Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Lolipopmanager
Mercury
Level 18
God Stats
2W - 0L
1,728 SR
Queue Stats
33W - 14L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
Lord_Kurayami
Nu Wa
Level 38
God Stats
7W - 3L
1,772 SR
Queue Stats
236W - 197L
1,583 Elo+
Party 3
Cabrakan
Cabrakan
NukuHyvin-
Cabrakan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 79L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
machmet34543
Guan Yu
Level 16
God Stats
1W - 0L
1,785 SR
Queue Stats
18W - 11L
1,579 Elo+
Party 1
Team Averages
Level 40
1,657 SR
1,557 Elo+

VS

Team Averages
Level 34
1,576 SR
1,525 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Alistar00
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,418 Elo+
Party 4
Arachne
Arachne
MoreRice3
Arachne
Level 11
God Stats
25W - 13L
1,709 SR
Queue Stats
82W - 61L
1,545 Elo+
Party 2
Bellona
Bellona
Suurstoffi
Bellona
Level 29
God Stats
27W - 13L
1,716 SR
Queue Stats
35W - 21L
1,618 Elo+
Solo
Cernunnos
Cernunnos
endominon
Cernunnos
Level 17
God Stats
1W - 4L
1,456 SR
Queue Stats
15W - 17L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 0 / 8
11,882
594
11,862
9,912
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 7
10,814
541
6,564
13,204
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 1 / 11
10,549
527
17,030
4,774
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
NukuHyvin-
Cabrakan
16
7 / 1 / 13
9,686
484
11,647
12,872
13,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
machmet34543
Guan Yu
16
1 / 2 / 3
8,900
445
7,652
13,953
11,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 7 / 2
8,538
427
2,979
9,211
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Alistar00
Aphrodite
12
0 / 8 / 1
7,406
370
2,294
11,502
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
MoreRice3
Arachne
16
2 / 4 / 0
9,261
463
5,688
22,350
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Suurstoffi
Bellona
17
4 / 3 / 0
10,565
528
9,866
19,764
14,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
endominon
Cernunnos
12
0 / 8 / 1
7,532
377
3,176
13,038
3,625
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
30
Kills
7
7
Deaths
30
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
8
13
L
Janus
 
Janus
1
7
2
0.29
L
Aphrodite
Alistar00
Aphrodite
0
8
1
0.06
W
4
3
7
2.5
W
9
1
11
14.5
L
Arachne
MoreRice3
Arachne
2
4
0
0.5
W
Cabrakan
NukuHyvin-
Cabrakan
7
1
13
13.5
L
Bellona
Suurstoffi
Bellona
4
3
0
1.33
L
Cernunnos
endominon
Cernunnos
0
8
1
0.06
W
Guan Yu
machmet34543
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,755
Damage
24,003
54,715
Taken
75,865
36,860
Mitigated
31,101
23,275
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,862
3,691
0
6,438
9,912
5,160
1,272
852
9,060
0
84,472
L
Janus
 
Janus
2,979
227
0
379
9,211
2,392
190
4,612
4,359
42,080
0
L
Aphrodite
Alistar00
Aphrodite
2,294
194
1,833
3,033
11,502
3,699
0
4,627
6,675
23,985
0
W
6,564
3,267
0
5,828
13,204
5,533
0
521
12,649
0
85,362
W
17,030
3,039
0
1,753
4,774
1,403
160
668
4,068
52,492
0
L
Arachne
MoreRice3
Arachne
5,688
3,543
0
9,789
22,350
6,966
0
9,211
12,771
0
76,859
W
Cabrakan
NukuHyvin-
Cabrakan
11,647
1,669
419
2,669
12,872
13,468
0
2,500
10,163
54,406
0
L
Bellona
Suurstoffi
Bellona
9,866
3,575
0
8,898
19,764
14,419
500
3,805
15,745
0
82,630
L
Cernunnos
endominon
Cernunnos
3,176
1,607
0
1,241
13,038
3,625
28
5,232
7,638
0
39,234
W
Guan Yu
machmet34543
Guan Yu
7,652
1,472
619
5,549
13,953
11,296
570
411
13,502
0
51,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
43,302
580
Minions Killed
523
0
Camps Cleared
0
1,912,780
Distance Traveled
1,785,731
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,882
594
157
8
0
357,689
1
L
Janus
8,538
427
93
5
0
358,001
6
L
Aphrodite
7,406
370
51
3
0
357,683
4
W
Mercury
10,814
541
143
7
0
450,852
2
W
Nu Wa
10,549
527
96
5
0
370,890
3
L
Arachne
9,261
463
129
6
0
430,272
1
W
Cabrakan
9,686
484
86
4
0
361,362
0
L
Bellona
10,565
528
169
8
0
357,747
3
L
Cernunnos
7,532
377
81
4
0
282,028
1
W
Guan Yu
8,900
445
98
5
0
371,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role