Player Matchup

Ravana
Ravana
BarrelArrow
Ravana
Level 104
God Stats
7W - 10L
1,537 SR
Queue Stats
338W - 338L
1,510 Elo+
Party 2
Izanami
Izanami
Blackkirby72
Izanami
Level 49
God Stats
9W - 13L
1,591 SR
Queue Stats
159W - 193L
1,517 Elo+
Solo
Anubis
Anubis
GrumpyGrayFox
Anubis
Level 14
God Stats
16W - 19L
1,594 SR
Queue Stats
234W - 275L
1,495 Elo+
Party 2
Ares
Ares
Squeeegeee
Ares
Level 103
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Mulan
Mulan
WarEvil
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
Team Averages
Level 61
1,503 SR
1,418 Elo+

VS

Team Averages
Level 88
1,672 SR
1,604 Elo+
Ra
Ra
BombsquadUS
Ra
Level 137
God Stats
11W - 8L
1,614 SR
Queue Stats
537W - 333L
1,768 Elo+
Party 4
Cerberus
Cerberus
DerpestStar
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
Scyth333
Apollo
Level 21
God Stats
8W - 6L
1,567 SR
Queue Stats
79W - 84L
1,452 Elo+
Party 1
King Arthur
King Arthur
TTVKarnist
King Arthur
Level 154
God Stats
3W - 0L
1,725 SR
Queue Stats
35W - 25L
1,463 Elo+
Party 1
Thor
Thor
kresseisboss
Thor
Level 43
God Stats
178W - 60L
1,954 SR
Queue Stats
284W - 123L
1,838 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
7 / 8 / 2
10,929
575
12,969
15,813
8,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Blackkirby72
Izanami
16
4 / 5 / 4
9,872
520
10,331
12,199
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 13 / 0
7,643
402
8,390
17,110
7,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 7
7,971
420
12,143
17,796
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
WarEvil
Mulan
13
3 / 6 / 5
8,185
431
9,132
14,571
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 16
13,263
698
23,551
10,284
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
DerpestStar
Cerberus
17
6 / 3 / 14
10,905
574
11,208
17,918
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Scyth333
Apollo
15
1 / 4 / 10
9,592
505
5,991
13,346
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TTVKarnist
King Arthur
18
8 / 3 / 8
11,208
590
14,430
20,342
12,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
8 / 5 / 9
10,871
572
8,761
15,111
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
16
Kills
40
40
Deaths
16
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
8
2
1
L
Izanami
Blackkirby72
Izanami
4
5
4
1.2
W
17
1
16
25
W
Cerberus
DerpestStar
Cerberus
6
3
14
4.33
L
1
13
0
0.08
W
Apollo
Scyth333
Apollo
1
4
10
1.5
L
1
8
7
0.56
W
King Arthur
TTVKarnist
King Arthur
8
3
8
4
L
Mulan
WarEvil
Mulan
3
6
5
0.92
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,965
Damage
63,941
77,489
Taken
77,001
48,163
Mitigated
45,721
12,199
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
12,969
4,164
0
3,548
15,813
8,307
0
6,983
8,830
0
49,447
L
Izanami
Blackkirby72
Izanami
10,331
6,573
0
3,081
12,199
5,176
1,872
4,566
7,633
0
76,499
W
23,551
2,717
5,116
4,773
10,284
4,223
1,752
3,895
6,336
100,614
0
W
Cerberus
DerpestStar
Cerberus
11,208
680
0
4,824
17,918
14,542
415
6,393
11,450
46,926
0
L
8,390
587
0
2,525
17,110
7,229
248
10,011
7,099
38,602
0
W
Apollo
Scyth333
Apollo
5,991
3,040
0
4,639
13,346
4,775
350
2,065
11,281
0
61,669
L
12,143
1,167
0
1,458
17,796
14,128
0
8,431
9,365
24,784
0
W
King Arthur
TTVKarnist
King Arthur
14,430
2,616
0
4,992
20,342
12,737
516
5,687
14,482
0
71,910
L
Mulan
WarEvil
Mulan
9,132
1,773
0
1,587
14,571
13,323
0
4,768
9,733
0
31,117
W
8,761
1,942
0
2,795
15,111
9,444
69
2,493
12,443
0
64,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
55,839
365
Minions Killed
609
0
Camps Cleared
0
1,573,983
Distance Traveled
1,805,097
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,929
575
89
5
0
318,429
1
L
Izanami
9,872
520
137
7
0
320,557
2
W
Ra
13,263
698
175
9
0
413,613
4
W
Cerberus
10,905
574
104
5
0
350,078
2
L
Anubis
7,643
402
69
4
0
265,714
2
W
Apollo
9,592
505
97
5
0
341,401
4
L
Ares
7,971
420
20
1
0
352,225
5
W
King Arthur
11,208
590
124
7
0
338,121
0
L
Mulan
8,185
431
50
3
0
317,058
3
W
Thor
10,871
572
109
6
0
361,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role