Player Matchup

Heimdallr
Heimdallr
Peran20
Heimdallr
Level 20
God Stats
12W - 15L
1,472 SR
Queue Stats
67W - 83L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Sm3llyW1lly
Danzaburou
Level 67
God Stats
171W - 139L
1,563 SR
Queue Stats
340W - 304L
1,498 Elo+
Solo
Osiris
Osiris
XxSERRA715xX
Osiris
Level 37
God Stats
5W - 6L
1,536 SR
Queue Stats
39W - 55L
1,467 Elo+
Party 2
Ymir
Ymir
theanimalstoneD
Ymir
Level 118
God Stats
14W - 14L
1,283 SR
Queue Stats
531W - 519L
1,465 Elo+
Solo
Fenrir
Fenrir
xavicart8
Fenrir
Level 46
God Stats
13W - 7L
1,627 SR
Queue Stats
141W - 143L
1,433 Elo+
Party 2
Team Averages
Level 58
1,496 SR
1,461 Elo+

VS

Team Averages
Level 59
1,435 SR
1,382 Elo+
Hou Yi
Hou Yi
DatCNDS
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 1
Ares
Ares
MrPiglo
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 1
Hercules
Hercules
Shahkulu
Hercules
Level 82
God Stats
1W - 0L
1,206 SR
Queue Stats
95W - 96L
1,427 Elo+
Party 1
Bastet
Bastet
Sümer
Bastet
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,326 Elo+
Party 1
Agni
Agni
sztokiHUN
Agni
Level 96
God Stats
3W - 2L
1,467 SR
Queue Stats
398W - 367L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Peran20
Heimdallr
13
1 / 4 / 4
7,981
443
6,344
11,415
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Sm3llyW1lly
Danzaburou
16
4 / 7 / 2
11,016
612
6,140
15,748
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
0 / 2 / 0
8,349
464
7,077
11,802
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 2 / 3
8,555
475
10,206
14,941
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
xavicart8
Fenrir
15
3 / 2 / 0
8,547
475
6,282
13,261
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DatCNDS
Hou Yi
14
1 / 3 / 4
8,202
456
8,254
11,904
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
MrPiglo
Ares
12
3 / 2 / 5
8,358
464
7,729
12,353
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Shahkulu
Hercules
15
1 / 0 / 4
9,375
521
7,131
9,670
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Sümer
Bastet
17
7 / 1 / 2
10,152
564
10,304
14,861
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
16
5 / 5 / 5
10,310
573
14,578
11,738
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
17
17
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DatCNDS
Hou Yi
1
3
4
1
W
Ares
MrPiglo
Ares
3
2
5
2.75
L
Heimdallr
Peran20
Heimdallr
1
4
4
0.75
W
Hercules
Shahkulu
Hercules
1
0
4
3
L
Danzaburou
Sm3llyW1lly
Danzaburou
4
7
2
0.71
W
Bastet
Sümer
Bastet
7
1
2
8
L
Osiris
0
2
0
0
W
Agni
5
5
5
1.5
L
3
2
3
2.25
L
Fenrir
xavicart8
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
47,996
67,167
Taken
60,526
35,636
Mitigated
32,259
14,795
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DatCNDS
Hou Yi
8,254
2,273
0
4,891
11,904
4,192
440
4,046
7,833
0
53,578
W
Ares
MrPiglo
Ares
7,729
206
0
2,532
12,353
9,247
0
3,518
8,785
18,058
0
L
Heimdallr
Peran20
Heimdallr
6,344
3,196
0
1,800
11,415
3,973
0
3,668
7,643
0
37,762
W
Hercules
Shahkulu
Hercules
7,131
1,875
0
3,999
9,670
8,505
764
253
8,942
0
45,978
L
Danzaburou
Sm3llyW1lly
Danzaburou
6,140
1,650
0
2,581
15,748
5,416
567
9,070
5,991
0
71,185
W
Bastet
Sümer
Bastet
10,304
4,197
0
6,738
14,861
6,007
0
1,951
12,835
0
61,241
L
Osiris
7,077
716
0
1,684
11,802
10,407
400
694
10,764
0
50,868
W
Agni
14,578
1,267
0
3,778
11,738
4,308
0
438
11,300
73,867
0
L
10,206
1,456
0
2,106
14,941
10,759
315
6,650
8,044
48,746
0
L
Fenrir
xavicart8
Fenrir
6,282
2,052
0
6,624
13,261
5,081
0
1,189
11,951
0
49,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
46,397
470
Minions Killed
440
0
Camps Cleared
0
1,709,350
Distance Traveled
1,811,212
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,202
456
92
5
0
340,048
0
W
Ares
8,358
464
14
1
0
427,346
5
L
Heimdallr
7,981
443
81
5
0
318,291
3
W
Hercules
9,375
521
113
6
0
321,999
7
L
Danzaburou
11,016
612
146
8
0
302,202
6
W
Bastet
10,152
564
93
5
0
375,913
0
L
Osiris
8,349
464
96
5
0
352,402
5
W
Agni
10,310
573
128
7
0
345,906
10
L
Ymir
8,555
475
70
4
0
344,586
8
L
Fenrir
8,547
475
77
4
0
391,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role