
20,117
24,617
12,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
JaHrw0rK
Fenrir
18
5 / 6 / 20
11,838
987
13,596
15,998
8,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Lazzarium
Kukulkan
19
5 / 4 / 22
12,392
1,033
15,095
12,252
4,822
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
chernobog_95
Aphrodite
20
18 / 0 / 20
14,450
1,204
19,744
9,064
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Exiled90T_
Discordia
18
1 / 2 / 11
11,253
938
27,797
10,296
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 15 / 7
10,580
882
11,451
25,314
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Yung_Babou
Ratatoskr
17
3 / 16 / 7
11,471
956
14,599
26,745
9,994
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
18
6 / 10 / 5
12,457
1,038
14,501
23,911
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
homer_snake
Cthulhu
15
2 / 3 / 4
10,203
850
4,261
9,848
6,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
47
46
Kills
13
13
Deaths
46
112
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
2
25
10.75
W
9
1
25
21.5
L
Discordia
Exiled90T_
Discordia
1
2
11
3.25
W
Fenrir
JaHrw0rK
Fenrir
5
6
20
2.5
L
1
15
7
0.3
W
Kukulkan
Lazzarium
Kukulkan
5
4
22
4
L
Ratatoskr
Yung_Babou
Ratatoskr
3
16
7
0.41
L
Loki
6
10
5
0.85
W
Aphrodite
chernobog_95
Aphrodite
18
0
20
28
L
Cthulhu
homer_snake
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,414
Damage
72,609
78,109
Taken
96,114
44,049
Mitigated
47,233
34,312
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,862
1,624
922
5,108
16,178
13,540
0
8,164
7,954
30,712
0
W
20,117
10,330
652
4,450
24,617
12,249
0
8,780
15,712
0
46,303
L
Discordia
Exiled90T_
Discordia
27,797
2,745
0
55
10,296
3,514
0
8,002
2,262
45,408
0
W
Fenrir
JaHrw0rK
Fenrir
13,596
5,677
0
1,307
15,998
8,587
0
6,467
8,504
0
17,656
L
11,451
4,148
0
669
25,314
19,475
0
13,213
11,718
0
27,918
W
Kukulkan
Lazzarium
Kukulkan
15,095
2,777
0
668
12,252
4,822
0
4,204
7,848
31,127
0
L
Ratatoskr
Yung_Babou
Ratatoskr
14,599
4,873
0
995
26,745
9,994
0
17,426
9,086
0
39,149
L
Loki
14,501
4,541
0
1,746
23,911
8,135
0
11,665
11,939
0
30,373
W
Aphrodite
chernobog_95
Aphrodite
19,744
1,304
13,892
7,313
9,064
4,851
0
4,443
4,571
39,106
0
L
Cthulhu
homer_snake
Cthulhu
4,261
715
0
2,025
9,848
6,115
0
4,474
5,324
12,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,989
Gold Earned
55,964
197
Minions Killed
166
5
Camps Cleared
4
1,115,908
Distance Traveled
969,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,555
1,046
21
2
0
248,070
0
W
Mulan
13,754
1,146
51
4
2
229,668
0
L
Discordia
11,253
938
38
3
0
240,104
0
W
Fenrir
11,838
987
11
1
0
195,277
0
L
Bellona
10,580
882
27
2
2
187,194
0
W
Kukulkan
12,392
1,033
40
3
2
187,923
0
L
Ratatoskr
11,471
956
61
5
0
213,826
0
L
Loki
12,457
1,038
27
2
0
217,730
0
W
Aphrodite
14,450
1,204
74
6
1
254,970
0
L
Cthulhu
10,203
850
13
1
2
111,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role