Player Matchup

Tiamat
Tiamat
Ackylis
Tiamat
Level 12
God Stats
20W - 10L
1,951 SR
Queue Stats
74W - 39L
1,815 Elo+
Party 1
Yemoja
Yemoja
Sniper__monkey_6
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
1,815 Elo+
Party 1
Heimdallr
Heimdallr
Tantolus
Heimdallr
Level 104
God Stats
13W - 2L
1,785 SR
Queue Stats
70W - 46L
1,696 Elo+
Party 1
Team Averages
Level 81
1,746 SR
1,775 Elo+

VS

Team Averages
Level 38
1,401 SR
1,583 Elo+
Izanami
Izanami
TEXkstate19
Izanami
Level 26
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 12L
1,669 Elo+
Party 2
Nox
Nox
Verslity
Nox
Level 18
God Stats
0W - 1L
1,457 SR
Queue Stats
4W - 6L
1,580 Elo+
Party 2
Hercules
Hercules
bikinibottom6996
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ackylis
Tiamat
14
10 / 4 / 7
10,827
833
15,574
14,863
13,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 14
9,173
706
4,735
13,718
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Tantolus
Heimdallr
14
6 / 2 / 10
10,149
781
11,423
13,052
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TEXkstate19
Izanami
12
1 / 6 / 8
8,553
658
8,429
13,422
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 7
8,946
688
6,206
9,394
3,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
8 / 6 / 2
9,478
729
16,149
17,493
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
18
Kills
11
11
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ackylis
Tiamat
10
4
7
3.38
W
2
5
14
1.8
L
Izanami
TEXkstate19
Izanami
1
6
8
0.83
W
Heimdallr
Tantolus
Heimdallr
6
2
10
5.5
L
2
6
7
0.92
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
30,784
41,633
Taken
40,309
26,104
Mitigated
23,716
22,511
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ackylis
Tiamat
15,574
2,219
132
7,206
14,863
13,219
799
3,803
10,845
43,216
0
W
4,735
1,312
4,301
5,838
13,718
7,756
344
3,047
10,521
18,463
0
L
Izanami
TEXkstate19
Izanami
8,429
5,947
0
2,003
13,422
4,881
249
8,858
4,564
0
33,811
W
Heimdallr
Tantolus
Heimdallr
11,423
4,562
0
5,034
13,052
5,129
1,850
2,860
9,971
0
48,208
L
6,206
1,144
0
347
9,394
3,915
36
3,868
5,519
21,492
0
L
16,149
5,884
0
2,668
17,493
14,920
112
7,620
9,872
8,887
25,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
26,977
143
Minions Killed
128
0
Camps Cleared
0
653,033
Distance Traveled
737,695
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,827
833
61
5
0
236,777
1
W
Yemoja
9,173
706
22
2
0
194,393
2
L
Izanami
8,553
658
64
5
0
202,861
5
W
Heimdallr
10,149
781
60
5
0
221,863
1
L
Nox
8,946
688
30
2
0
286,020
0
L
Hercules
9,478
729
34
3
0
248,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role