Player Matchup

Thanatos
Thanatos
Deneandil
Thanatos
Level 18
God Stats
3W - 6L
1,245 SR
Queue Stats
8W - 17L
1,172 Elo+
Party 1
Artemis
Artemis
Nielyel
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Raijin
Raijin
Regolith88
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
XellVarr
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
ertqfr
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,449 SR
1,384 Elo+

VS

Team Averages
Level 11
1,334 SR
1,222 Elo+
Loki
Loki
A02468
Loki
Level 29
God Stats
16W - 17L
1,469 SR
Queue Stats
64W - 116L
1,351 Elo+
Solo
Ares
Ares
MOONRAX
Ares
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
6W - 34L
1,000 Elo+
Party 2
Neith
Neith
Mirec33
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
NotErikXD
King Arthur
Level 7
God Stats
3W - 14L
1,168 SR
Queue Stats
158W - 147L
1,307 Elo+
Solo
Kukulkan
Kukulkan
prodada911
Kukulkan
Level 9
God Stats
5W - 13L
1,279 SR
Queue Stats
6W - 39L
952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deneandil
Thanatos
12
9 / 1 / 5
7,968
613
6,446
7,566
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Nielyel
Artemis
14
8 / 0 / 1
8,623
663
6,656
5,773
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Regolith88
Raijin
12
10 / 7 / 2
7,796
600
10,457
7,546
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XellVarr
Hercules
10
1 / 2 / 4
6,324
486
5,150
8,957
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
ertqfr
Cthulhu
10
6 / 4 / 4
7,390
568
6,068
9,063
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A02468
Loki
8
0 / 7 / 1
5,457
420
2,169
9,102
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
MOONRAX
Ares
6
1 / 8 / 2
5,357
412
1,866
11,626
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Mirec33
Neith
10
3 / 7 / 4
7,010
539
8,816
10,103
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NotErikXD
King Arthur
10
4 / 4 / 1
6,552
504
5,639
9,359
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
prodada911
Kukulkan
10
5 / 9 / 0
6,723
517
2,313
8,506
2,994
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
34
Kills
13
14
Deaths
35
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
A02468
Loki
0
7
1
0.07
W
Thanatos
Deneandil
Thanatos
9
1
5
11.5
L
Ares
MOONRAX
Ares
1
8
2
0.25
L
Neith
Mirec33
Neith
3
7
4
0.71
W
Artemis
Nielyel
Artemis
8
0
1
8.5
L
King Arthur
NotErikXD
King Arthur
4
4
1
1.13
W
Raijin
Regolith88
Raijin
10
7
2
1.57
W
Hercules
XellVarr
Hercules
1
2
4
1.5
W
Cthulhu
ertqfr
Cthulhu
6
4
4
2
L
Kukulkan
prodada911
Kukulkan
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,777
Damage
20,803
38,905
Taken
48,696
17,263
Mitigated
23,158
17,405
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
A02468
Loki
2,169
829
0
2,284
9,102
2,747
643
1,635
7,467
0
18,285
W
Thanatos
Deneandil
Thanatos
6,446
2,458
0
7,195
7,566
2,533
0
101
7,440
0
29,552
L
Ares
MOONRAX
Ares
1,866
1,145
0
297
11,626
7,760
212
6,003
5,623
4,282
0
L
Neith
Mirec33
Neith
8,816
5,079
0
2,339
10,103
3,071
0
2,881
7,222
0
26,193
W
Artemis
Nielyel
Artemis
6,656
4,976
0
4,656
5,773
2,080
3,338
381
5,342
0
45,014
L
King Arthur
NotErikXD
King Arthur
5,639
1,706
0
875
9,359
6,586
269
1,751
7,608
0
17,279
W
Raijin
Regolith88
Raijin
10,457
3,828
0
1,312
7,546
2,558
586
3,637
3,909
32,350
0
W
Hercules
XellVarr
Hercules
5,150
2,029
0
3,457
8,957
5,157
827
0
8,732
0
22,712
W
Cthulhu
ertqfr
Cthulhu
6,068
910
52
733
9,063
4,935
0
60
8,883
19,149
0
L
Kukulkan
prodada911
Kukulkan
2,313
596
0
0
8,506
2,994
438
4,255
4,251
12,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
31,099
286
Minions Killed
131
0
Camps Cleared
0
1,093,620
Distance Traveled
1,101,771
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,457
420
44
3
0
224,266
3
W
Thanatos
7,968
613
62
5
0
218,646
0
L
Ares
5,357
412
4
0
0
222,065
0
L
Neith
7,010
539
39
3
0
223,027
0
W
Artemis
8,623
663
100
8
0
207,488
0
L
King Arthur
6,552
504
24
2
0
249,439
1
W
Raijin
7,796
600
46
4
0
212,649
2
W
Hercules
6,324
486
40
3
0
197,358
0
W
Cthulhu
7,390
568
38
3
0
257,479
1
L
Kukulkan
6,723
517
20
2
0
182,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role