Player Matchup

Ganesha
Ganesha
LordSnarfington
Ganesha
Level 29
God Stats
13W - 10L
1,461 SR
Queue Stats
39W - 35L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Meschini7
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,230 Elo+
Solo
King Arthur
King Arthur
Sumbud33
King Arthur
Level 28
God Stats
3W - 3L
1,714 SR
Queue Stats
306W - 287L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
Vikki12
Ratatoskr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 94L
1,334 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 24
God Stats
100W - 91L
1,516 SR
Queue Stats
105W - 102L
1,511 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,409 Elo+

VS

Team Averages
Level 6
1,523 SR
1,504 Elo+
Thor
Thor
Bedre_end_andre
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HKG6 Kakashi
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
King-_-Zar67
Izanami
Level 14
God Stats
3W - 3L
1,617 SR
Queue Stats
5W - 5L
1,483 Elo+
Solo
Nemesis
Nemesis
UrbanTropic
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,458 Elo+
Party 1
Neith
Neith
jooks95
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,623
552
5,325
5,741
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Meschini7
Cthulhu
6
0 / 5 / 2
4,910
409
552
5,717
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sumbud33
King Arthur
13
7 / 0 / 2
7,270
606
5,803
5,004
2,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Vikki12
Ratatoskr
11
7 / 1 / 5
6,918
577
4,733
5,932
1,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
10 / 0 / 5
7,400
617
7,426
4,405
1,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 2
4,799
400
1,851
7,335
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HKG6 Kakashi
Tsukuyomi
9
0 / 5 / 2
5,474
456
2,059
8,216
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
King-_-Zar67
Izanami
8
1 / 3 / 2
5,612
468
3,499
5,236
1,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
UrbanTropic
Nemesis
6
1 / 6 / 1
4,761
397
1,413
6,793
1,403
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
jooks95
Neith
10
3 / 4 / 1
6,296
525
4,723
6,979
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
26
Kills
6
7
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Tsukuyomi
HKG6 Kakashi
Tsukuyomi
0
5
2
0.2
L
Izanami
King-_-Zar67
Izanami
1
3
2
0.67
W
2
1
7
5.5
W
Cthulhu
Meschini7
Cthulhu
0
5
2
0.2
W
King Arthur
Sumbud33
King Arthur
7
0
2
8
L
Nemesis
UrbanTropic
Nemesis
1
6
1
0.25
W
Ratatoskr
Vikki12
Ratatoskr
7
1
5
9.5
L
Neith
jooks95
Neith
3
4
1
0.88
W
Anubis
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
13,545
26,799
Taken
34,559
12,590
Mitigated
8,154
7,455
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,851
519
0
250
7,335
1,296
0
3,023
4,312
0
5,037
L
Tsukuyomi
HKG6 Kakashi
Tsukuyomi
2,059
615
0
1,689
8,216
2,360
0
2,506
5,710
0
21,324
L
Izanami
King-_-Zar67
Izanami
3,499
2,578
0
0
5,236
1,068
682
1,645
3,591
0
23,970
W
5,325
1,070
0
1,286
5,741
4,293
61
0
5,741
24,060
0
W
Cthulhu
Meschini7
Cthulhu
552
392
0
264
5,717
2,070
0
0
5,717
4,169
0
W
King Arthur
Sumbud33
King Arthur
5,803
1,238
0
1,355
5,004
2,346
342
0
5,004
0
45,430
L
Nemesis
UrbanTropic
Nemesis
1,413
619
0
300
6,793
1,403
794
3,269
3,524
0
7,926
W
Ratatoskr
Vikki12
Ratatoskr
4,733
1,695
0
1,998
5,932
1,952
0
0
5,932
0
31,252
L
Neith
jooks95
Neith
4,723
2,762
0
1,313
6,979
2,027
0
2,860
4,119
0
16,192
W
Anubis
7,426
765
0
2,552
4,405
1,929
332
0
4,405
34,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
26,942
230
Minions Killed
163
0
Camps Cleared
0
1,076,377
Distance Traveled
1,014,711
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,799
400
6
1
0
185,632
2
L
Tsukuyomi
5,474
456
45
4
0
230,844
0
L
Izanami
5,612
468
54
5
0
186,687
0
W
Ganesha
6,623
552
16
1
0
197,110
1
W
Cthulhu
4,910
409
10
1
0
179,633
0
W
King Arthur
7,270
606
82
7
0
247,778
0
L
Nemesis
4,761
397
25
2
0
205,278
0
W
Ratatoskr
6,918
577
59
5
0
240,947
0
L
Neith
6,296
525
33
3
0
206,270
0
W
Anubis
7,400
617
63
5
0
210,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role