Player Matchup

Hades
Hades
GABOKIX
Hades
Level 125
God Stats
25W - 18L
1,630 SR
Queue Stats
698W - 756L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
Keschren
Kuzenbo
Level 45
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
XKitsune73X
Fenrir
Level 37
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 3
Vulcan
Vulcan
blacksky_Chappy
Vulcan
Level 40
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
blacksky_JeZus
Chaac
Level 36
God Stats
2W - 1L
1,426 SR
Queue Stats
2W - 1L
1,793 Elo+
Party 4
Team Averages
Level 57
1,620 SR
1,556 Elo+

VS

Team Averages
Level 86
1,570 SR
1,441 Elo+
Mercury
Mercury
Angelsriver
Mercury
Level 28
God Stats
5W - 6L
1,691 SR
Queue Stats
12W - 19L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
CarnalReborn
Cthulhu
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
97W - 65L
1,399 Elo+
Party 1
Anhur
Anhur
Devintage
Anhur
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 49L
1,315 Elo+
Party 1
Persephone
Persephone
Liaomasis
Persephone
Level 86
God Stats
7W - 7L
1,660 SR
Queue Stats
47W - 38L
1,532 Elo+
Solo
Discordia
Discordia
heartshift
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GABOKIX
Hades
20
9 / 7 / 8
14,720
866
19,118
20,482
15,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Keschren
Kuzenbo
17
1 / 7 / 5
10,336
608
7,083
22,937
23,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fenrir
16
1 / 7 / 7
10,747
632
10,236
16,182
11,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 8 / 8
12,107
712
11,813
13,411
6,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 9 / 7
13,120
772
12,423
25,355
21,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angelsriver
Mercury
20
15 / 4 / 8
16,198
953
18,949
18,263
7,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
CarnalReborn
Cthulhu
20
6 / 1 / 19
15,660
921
16,533
18,336
21,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Devintage
Anhur
20
10 / 7 / 10
14,764
868
21,263
18,981
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Liaomasis
Persephone
20
4 / 3 / 14
14,075
828
15,103
11,884
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
heartshift
Discordia
20
3 / 3 / 11
13,606
800
7,030
8,882
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
18
Kills
38
38
Deaths
18
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Mercury
Angelsriver
Mercury
15
4
8
4.75
W
Cthulhu
CarnalReborn
Cthulhu
6
1
19
15.5
W
Anhur
Devintage
Anhur
10
7
10
2.14
L
Hades
GABOKIX
Hades
9
7
8
1.86
L
Kuzenbo
Keschren
Kuzenbo
1
7
5
0.5
W
Persephone
Liaomasis
Persephone
4
3
14
3.67
L
Fenrir
1
7
7
0.64
L
1
8
8
0.63
L
6
9
7
1.06
W
Discordia
heartshift
Discordia
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,673
Damage
78,878
98,367
Taken
76,346
78,237
Mitigated
45,757
20,299
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Angelsriver
Mercury
18,949
12,009
0
2,752
18,263
7,430
2,806
9,023
9,190
0
47,200
W
Cthulhu
CarnalReborn
Cthulhu
16,533
1,741
0
5,072
18,336
21,701
412
6,971
11,300
47,987
0
W
Anhur
Devintage
Anhur
21,263
12,388
0
5,667
18,981
9,070
3,052
10,070
8,779
0
49,422
L
Hades
GABOKIX
Hades
19,118
929
540
5,863
20,482
15,065
927
8,559
11,598
43,680
0
L
Kuzenbo
Keschren
Kuzenbo
7,083
1,191
0
2,195
22,937
23,415
944
6,885
15,232
18,892
0
W
Persephone
Liaomasis
Persephone
15,103
264
202
3,017
11,884
4,374
450
9,075
2,782
55,932
0
L
Fenrir
10,236
1,662
0
384
16,182
11,083
462
7,342
8,425
0
23,587
L
11,813
5,904
482
1,285
13,411
6,676
1,185
4,433
8,560
53,134
0
L
12,423
631
1,032
8,518
25,355
21,998
725
9,822
15,268
0
44,720
W
Discordia
heartshift
Discordia
7,030
800
0
1,785
8,882
3,182
983
3,641
5,091
37,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,030
Gold Earned
74,303
317
Minions Killed
382
7
Camps Cleared
5
1,461,515
Distance Traveled
1,619,151
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,198
953
71
4
0
340,932
0
W
Cthulhu
15,660
921
58
3
0
353,659
5
W
Anhur
14,764
868
70
4
2
296,779
0
L
Hades
14,720
866
72
4
2
267,254
3
L
Kuzenbo
10,336
608
25
1
0
292,879
2
W
Persephone
14,075
828
107
6
3
299,771
2
L
Fenrir
10,747
632
27
2
0
316,224
1
L
Vulcan
12,107
712
113
7
1
297,054
3
L
Chaac
13,120
772
80
5
4
288,104
0
W
Discordia
13,606
800
76
4
0
328,010
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role